基本信息
源码名称:打地鼠 小游戏示例源码
源码大小:25.89M
文件格式:.zip
开发语言:C#
更新时间:2018-04-25
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源码介绍
基本实现打地鼠基础功能 适合初学者
基本实现打地鼠基础功能 适合初学者
private void timer1_Tick(object sender, EventArgs e) { Random z = new Random(); int w = z.Next(0, 18); switch (w) { case 0: pictureBox2.Visible = true; timer2.Enabled = true; break; case 1: pictureBox3.Visible = true; timer2.Enabled = true; break; case 2: pictureBox4.Visible = true; timer2.Enabled = true; break; case 3: pictureBox5.Visible = true; timer2.Enabled = true; break; case 4: pictureBox6.Visible = true; timer2.Enabled = true; break; case 5: pictureBox7.Visible = true; timer2.Enabled = true; break; case 6: pictureBox8.Visible = true; timer2.Enabled = true; break; case 7: pictureBox9.Visible = true; timer2.Enabled = true; break; case 8: pictureBox11.Visible = true; timer2.Enabled = true; break; case 9: pictureBox21.Visible = true; timer5.Enabled = true; break; case 10: pictureBox22.Visible = true; timer5.Enabled = true; break; case 11: pictureBox23.Visible = true; timer5.Enabled = true; break; case 12: pictureBox24.Visible = true; timer5.Enabled = true; break; case 13: pictureBox25.Visible = true; timer5.Enabled = true; break; case 14: pictureBox26.Visible = true; timer5.Enabled = true; break; case 15: pictureBox27.Visible = true; timer5.Enabled = true; break; case 16: pictureBox28.Visible = true; timer5.Enabled = true; break; case 17: pictureBox29.Visible = true; timer5.Enabled = true; break; } } private void button1_Click(object sender, EventArgs e) { timer6.Enabled = true; timer3.Enabled = true; n = 0; textBox1.Text = Convert.ToString(n); button1.Enabled = false; x = 45; textBox2.Text = Convert.ToString(x); y = 10; textBox3.Text = Convert.ToString(y); timer4.Enabled = true; progressBar1.Value = 100; timer5.Enabled = true; } private void timer2_Tick(object sender, EventArgs e) { pictureBox2.Visible = false; pictureBox3.Visible = false; pictureBox4.Visible = false; pictureBox5.Visible = false; pictureBox6.Visible = false; pictureBox7.Visible = false; pictureBox8.Visible = false; pictureBox9.Visible = false; pictureBox11.Visible = false; timer2.Enabled = false; y -= 1; } private void pictureBox2_MouseDown(object sender, MouseEventArgs e) { this.Cursor = new Cursor("2.cur"); int i = Convert.ToInt32((sender as PictureBox).Name.Substring(10, 1)); switch (i) { case 2: { pictureBox2.Visible = false; n = 1; textBox1.Text = n.ToString(); timer2.Enabled = false; break; } case 3: { pictureBox3.Visible = false; n = 1; textBox1.Text = n.ToString(); timer2.Enabled = false; break; } case 4: { pictureBox4.Visible = false; n = 1; textBox1.Text = n.ToString(); timer2.Enabled = false; break; } case 5: { pictureBox5.Visible = false; n = 1; textBox1.Text = n.ToString(); timer2.Enabled = false; break; } case 6: { pictureBox6.Visible = false; n = 1; textBox1.Text = n.ToString(); timer2.Enabled = false; break; } case 7: { pictureBox7.Visible = false; n = 1; textBox1.Text = n.ToString(); timer2.Enabled = false; break; } case 8: { pictureBox8.Visible = false; n = 1; textBox1.Text = n.ToString(); timer2.Enabled = false; break; } case 9: { pictureBox9.Visible = false; n = 1; textBox1.Text = n.ToString(); timer2.Enabled = false; break; } case 1: { pictureBox11.Visible = false; n = 1; textBox1.Text = n.ToString(); timer2.Enabled = false; break; } } axWindowsMediaPlayer2.URL = "831.wav"; } private void button2_Click(object sender, EventArgs e) { timer1.Enabled = false; timer2.Enabled = false; timer3.Enabled = false; timer4.Enabled = false; timer5.Enabled = false; timer6.Enabled = false; pictureBox2.Visible = false; pictureBox3.Visible = false; pictureBox4.Visible = false; pictureBox5.Visible = false; pictureBox6.Visible = false; pictureBox7.Visible = false; pictureBox8.Visible = false; pictureBox9.Visible = false; pictureBox11.Visible = false; pictureBox21.Visible = false; pictureBox22.Visible = false; pictureBox23.Visible = false; pictureBox24.Visible = false; pictureBox25.Visible = false; pictureBox26.Visible = false; pictureBox27.Visible = false; pictureBox28.Visible = false; pictureBox29.Visible = false; button1.Enabled = true; } private void 最高成绩ToolStripMenuItem_Click(object sender, EventArgs e) { string fs = textBox1.Text; int fs1 = Convert.ToInt32(fs); if (fs1 > cj) { cj = fs1; } Form2 a = new Form2(cj); a.Show(); } private void timer3_Tick(object sender, EventArgs e) { x -= 1; textBox2.Text = Convert.ToString(x); if (x == 0) { timer1.Enabled = false; timer2.Enabled = false; timer3.Enabled = false; timer4.Enabled = false; timer5.Enabled = false; timer6.Enabled = false; pictureBox2.Visible = false; pictureBox3.Visible = false; pictureBox4.Visible = false; pictureBox5.Visible = false; pictureBox6.Visible = false; pictureBox7.Visible = false; pictureBox8.Visible = false; pictureBox9.Visible = false; pictureBox11.Visible = false; pictureBox21.Visible = false; pictureBox22.Visible = false; pictureBox23.Visible = false; pictureBox24.Visible = false; pictureBox25.Visible = false; pictureBox26.Visible = false; pictureBox27.Visible = false; pictureBox28.Visible = false; pictureBox29.Visible = false; button1.Enabled = true; MessageBox.Show("游戏时间到,游戏结束,你的成绩是:" textBox1.Text "只"); } if (progressBar1.Value > 0) { progressBar1.Value -= 2; } else { timer3.Enabled = false; } }