基本信息
源码名称:Socket内网实现通信(局域网聊天)
源码大小:0.06M
文件格式:.zip
开发语言:C#
更新时间:2019-01-14
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源码介绍
【调试步骤】
打开两个Chatting.exe客户端,两个都输入本地的ip地址,第一个选择等待对方链接,第二个选择主动链接,就可以通信了
using System;
using System.Drawing;
using System.Windows.Forms;
using System.Net.Sockets;
namespace Chatting
{
public partial class MainForm : Form
{
public MainForm()
{
InitializeComponent();
}
SocketFunc socket;
System.Action<string> ReceiveAction;
System.Action AccessAction;
private void MainForm_Load(object sender, EventArgs e)
{
//异步建立连接回调
AccessAction = () =>
{
this.Invoke((MethodInvoker)delegate()
{
lblFriendIP.Visible = false;
txtIP.Visible = false;
btnConnect.Visible = false;
btnWaitAccess.Visible = false;
String friendIP = socket.communicateSocket.RemoteEndPoint.ToString();
lblState.Text = String.Format("连接成功. 对方IP:{0}", friendIP);
try
{
socket.Receive(ReceiveAction);
}
catch (Exception exp)
{
MessageBox.Show(exp.Message, "错误");
}
});
};
//异步接收消息回调
ReceiveAction = msg =>
{
txtGetMsg.Invoke((MethodInvoker)delegate()
{
UpdateGetMsgTextBox(false, msg, Color.Red);
});
};
}
private void btnWaitAccess_Click(object sender, EventArgs e)
{
this.socket = new ServerSocket();
try
{
this.socket.Access("", this.AccessAction);
}
catch (Exception ecp)
{
MessageBox.Show(ecp.Message, "错误");
}
lblState.Text = "等待对方连接...";
}
private void btnConnect_Click(object sender, EventArgs e)
{
this.socket = new ClientSocket();
try
{
this.socket.Access(txtIP.Text, this.AccessAction);
}
catch (Exception ecp)
{
MessageBox.Show(ecp.Message, "错误");
}
lblState.Text = "正在连接对方...";
}
private void btnSendMsg_Click(object sender, EventArgs e)
{
string message = txtSendMsg.Text.Trim();
if (string.IsNullOrEmpty(message))
{
MessageBox.Show("消息内容不能为空!", "错误");
txtSendMsg.Focus();
return;
}
try
{
socket.Send(message);
}
catch(Exception ecp)
{
MessageBox.Show(ecp.Message, "错误");
return;
}
UpdateGetMsgTextBox(true, message, Color.Blue);
txtSendMsg.Text = "";
}
private void UpdateGetMsgTextBox(bool sendMsg, string message, Color color)
{
string appendText;
if (sendMsg == true)
{
appendText = "Me: " System.DateTime.Now.ToString()
Environment.NewLine
message Environment.NewLine;
}
else
{
appendText = "Friend: " System.DateTime.Now.ToString()
Environment.NewLine
message Environment.NewLine;
}
int txtGetMsgLength = txtGetMsg.Text.Length;
txtGetMsg.AppendText(appendText);
txtGetMsg.Select(txtGetMsgLength, appendText.Length - Environment.NewLine.Length*2 -message.Length);
txtGetMsg.SelectionColor = color;
txtGetMsg.ScrollToCaret();
}
}
}