基本信息
源码名称:打地鼠 小游戏示例源码
源码大小:25.89M
文件格式:.zip
开发语言:C#
更新时间:2018-04-25
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源码介绍
基本实现打地鼠基础功能 适合初学者
基本实现打地鼠基础功能 适合初学者
private void timer1_Tick(object sender, EventArgs e)
{
Random z = new Random();
int w = z.Next(0, 18);
switch (w)
{
case 0: pictureBox2.Visible = true;
timer2.Enabled = true;
break;
case 1: pictureBox3.Visible = true;
timer2.Enabled = true;
break;
case 2: pictureBox4.Visible = true;
timer2.Enabled = true;
break;
case 3: pictureBox5.Visible = true;
timer2.Enabled = true;
break;
case 4: pictureBox6.Visible = true;
timer2.Enabled = true;
break;
case 5: pictureBox7.Visible = true;
timer2.Enabled = true;
break;
case 6: pictureBox8.Visible = true;
timer2.Enabled = true;
break;
case 7: pictureBox9.Visible = true;
timer2.Enabled = true;
break;
case 8: pictureBox11.Visible = true;
timer2.Enabled = true;
break;
case 9: pictureBox21.Visible = true;
timer5.Enabled = true;
break;
case 10: pictureBox22.Visible = true;
timer5.Enabled = true;
break;
case 11: pictureBox23.Visible = true;
timer5.Enabled = true;
break;
case 12: pictureBox24.Visible = true;
timer5.Enabled = true;
break;
case 13: pictureBox25.Visible = true;
timer5.Enabled = true;
break;
case 14: pictureBox26.Visible = true;
timer5.Enabled = true;
break;
case 15: pictureBox27.Visible = true;
timer5.Enabled = true;
break;
case 16: pictureBox28.Visible = true;
timer5.Enabled = true;
break;
case 17: pictureBox29.Visible = true;
timer5.Enabled = true;
break;
}
}
private void button1_Click(object sender, EventArgs e)
{
timer6.Enabled = true;
timer3.Enabled = true;
n = 0;
textBox1.Text = Convert.ToString(n);
button1.Enabled = false;
x = 45;
textBox2.Text = Convert.ToString(x);
y = 10;
textBox3.Text = Convert.ToString(y);
timer4.Enabled = true;
progressBar1.Value = 100;
timer5.Enabled = true;
}
private void timer2_Tick(object sender, EventArgs e)
{
pictureBox2.Visible = false;
pictureBox3.Visible = false;
pictureBox4.Visible = false;
pictureBox5.Visible = false;
pictureBox6.Visible = false;
pictureBox7.Visible = false;
pictureBox8.Visible = false;
pictureBox9.Visible = false;
pictureBox11.Visible = false;
timer2.Enabled = false;
y -= 1;
}
private void pictureBox2_MouseDown(object sender, MouseEventArgs e)
{
this.Cursor = new Cursor("2.cur");
int i = Convert.ToInt32((sender as PictureBox).Name.Substring(10, 1));
switch (i)
{
case 2:
{
pictureBox2.Visible = false;
n = 1;
textBox1.Text = n.ToString();
timer2.Enabled = false;
break;
}
case 3:
{
pictureBox3.Visible = false;
n = 1;
textBox1.Text = n.ToString();
timer2.Enabled = false;
break;
}
case 4:
{
pictureBox4.Visible = false;
n = 1;
textBox1.Text = n.ToString();
timer2.Enabled = false;
break;
}
case 5:
{
pictureBox5.Visible = false;
n = 1;
textBox1.Text = n.ToString();
timer2.Enabled = false;
break;
}
case 6:
{
pictureBox6.Visible = false;
n = 1;
textBox1.Text = n.ToString();
timer2.Enabled = false;
break;
}
case 7:
{
pictureBox7.Visible = false;
n = 1;
textBox1.Text = n.ToString();
timer2.Enabled = false;
break;
}
case 8:
{
pictureBox8.Visible = false;
n = 1;
textBox1.Text = n.ToString();
timer2.Enabled = false;
break;
}
case 9:
{
pictureBox9.Visible = false;
n = 1;
textBox1.Text = n.ToString();
timer2.Enabled = false;
break;
}
case 1:
{
pictureBox11.Visible = false;
n = 1;
textBox1.Text = n.ToString();
timer2.Enabled = false;
break;
}
}
axWindowsMediaPlayer2.URL = "831.wav";
}
private void button2_Click(object sender, EventArgs e)
{
timer1.Enabled = false;
timer2.Enabled = false;
timer3.Enabled = false;
timer4.Enabled = false;
timer5.Enabled = false;
timer6.Enabled = false;
pictureBox2.Visible = false;
pictureBox3.Visible = false;
pictureBox4.Visible = false;
pictureBox5.Visible = false;
pictureBox6.Visible = false;
pictureBox7.Visible = false;
pictureBox8.Visible = false;
pictureBox9.Visible = false;
pictureBox11.Visible = false;
pictureBox21.Visible = false;
pictureBox22.Visible = false;
pictureBox23.Visible = false;
pictureBox24.Visible = false;
pictureBox25.Visible = false;
pictureBox26.Visible = false;
pictureBox27.Visible = false;
pictureBox28.Visible = false;
pictureBox29.Visible = false;
button1.Enabled = true;
}
private void 最高成绩ToolStripMenuItem_Click(object sender, EventArgs e)
{
string fs = textBox1.Text;
int fs1 = Convert.ToInt32(fs);
if (fs1 > cj)
{
cj = fs1;
}
Form2 a = new Form2(cj);
a.Show();
}
private void timer3_Tick(object sender, EventArgs e)
{
x -= 1;
textBox2.Text = Convert.ToString(x);
if (x == 0)
{
timer1.Enabled = false;
timer2.Enabled = false;
timer3.Enabled = false;
timer4.Enabled = false;
timer5.Enabled = false;
timer6.Enabled = false;
pictureBox2.Visible = false;
pictureBox3.Visible = false;
pictureBox4.Visible = false;
pictureBox5.Visible = false;
pictureBox6.Visible = false;
pictureBox7.Visible = false;
pictureBox8.Visible = false;
pictureBox9.Visible = false;
pictureBox11.Visible = false;
pictureBox21.Visible = false;
pictureBox22.Visible = false;
pictureBox23.Visible = false;
pictureBox24.Visible = false;
pictureBox25.Visible = false;
pictureBox26.Visible = false;
pictureBox27.Visible = false;
pictureBox28.Visible = false;
pictureBox29.Visible = false;
button1.Enabled = true;
MessageBox.Show("游戏时间到,游戏结束,你的成绩是:" textBox1.Text "只");
}
if (progressBar1.Value > 0)
{
progressBar1.Value -= 2;
}
else
{
timer3.Enabled = false;
}
}