基本信息
源码名称:C# 网络对战 五子棋游戏wpf源码(支持聊天,亲测可用)
源码大小:1.09M
文件格式:.zip
开发语言:C#
更新时间:2018-06-24
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源码介绍
wpf wcf实现
wpf wcf实现
using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace Service { /// <summary>处理游戏大厅中每个房间的玩家</summary> public class GameTables { private const int max = 16; //棋盘网格最大的行列数 public const int None = -1; //无棋子 public const int Black = 0; //黑棋 public const int White = 1; //白棋 /// <summary>保存同一房间的两个玩家</summary> public User[] players { get; set; } /// <summary>棋盘,-1:无棋子,0:黑棋,1:白棋</summary> private int[,] grid = new int[max, max]; /// <summary>下一步棋子颜色号(0:黑棋,1:白棋)</summary> private int nextColor = 0; public GameTables() { players = new User[2]; ResetGrid(); } /// <summary>重置棋盘</summary> public void ResetGrid() { for (int i = 0; i < max; i ) { for (int j = 0; j < max; j ) { grid[i, j] = None; } } } /// <summary> /// 获取棋子落下后是否获胜 /// </summary> public bool IsWin(int row, int col) { int x = 0, y = 0; //与方格的第i,j交叉点向四个方向的连子数,依次是水平,垂直,左上右下,左下右上 int[] n = new int[4]; #region 检查水平同色棋子个数 n[0] = 1; //连子个数 x = row 1; //向右检查,前方棋子与row,col点不同时跳出循环 while (x < max) { if (grid[x, col] == grid[row, col]) { n[0] ; x ; } else { break; } } x = row - 1; //向左检查,前方棋子与row,col点不同时跳出循环 while (x >= 0) { if (grid[x, col] == grid[row, col]) { n[0] ; x--; } else { break; } } #endregion #region 检查垂直同色棋子个数 n[1] = 1; //连子个数 y = col 1; //向右检查,前方棋子与row,col点不同时跳出循环 while (y < max) { if (grid[row, y] == grid[row, col]) { n[1] ; y ; } else { break; } } y = col - 1; //向上检查,前方棋子与row,col点不同时跳出循环 while (y >= 0) { if (grid[row, y] == grid[row, col]) { n[1] ; y--; } else { break; } } #endregion #region 检查左上到右下同色棋子个数 n[2] = 1; //连子个数 x = row 1; y = col 1; while (x<max && y < max) { if (grid[x, y] == grid[row, col]) { n[2] ; x ; y ; } else { break; } } x = row - 1; y = col - 1; while (x>=0 && y >= 0) { if (grid[x, y] == grid[row, col]) { n[2] ; x--; y--; } else { break; } } #endregion #region 检查左下到右上同色棋子个数 n[3] = 1; //连子个数 x = row - 1; y = col 1; while (x >=0 && y < max) { if (grid[x, y] == grid[row, col]) { n[3] ; x--; y ; } else { break; } } x = row 1; y = col - 1; while (x < max && y >= 0) { if (grid[x, y] == grid[row, col]) { n[3] ; x ; y--; } else { break; } } #endregion //检查是否获胜 for (int k = 0; k < n.Length; k ) { if (Math.Abs(n[k]) == 5) return true; } return false; } /// <summary>放置棋子。参数:行,列</summary> public void SetGridDot(int i, int j) { grid[i, j] = nextColor; players[0].callback.ShowSetDot(i, j, nextColor); players[1].callback.ShowSetDot(i, j, nextColor); if (IsWin(i, j)) { players[0].IsStarted = false; players[1].IsStarted = false; string message = nextColor == 0 ? "黑方胜" : "白方胜"; players[0].callback.GameWin(message); players[1].callback.GameWin(message); this.ResetGrid(); } else { nextColor = (nextColor 1) % 2; } } } }