基本信息
源码名称:Unity太空射击游戏源码
源码大小:20.05M
文件格式:.rar
开发语言:C#
更新时间:2019-05-04
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源码介绍
using UnityEngine; using System.Collections; public class PlayerController : MonoBehaviour { public float SpeedMove; public float FireTime; public GameObject Bullet; public AudioClip FireClip; private float xMin,xMax,yMin,yMax; private float fireTime; // Use this for initialization void Start () { xMin = -5.3f; xMax = 5.3f; yMin = -7f; yMax = 7f; fireTime = 0; } // Update is called once per frame void Update () { if (Input.GetKey (KeyCode.W) && transform.position.y<yMax) { transform.Translate (Vector3.up * Time.deltaTime * SpeedMove); } else if (Input.GetKey (KeyCode.S) && transform.position.y>yMin) { transform.Translate(Vector3.down*Time.deltaTime*SpeedMove); } if (Input.GetKey (KeyCode.A) && transform.position.x>xMin) { transform.Translate (Vector3.left * Time.deltaTime * SpeedMove); } else if (Input.GetKey (KeyCode.D) && transform.position.x<xMax) { transform.Translate(Vector3.right*Time.deltaTime*SpeedMove); } fireTime -= Time.deltaTime; if (Input.GetKey (KeyCode.J) && fireTime<=0) { fireTime=FireTime; AudioSource.PlayClipAtPoint(FireClip,transform.position); GameObject bullet= Instantiate(Bullet) as GameObject; bullet.transform.position=transform.position Vector3.up*0.7f; } } }