基本信息
源码名称:圣诞树(matlab代码)
源码大小:4.96KB
文件格式:.m
开发语言:MATLAB
更新时间:2021-07-07
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源码介绍
运用matlab写出祝福某人圣诞快乐。
%% draw tree
h=0:0.2:25; %vertical grid
[X,Y,Z] = cylinder(tree(h)); %produce a tree formed cylinder
Z=Z*25; %scale to the right heigth
treeDiffusion=rand(126,21)-0.5;%some horizontal diffusion data
for cnt1=1:21
for cnt2=16:126%starting above the trunk
%get the angle to always diffuse in direction of the radius
angle=atan(Y(cnt2,cnt1)/X(cnt2,cnt1));
%split the diffusion in the two coordinates, depending on the angle
X(cnt2,cnt1)=X(cnt2,cnt1) cos(angle)*treeDiffusion(cnt2,cnt1);
Y(cnt2,cnt1)=Y(cnt2,cnt1) sin(angle)*treeDiffusion(cnt2,cnt1);
%some Vertical diffusion for each point
Z(cnt2,cnt1)=Z(cnt2,cnt1) (rand-0.5)*0.5;
end
end
%draw the tree
h0 = figure('Units','inches');
pos = h0.Position;
pos(1) = 1; pos(2) = 1;
pos(3) = 7; pos(4) = 7;
h0.Position = pos;
surfl(X,Y,Z,'light')
%Use as nice green color map (darker at the bottom, lighter at the top)
r=(0.0430:(0.2061/50):0.2491)';%red component
g=(0.2969:(0.4012/50):0.6981)';%green component
b=(0.0625:(0.2696/50):0.3321)';%blue component
map=[r,g,b];%join in a map
for cnt=1:6
%change the lower part to brown for the trunk
map(cnt,:)=[77,63,5]/265;
end
colormap(map)%set the map
view([-37.5,4])%Change the view to see a little more of the Actual 3D tree
lighting phong %some nice lighting
shading interp %remove grid and smoothen the surface color
axis equal %takes care of display in the right proportion
axis([-10 10 -10 10 0 30]) %give some more axis space (for the snow later)
axis off %but don't show axis
hold on %to draw the rest
title('Merry Christmas 刘成祥','color','w',...
'fontsize',25,...
'fontweight','Bold')
set(gcf,'color',[22 32 51]./255)
运用matlab写出祝福某人圣诞快乐。
%% draw tree
h=0:0.2:25; %vertical grid
[X,Y,Z] = cylinder(tree(h)); %produce a tree formed cylinder
Z=Z*25; %scale to the right heigth
treeDiffusion=rand(126,21)-0.5;%some horizontal diffusion data
for cnt1=1:21
for cnt2=16:126%starting above the trunk
%get the angle to always diffuse in direction of the radius
angle=atan(Y(cnt2,cnt1)/X(cnt2,cnt1));
%split the diffusion in the two coordinates, depending on the angle
X(cnt2,cnt1)=X(cnt2,cnt1) cos(angle)*treeDiffusion(cnt2,cnt1);
Y(cnt2,cnt1)=Y(cnt2,cnt1) sin(angle)*treeDiffusion(cnt2,cnt1);
%some Vertical diffusion for each point
Z(cnt2,cnt1)=Z(cnt2,cnt1) (rand-0.5)*0.5;
end
end
%draw the tree
h0 = figure('Units','inches');
pos = h0.Position;
pos(1) = 1; pos(2) = 1;
pos(3) = 7; pos(4) = 7;
h0.Position = pos;
surfl(X,Y,Z,'light')
%Use as nice green color map (darker at the bottom, lighter at the top)
r=(0.0430:(0.2061/50):0.2491)';%red component
g=(0.2969:(0.4012/50):0.6981)';%green component
b=(0.0625:(0.2696/50):0.3321)';%blue component
map=[r,g,b];%join in a map
for cnt=1:6
%change the lower part to brown for the trunk
map(cnt,:)=[77,63,5]/265;
end
colormap(map)%set the map
view([-37.5,4])%Change the view to see a little more of the Actual 3D tree
lighting phong %some nice lighting
shading interp %remove grid and smoothen the surface color
axis equal %takes care of display in the right proportion
axis([-10 10 -10 10 0 30]) %give some more axis space (for the snow later)
axis off %but don't show axis
hold on %to draw the rest
title('Merry Christmas 刘成祥','color','w',...
'fontsize',25,...
'fontweight','Bold')
set(gcf,'color',[22 32 51]./255)