基本信息
源码名称:C# 音乐播放器源码下载(支持换肤、歌词同步显示、快进、随机播放等)
源码大小:1.71M
文件格式:.rar
开发语言:C#
更新时间:2016-04-26
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源码介绍
using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Drawing;
using System.Text;
using System.Windows.Forms;
using System.IO;
using System.Collections;
namespace bofangqi
{
public partial class Form1 : Form
{
ListSong lst = new ListSong();
//public Form1 myform;
public Form1()
{
lst.mainform = this;
InitializeComponent();
this.skinChang.SkinFile = "DiamondGreen.ssk";
}
private void Form1_Load(object sender, EventArgs e)
{
this.Size = new Size(484, 402);
Point p = new Point(120, 80);
this.DesktopLocation = p;
this.lst.Show();
}
#region 定义数组
public ArrayList MyArrylist = new ArrayList();
public ArrayList List = new ArrayList();
#endregion
#region 添加歌曲
private void 打开ToolStripMenuItem_Click(object sender, EventArgs e)
{
add();
if (AxWmp.playState != WMPLib.WMPPlayState.wmppsPlaying)
{ this.PlaySong(); }
}
#endregion
#region 基本方法
//添加方法
public void add()
{
this.odlgFile.Filter = "媒体文件|*.mp3;*.wav;*.wma;*.mid;*.avi;*.mpg;*.asf;*.wmv;*.rmvb";
if (odlgFile.ShowDialog() == DialogResult.OK)
{
for (int i = 0, j = lst.lstSong.Items.Count 1; i < odlgFile.FileNames.Length; i , j )
{
if (!List.Contains(this.odlgFile.FileNames[i].Split('\\')[this.odlgFile.FileNames[i].Split('\\').Length - 1]))
this.MyArrylist.Add(this.odlgFile.FileNames[i]);
string list = this.odlgFile.FileNames[i].Split('\\')[this.odlgFile.FileNames[i].Split('\\').Length - 1];
string SongName = j.ToString() "." this.odlgFile.FileNames[i].Split('\\')[this.odlgFile.FileNames[i].Split('\\').Length - 1];
List.Add(list);
lst.lstSong.Items.Add(SongName);
}
}
}
//删除歌曲
public void Delete()
{
if (lst.lstSong.SelectedIndex != -1)
{
List.RemoveAt(lst.lstSong.SelectedIndex);
MyArrylist.RemoveAt(lst.lstSong.SelectedIndex);
lst.lstSong.Items.RemoveAt(lst.lstSong.SelectedIndex);
lst.lstSong.Items.Clear();
for (int i = 0; i < List.Count; i )
{
int index = i 1;
string name = index "." List[i].ToString();
lst.lstSong.Items.Insert(i, name);
}
this.StopSong();
}
}
//清空歌曲
public void Clear()
{
lst.lstSong.Items.Clear();
this.StopSong();
this.MyArrylist.Clear();
this.List.Clear();
}
#endregion
#region 播放状态
void RePlayState()
{
ShowSongInfo();
//是否是播放状态
if (AxWmp.playState == WMPLib.WMPPlayState.wmppsPlaying)
{
this.stbInfo.Text = "正在播放";
}
if (AxWmp.playState == WMPLib.WMPPlayState.wmppsPaused)
{
this.stbInfo.Text = "暂停";
}
//是否是停止状态、
if (AxWmp.playState == WMPLib.WMPPlayState.wmppsStopped || AxWmp.playState == WMPLib.WMPPlayState.wmppsUndefined)
{
this.InfoClear();
if (!mIOneMode.Checked && !mIlistMode.Checked) NextSong();
{
if (lst.lstSong.Items.Count - 1 > lst.lstSong.SelectedIndex && lst.lstSong.SelectedIndex != -1)
{
lst.lstSong.SelectedIndex = lst.lstSong.SelectedIndex 1;
PlaySong();
}
else if (lst.lstSong.Items.Count > 0)
{
lst.lstSong.SelectedIndex = 0;
PlaySong();
}
}
if(mINone.Checked)
{
Random r = new Random();
int music = r.Next(1,lst. lstSong.Items.Count);
lst.lstSong.SelectedIndex = music;
PlaySong();
}
if (lst.lstSong.SelectedIndex == -1) this.timerPlay.Enabled = false;
}
}
#endregion
#region 基本控制
//播放
public void PlaySong()
{
//开始检测播放状态,Timer启动。
this.timerPlay.Enabled = true;
//检查是否选中
if (lst.lstSong.SelectedIndex != -1)
{
this.AxWmp.URL = this.MyArrylist[lst.lstSong.SelectedIndex].ToString();
this.Text = lst.lstSong.Items[lst.lstSong.SelectedIndex].ToString();
}
//检查是否有曲目
