基本信息
源码名称:Unity太空射击游戏源码
源码大小:20.05M
文件格式:.rar
开发语言:C#
更新时间:2019-05-04
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源码介绍
using UnityEngine;
using System.Collections;
public class PlayerController : MonoBehaviour {
public float SpeedMove;
public float FireTime;
public GameObject Bullet;
public AudioClip FireClip;
private float xMin,xMax,yMin,yMax;
private float fireTime;
// Use this for initialization
void Start () {
xMin = -5.3f;
xMax = 5.3f;
yMin = -7f;
yMax = 7f;
fireTime = 0;
}
// Update is called once per frame
void Update () {
if (Input.GetKey (KeyCode.W) && transform.position.y<yMax) {
transform.Translate (Vector3.up * Time.deltaTime * SpeedMove);
} else if (Input.GetKey (KeyCode.S) && transform.position.y>yMin) {
transform.Translate(Vector3.down*Time.deltaTime*SpeedMove);
}
if (Input.GetKey (KeyCode.A) && transform.position.x>xMin) {
transform.Translate (Vector3.left * Time.deltaTime * SpeedMove);
} else if (Input.GetKey (KeyCode.D) && transform.position.x<xMax) {
transform.Translate(Vector3.right*Time.deltaTime*SpeedMove);
}
fireTime -= Time.deltaTime;
if (Input.GetKey (KeyCode.J) && fireTime<=0) {
fireTime=FireTime;
AudioSource.PlayClipAtPoint(FireClip,transform.position);
GameObject bullet= Instantiate(Bullet) as GameObject;
bullet.transform.position=transform.position Vector3.up*0.7f;
}
}
}