基本信息
源码名称:C#键盘钩子操作源码 实例下载
源码大小:0.03M
文件格式:.rar
开发语言:C#
更新时间:2013-01-08
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   源码介绍

C#键盘钩子操作源码


    #region Constructors
    /// <summary>
    /// Sets up a keyboard hook to trap all keystrokes without 
    /// passing any to other applications.
    /// </summary>
    public KeyboardHook()
    {
        proc = new HookHandlerDelegate(HookCallback);
        using (Process curProcess = Process.GetCurrentProcess())
        using (ProcessModule curModule = curProcess.MainModule)
        {
            hookID = NativeMethods.SetWindowsHookEx(WH_KEYBOARD_LL, proc,
                NativeMethods.GetModuleHandle(curModule.ModuleName), 0);
        }
    }

    /// <summary>
    /// Sets up a keyboard hook with custom parameters.
    /// </summary>
    /// <param name="param">A valid name from the Parameter enum; otherwise, the 
    /// default parameter Parameter.None will be used.</param>
    public KeyboardHook(string param)
        : this()
    {
        if (!String.IsNullOrEmpty(param) && Enum.IsDefined(typeof(Parameters), param))
        {
            SetParameters((Parameters)Enum.Parse(typeof(Parameters), param));
        }
    }

    /// <summary>
    /// Sets up a keyboard hook with custom parameters.
    /// </summary>
    /// <param name="param">A value from the Parameters enum.</param>
    public KeyboardHook(Parameters param)
        : this()
    {
        SetParameters(param);
    }
    
    private void SetParameters(Parameters param)
    {
        switch (param)
        {
            case Parameters.None:
                break;
            case Parameters.AllowAltTab:
                AllowAltTab = true;
                break;
            case Parameters.AllowWindowsKey:
                AllowWindowsKey = true;
                break;
            case Parameters.AllowAltTabAndWindows:
                AllowAltTab = true;
                AllowWindowsKey = true;
                break;
            case Parameters.PassAllKeysToNextApp:
                PassAllKeysToNextApp = true;
                break;
        }
    }
    #endregion

    #region Check Modifier keys
    /// <summary>
    /// Checks whether Alt, Shift, Control or CapsLock
    /// is enabled at the same time as another key.
    /// Modify the relevant sections and return type 
    /// depending on what you want to do with modifier keys.
    /// </summary>
    private void CheckModifiers()
    {
        StringBuilder sb = new StringBuilder();

        if ((NativeMethods.GetKeyState(VK_CAPITAL) & 0x0001) != 0)
        {
            //CAPSLOCK is ON
            sb.AppendLine("Capslock is enabled.");
        }

        if ((NativeMethods.GetKeyState(VK_SHIFT) & 0x8000) != 0)
        { 
            //SHIFT is pressed
            sb.AppendLine("Shift is pressed.");
        }
        if ((NativeMethods.GetKeyState(VK_CONTROL) & 0x8000) != 0)
        {
            //CONTROL is pressed
            sb.AppendLine("Control is pressed.");
        }
        if ((NativeMethods.GetKeyState(VK_MENU) & 0x8000) != 0)
        {
            //ALT is pressed
            sb.AppendLine("Alt is pressed.");
        }
        Console.WriteLine(sb.ToString());
    }
    #endregion Check Modifier keys

    #region Hook Callback Method
    /// <summary>
    /// Processes the key event captured by the hook.
    /// </summary>
    private IntPtr HookCallback(
        int nCode, IntPtr wParam, ref KBDLLHOOKSTRUCT lParam)
    {
        bool AllowKey = PassAllKeysToNextApp;

        //Filter wParam for KeyUp events only
        if (nCode >= 0 && 
            (wParam == (IntPtr)WM_KEYUP || wParam == (IntPtr)WM_SYSKEYUP))
        {

            // Check for modifier keys, but only if the key being
            // currently processed isn't a modifier key (in other
            // words, CheckModifiers will only run if Ctrl, Shift,
            // CapsLock or Alt are active at the same time as
            // another key)
            if (!(lParam.vkCode >= 160 && lParam.vkCode <= 164))
            {
                CheckModifiers();
            }

            // Check for key combinations that are allowed to 
            // get through to Windows
            //
            // Ctrl Esc or Windows key
            if (AllowWindowsKey)
            {
                switch (lParam.flags)
                {
                    //Ctrl Esc
                    case 0:
                        if (lParam.vkCode == 27)
                            AllowKey = true;
                        break;

                    //Windows keys
                    case 1:
                        if ((lParam.vkCode == 91) || (lParam.vkCode == 92))
                            AllowKey = true;
                        break;
                }
            }
            // Alt Tab
            if (AllowAltTab)
            {
                if ((lParam.flags == 32) && (lParam.vkCode == 9))
                    AllowKey = true;
            }

            OnKeyIntercepted(new KeyboardHookEventArgs(lParam.vkCode, AllowKey));

            //If this key is being suppressed, return a dummy value
            if (AllowKey == false)
                return (System.IntPtr)1;
        }
        //Pass key to next application
        return NativeMethods.CallNextHookEx(hookID, nCode, wParam, ref lParam);

    }
    #endregion

    #region Event Handling
    /// <summary>
    /// Raises the KeyIntercepted event.
    /// </summary>
    /// <param name="e">An instance of KeyboardHookEventArgs</param>
    public void OnKeyIntercepted(KeyboardHookEventArgs e)
    {
        if (KeyIntercepted != null)
            KeyIntercepted(e);
    }

    /// <summary>
    /// Delegate for KeyboardHook event handling.
    /// </summary>
    /// <param name="e">An instance of InterceptKeysEventArgs.</param>
    public delegate void KeyboardHookEventHandler(KeyboardHookEventArgs e);

    /// <summary>
    /// Event arguments for the KeyboardHook class's KeyIntercepted event.
    /// </summary>
    public class KeyboardHookEventArgs : System.EventArgs
    {

        private string keyName;
        private int keyCode;
        private bool passThrough;

        /// <summary>
        /// The name of the key that was pressed.
        /// </summary>
        public string KeyName
        {
            get { return keyName; }
        }

        /// <summary>
        /// The virtual key code of the key that was pressed.
        /// </summary>
        public int KeyCode
        {
            get { return keyCode; }
        }

        /// <summary>
        /// True if this key combination was passed to other applications,
        /// false if it was trapped.
        /// </summary>
        public bool PassThrough
        {
            get { return passThrough; }
        }

        public KeyboardHookEventArgs(int evtKeyCode, bool evtPassThrough)
        {
            keyName = ((Keys)evtKeyCode).ToString();
            keyCode = evtKeyCode;
            passThrough = evtPassThrough;
        }

    }

    #endregion