基本信息
源码名称:C#开发的贪吃蛇游戏 完整源码实例下载
源码大小:2.16M
文件格式:.RAR
开发语言:C#
更新时间:2013-01-09
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   源码介绍

用C#开发的最经典的贪吃蛇游戏源码


 

 public partial class Frm_GameZone : Form
    {
        private Snake mySnake = new Snake();
        private bool isnew = true;
        private bool gameover = false;

        public Frm_GameZone()
        {
            InitializeComponent();
        }

        private void Frm_GameZone_Load(object sender, EventArgs e)
        {
            GameZone.Width = 25;
            GameZone.Height = 21;
            GameZone.winHandle = pictureBox1.Handle;
        }

        protected override bool ProcessDialogKey(Keys keyData)
        {
            switch (keyData)
            {
                case Keys.Up:
                    if (mySnake.snk_movedirect == Snake.movedirect.DOWN || gameover)
                        break;
                    mySnake.snk_movedirect = Snake.movedirect.Up;
                    if (!mySnake.move())
                        GameOver();
                    break;
                case Keys.Left:
                    if (mySnake.snk_movedirect == Snake.movedirect.RIGHT || gameover)
                        break;
                    mySnake.snk_movedirect = Snake.movedirect.LEFT;
                    if (!mySnake.move())
                        GameOver();
                    break;
                case Keys.Down:
                    if (mySnake.snk_movedirect == Snake.movedirect.Up || gameover)
                        break;
                    mySnake.snk_movedirect = Snake.movedirect.DOWN;
                    if (!mySnake.move())
                        GameOver();
                    break;
                case Keys.Right:
                    if (mySnake.snk_movedirect == Snake.movedirect.LEFT || gameover)
                        break;
                    mySnake.snk_movedirect = Snake.movedirect.RIGHT;
                    if (!mySnake.move())
                        GameOver();
                    break;
            }
            if (keyData == Keys.Up || keyData == Keys.Down || keyData == Keys.Left || keyData == Keys.Right)
                return false;
            else
                return base.ProcessDialogKey(keyData);
        }

        public void GameOver()
        {
            timer1.Stop();
            timer2.Stop();
            isnew = true;
            gameover = true;
            pictureBox1.BackgroundImage = linxfeng.Properties.Resources.gameover;
            pictureBox1.Refresh();
        }

        private void timer2_Tick(object sender, EventArgs e)
        {
            if (GameZone.foodVisible)
            {
                GameZone.food.Erase(GameZone.winHandle);
            }
            else
            {
                GameZone.food.Draw(GameZone.winHandle);
            }
            GameZone.foodVisible = !GameZone.foodVisible;
        }

        private void timer1_Tick(object sender, EventArgs e)
        {
            if (!mySnake.move())
            {
                GameOver();
                btn_start.Enabled = true;
                button2.Enabled = false;
                groupBox1.Enabled = true;
            }
            label2.Text = ((mySnake.snake.Count) * (mySnake.snake.Count   (40 - timer1.Interval / 10))).ToString();
        }

        private void rb_ease_CheckedChanged(object sender, EventArgs e)
        {
            if (rb_ease.Checked)
                timer1.Interval = 350;
        }

        private void btn_start_Click(object sender, EventArgs e)
        {
            if (isnew)
            {
                pictureBox1.BackgroundImage = Resources.gameback;
                pictureBox1.Refresh();
                mySnake = new Snake();
                mySnake.Draw(GameZone.winHandle);
                gameover = false;
                GameZone.createFood(mySnake);
                GameZone.foodVisible = true;
            }
            btn_start.Enabled = false;
            button2.Enabled = true;
            timer1.Start();
            timer2.Start();
            groupBox1.Enabled = false;
        }

        private void button4_Click(object sender, EventArgs e)
        {
            this.Close();
            System.Diagnostics.Process.Start("iexplore.exe", "http://nj.fenlei168.com"); 
        }

        private void rb_middle_CheckedChanged(object sender, EventArgs e)
        {
            if (rb_middle.Checked)
                timer1.Interval = 250;
        }

        private void rb_hard_CheckedChanged(object sender, EventArgs e)
        {
            if (rb_hard.Checked)
                timer1.Interval = 160;
        }

        private void radioButton1_CheckedChanged(object sender, EventArgs e)
        {
            if (radioButton1.Checked)
                timer1.Interval = 100;
        }

        private void button2_Click(object sender, EventArgs e)
        {
            if (button2.Text == "暂停(&P)")
            {
                timer1.Stop();
                timer2.Stop();
                button2.Text = "继续(&C)";
            }
            else
            {
                timer1.Start();
                timer2.Start();
                button2.Text = "暂停(&P)";
            }
        }

        private void button3_Click(object sender, EventArgs e)
        {
            AboutMe Frm_am = new AboutMe();
            Frm_am.ShowDialog();
        }
    }