基本信息
源码名称:Unity太空射击游戏源码
源码大小:20.05M
文件格式:.rar
开发语言:C#
更新时间:2019-05-04
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   源码介绍



using UnityEngine;
using System.Collections;

public class PlayerController : MonoBehaviour {
	public float SpeedMove;
	public float FireTime;
	public GameObject Bullet;
	public AudioClip FireClip;

	private float xMin,xMax,yMin,yMax;
	private float fireTime;
	// Use this for initialization
	void Start () {
		xMin = -5.3f;
		xMax = 5.3f;
		yMin = -7f;
		yMax = 7f;
		fireTime = 0;
	}
	
	// Update is called once per frame
	void Update () {
		if (Input.GetKey (KeyCode.W) && transform.position.y<yMax) {
			transform.Translate (Vector3.up * Time.deltaTime * SpeedMove);
		} else if (Input.GetKey (KeyCode.S) && transform.position.y>yMin) {
			transform.Translate(Vector3.down*Time.deltaTime*SpeedMove);
		}

		if (Input.GetKey (KeyCode.A) && transform.position.x>xMin) {
			transform.Translate (Vector3.left * Time.deltaTime * SpeedMove);
		} else if (Input.GetKey (KeyCode.D) && transform.position.x<xMax) {
			transform.Translate(Vector3.right*Time.deltaTime*SpeedMove);
		}

		fireTime -= Time.deltaTime;
		if (Input.GetKey (KeyCode.J) && fireTime<=0) {
			fireTime=FireTime;

			AudioSource.PlayClipAtPoint(FireClip,transform.position);

			GameObject bullet= Instantiate(Bullet) as GameObject;
			bullet.transform.position=transform.position Vector3.up*0.7f;
		}
	}
}