else if (lst.lstSong.Items.Count > 0)
{
lst.lstSong.SelectedIndex = 0;
this.AxWmp.URL = this.MyArrylist[lst.lstSong.SelectedIndex].ToString();
this.Text = lst.lstSong.Items[lst.lstSong.SelectedIndex].ToString();
}
}
//上曲
public void BackSong()
{
//检测是否是第一首
if (lst.lstSong.SelectedIndex > 0)
{
lst.lstSong.SelectedIndex = lst.lstSong.SelectedIndex - 1;
PlaySong();
}
}
//下曲
public void NextSong()
{
if (lst.lstSong.Items.Count - 1 > lst.lstSong.SelectedIndex &&lst. lstSong.SelectedIndex != 1)
{
lst.lstSong.SelectedIndex = lst.lstSong.SelectedIndex 1;
PlaySong();
}
//检测是否存在歌曲
else if (lst.lstSong.Items.Count > 0)
{
lst.lstSong.SelectedIndex = 0;
PlaySong();
}
}
//停止
public void StopSong()
{
//停止检测播放状态
this.timerPlay.Enabled = false;
this.AxWmp.Ctlcontrols.stop();
InfoClear();
}
//暂停
public void PauseSong()
{
if (AxWmp.playState == WMPLib.WMPPlayState.wmppsPaused)
{
this.AxWmp.Ctlcontrols.play();
}
else
{
this.AxWmp.Ctlcontrols.pause();
}
}
//信息重置
void InfoClear()
{
this.txtName.Text = "欢迎使用";
this.tkbMove.Maximum = 0;
this.tkbMove.Value = 0;
this.txtTime.Text = "00:00|00:00";
this.stbInfo.Text = "就绪";
}
#endregion
#region 获取媒体及时信息
void ShowSongInfo()
{
//wmppsStopped 停止状态,wmppsUndefined 位置状态
if (this.AxWmp.playState != WMPLib.WMPPlayState.wmppsStopped && this.AxWmp.playState != WMPLib.WMPPlayState.wmppsUndefined)
{
//获取名称
//this.txtName.Text = this.AxWmp.currentMedia.name;
//媒体总长度
this.tkbMove.Maximum = (int)this.AxWmp.currentMedia.duration;
//媒体当前长度
this.tkbMove.Value = (int)this.AxWmp.Ctlcontrols.currentPosition;
//显示当前时间
this.txtTime.Text = this.AxWmp.Ctlcontrols.currentPositionString '|' this.AxWmp.currentMedia.durationString; ;
}
}
#endregion
#region 歌曲功能控制
//播放按钮
private void btnPlay_Click(object sender, EventArgs e)
{
PlaySong();
}
//停止按钮
private void btnStop_Click(object sender, EventArgs e)
{
this.timerPlay.Enabled = false;
this.AxWmp.Ctlcontrols.stop();
InfoClear();
}
//暂停按钮
private void btnPause_Click(object sender, EventArgs e)
{
if (AxWmp.playState == WMPLib.WMPPlayState.wmppsPaused)
{
this.AxWmp.Ctlcontrols.play();
}
else
{
this.AxWmp.Ctlcontrols.pause();
}
}
//下一曲按钮
private void btnNext_Click(object sender, EventArgs e)
{
if ( mINone.Checked )
{
Random r = new Random();
int music = r.Next(1,lst. lstSong.Items.Count);
lst.lstSong.SelectedIndex = music;
PlaySong();
}
if (lst.lstSong.Items.Count - 1 > lst.lstSong.SelectedIndex && lst.lstSong.SelectedIndex != -1)
{
lst.lstSong.SelectedIndex =lst. lstSong.SelectedIndex 1;
PlaySong();
}
}
//上一曲按钮
private void btnBack_Click(object sender, EventArgs e)
{
if (lst.lstSong.SelectedIndex > 0)
{
lst.lstSong.SelectedIndex = lst.lstSong.SelectedIndex - 1;
PlaySong();
}
}
//快进按钮
private void btnFast_Click(object sender, EventArgs e)
{
AxWmp.Ctlcontrols.currentPosition = AxWmp.Ctlcontrols.currentPosition 10;
}
//快退按钮
private void button2_Click(object sender, EventArgs e)
{
AxWmp.Ctlcontrols.currentPosition = AxWmp.Ctlcontrols.currentPosition - 10;
}
//每秒刷新信息,TIMER 事件
private void timerPlay_Tick_1(object sender, EventArgs e)
{
showlrc();
RePlayState();
}
//设置当前进度
private void tkbMove_Scroll_1(object sender, EventArgs e)
{
this.AxWmp.Ctlcontrols.currentPosition = (double)this.tkbMove.Value;
}
#endregion
#region 模式控制
//播放循环模式代号 ModeNumber=0,1,2
void PlayMode(int ModeNumber)
{
if (ModeNumber == 0)
{
this.mIOneMode.Checked = true;
this.mIlistMode.Checked = false;
this.mINone.Checked = false;
this.AxWmp.settings.playCount = 99;
}
if (ModeNumber == 1)
{
this.mIOneMode.Checked = false;
this.mIlistMode.Checked = true;
this.mINone.Checked = false;
this.AxWmp.settings.playCount = 1;
}
if (ModeNumber == 2)
{
this.mIOneMode.Checked = false;
this.mIlistMode.Checked = false;
this.mINone.Checked = true;
this.AxWmp.settings.playCount = 1;
}
}
//单曲循环
private void mIOneMode_Click(object sender, EventArgs e)
{
PlayMode(0);
}
//顺序播放
private void mIlistMode_Click_1(object sender, EventArgs e)
{
PlayMode(1);
}
//随机播放
private void mINone_Click_1(object sender, EventArgs e)
{
PlayMode(2);
}
#endregion
#region 声音控制
//静音设置
private void chkJy_CheckedChanged(object sender, EventArgs e)
{
if (this.chkJy.Checked == true)
{
this.AxWmp.settings.volume = 0;
this.tkbVol.Enabled = false;
}
if (this.chkJy.Checked == false)
{
this.tkbVol.Enabled = true;
this.AxWmp.settings.volume = this.tkbVol.Value; }
}
//音量
private void tkbVol_Scroll(object sender, EventArgs e)
{
AxWmp.settings.volume = tkbVol.Value;
}
#endregion
#region 皮肤设置
private void skinOne_Click(object sender, EventArgs e)
{
this.skinOne.Checked = true;
this.skinTwo.Checked = false;
this.skinThree.Checked = false;
this.skinFour.Checked = false;
skinChang.SkinFile = AppDomain.CurrentDomain.BaseDirectory "SportsOrange.ssk";
}
private void skinTwo_Click_1(object sender, EventArgs e)
{
this.skinOne.Checked = false;
this.skinTwo.Checked = true;
this.skinThree.Checked = false;
this.skinFour.Checked = false;
skinChang.SkinFile = AppDomain.CurrentDomain.BaseDirectory "MP10.ssk";
}
private void skinThree_Click_1(object sender, EventArgs e)
{
this.skinOne.Checked = false;
this.skinTwo.Checked = false;
this.skinThree.Checked = true;
this.skinFour.Checked = false;
skinChang.SkinFile = AppDomain.CurrentDomain.BaseDirectory "SportsCyan.ssk";
}
private void skinFour_Click_1(object sender, EventArgs e)
{
this.skinOne.Checked = false;
this.skinTwo.Checked = false;
this.skinThree.Checked = false;
this.skinFour.Checked = true;
skinChang.SkinFile = AppDomain.CurrentDomain.BaseDirectory "SilverColor2.ssk";
}
#endregion
#region 全屏功能
//双击鼠标实现全屏播放
private void AxWmp_DoubleClickEvent_1(object sender, AxWMPLib._WMPOCXEvents_DoubleClickEvent e)
{
this.AxWmp.fullScreen = true;
}
//单击鼠标退出全屏
private void AxWmp_ClickEvent(object sender, AxWMPLib._WMPOCXEvents_ClickEvent e)
{
this.AxWmp.fullScreen = false;
}
private void 全屏ToolStripMenuItem_Click(object sender, EventArgs e)
{
this.AxWmp.fullScreen = true;
}
#endregion
# region 显示歌词
void showlrc() //歌词显示函数
{
//获取当前歌曲播放时间
string time = this.AxWmp.Ctlcontrols.currentPositionString;
//获取当前歌曲在列表中的索引号
int n = MyArrylist.IndexOf(AxWmp.URL.ToString());
if (n >= 0)
{
//得到当前歌曲名
string strlrc = MyArrylist[n].ToString().Split('.')[0] ".lrc";
if (!File.Exists(strlrc))
{
this.txtName.Text = "歌词不存在";
}
else
{
StreamReader Fil = new StreamReader(strlrc, System.Text.Encoding.Default);
string strLine = Fil.ReadLine();
while (strLine != null)
{
int x = (strLine.IndexOf(time));
if (x != -1)
{
this.txtName.Text = (strLine.Substring(strLine.LastIndexOf("]") 1, strLine.Length - strLine.LastIndexOf("]") - 1) "\r\n");
}
strLine = Fil.ReadLine();
}
}
}
}
#endregion
#region 同时移动两个窗体
private void Form1_LocationChanged(object sender, EventArgs e)
{
lst.Location = new System.Drawing.Point(this.Location.X, this.Location.Y this.Height);
}
#endregion
#region 隐藏列表框
private void chkY_CheckedChanged(object sender, EventArgs e)
{
if (this.chkY.Checked == true)
{
lst.Hide();
}
else
{
lst.Show();
}
}
#endregion
#region 添加文件夹
public void 添加文件夹ToolStripMenuItem_Click(object sender, EventArgs e)
{
FolderBrowserDialog Fdialog = new FolderBrowserDialog();
//FolderBrowserDialog Fdialog = new FolderBrowserDialog();
if (Fdialog.ShowDialog() == DialogResult.OK)
{
string path = Fdialog.SelectedPath;
//File.WriteAllText("LoadMusic.txt", path);
foreach (string name in Directory.GetFiles(path))
{
FileInfo fileinfo = new FileInfo(name);
if (fileinfo.Extension == " .mp3" || fileinfo.Extension == " .wav" || fileinfo.Extension == ".wma" || fileinfo.Extension == ".mid" || fileinfo.Extension == ".avi" || fileinfo.Extension == ".mpgv" || fileinfo.Extension == ".wmv" || fileinfo.Extension == ".rmvb")
{
int i;
for (i = 0; i < lst.lstSong.Items.Count; i )
{
if (fileinfo.Name == lst.lstSong.Items[i].ToString())
break;
}
if (i == lst.lstSong.Items.Count)
{
lst.lstSong.Items.Add(i " " fileinfo.Name);
AxWmp.currentPlaylist.insertItem(AxWmp.currentPlaylist.count, AxWmp.newMedia(i " " fileinfo.Name));
}
}
}
}
//if (this.Fdialog.ShowDialog() == DialogResult.OK)
//{
// string path = this.Fdialog.SelectedPath;
// DirectoryInfo dir = new DirectoryInfo(path);
// foreach (FileInfo f in dir.GetFiles("*.mp3 "))
// {
// this.lst.lstSong.Items.Add(f.FullName);
// }
// foreach (FileInfo f in dir.GetFiles("*.mid "))
// {
// this.lst.lstSong.Items.Add(f.FullName);
// }
// foreach (FileInfo f in dir.GetFiles("*.wmv "))
// {
// this.lst.lstSong.Items.Add(f.FullName);
// }
//}
}
#endregion
private void 迷你ToolStripMenuItem_Click(object sender, EventArgs e)
{
this.menuStrip1.Hide();
this.tkbMove.Hide();
this.tkbVol.Hide();
this.statusStrip1.Hide();
this.lst.Hide();
this.btnShow.Hide();
this.btnFast.Hide();
this.chkJy.Hide();
this.chkY.Hide();
//this.Height = 80;
//this.Width = 390;
this.AxWmp.Size = new System.Drawing.Size(80, 20);
this.AxWmp.Location = new System.Drawing.Point(220, 10);
this.btnPlay.Location = new System.Drawing.Point(7, 10);
this.btnPause.Location = new System.Drawing.Point(50, 10);
this.btnStop.Location = new System.Drawing.Point(93, 10);
this.btnBack.Location = new System.Drawing.Point(136, 10);
this.btnNext.Location = new System.Drawing.Point(179, 10);
this.txtName.Size = new System.Drawing.Size(130, 20);
this.txtName.Location = new System.Drawing.Point(305, 10);
this.txtTime.Size = new System.Drawing.Size(80, 15);
this.txtTime.Location = new System.Drawing.Point(437, 10);
this.Size = new System.Drawing.Size(530,80);
this.Location = new System.Drawing.Point(120, 0);
}
private void Form1_DragEnter(object sender, DragEventArgs e)
{
if (e.Data.GetDataPresent(DataFormats.FileDrop))
e.Effect = DragDropEffects.Link;
else e.Effect = DragDropEffects.None;
}
private void Form1_DragDrop(object sender, DragEventArgs e)
{
int n = ((System.Array)e.Data.GetData(DataFormats.FileDrop)).ToString().Length;
for (int i = 0, j = lst.lstSong.Items.Count 1; i < n; i )
{
this.AxWmp.URL = ((System.Array)e.Data.GetData(DataFormats.FileDrop)).GetValue(i).ToString();
string songname = this.AxWmp.URL.Split('\\')[this.AxWmp.URL.Split('\\').Length - 1];
int l =lst.lstSong.Items.Count 1;
lst.lstSong.Items.Add((l ).ToString() "." songname);
this.MyArrylist.Add(this.AxWmp.URL);
this.List.Add((l ).ToString() "." songname);
}
}
//Form2 interSong = new Form2();
//private void 网络音乐ToolStripMenuItem_Click(object sender, EventArgs e)
//{
// interSong.Show();
// //interSong.FormClosed =this.interSong.Dispose();
//}
}
}