基本信息
源码名称:c# socket网络编程 必看的实例源码下载(封装的很好)
源码大小:0.15M
文件格式:.zip
开发语言:C#
更新时间:2014-06-19
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源码介绍
using System;
using System.Net;
using System.Net.Sockets;
using System.Threading.Tasks;
using NetworkSocket.Interfaces;
namespace NetworkSocket
{
/// <summary>
/// Tcp客户端抽象类
/// 所有Tcp客户端都派生于此类
/// </summary>
/// <typeparam name="T">PacketBase派生类型</typeparam>
public abstract class TcpClientBase<T> : SocketAsync<T>, ITcpClient<T> where T : PacketBase
{
/// <summary>
/// Tcp客户端抽象类
/// </summary>
public TcpClientBase()
{
base.SendHandler = this.OnSend;
base.ReceiveHandler = this.OnReceive;
base.RecvCompleteHandler = this.OnRecvComplete;
base.DisconnectHandler = this.OnDisconnect;
}
/// <summary>
/// 连接到远程终端
/// </summary>
/// <param name="ip">远程ip</param>
/// <param name="port">远程端口</param>
/// <returns></returns>
public Task<bool> Connect(IPAddress ip, int port)
{
return this.Connect(new IPEndPoint(ip, port));
}
/// <summary>
/// 连接到远程终端
/// </summary>
/// <param name="remoteEndPoint">远程ip和端口</param>
/// <returns></returns>
public Task<bool> Connect(IPEndPoint remoteEndPoint)
{
var taskSource = new TaskCompletionSource<bool>();
if (this.IsConnected)
{
taskSource.SetResult(true);
return taskSource.Task;
}
var socket = new Socket(remoteEndPoint.AddressFamily, SocketType.Stream, ProtocolType.Tcp);
var connectArg = new SocketAsyncEventArgs { RemoteEndPoint = remoteEndPoint, UserToken = taskSource };
connectArg.Completed = this.ConnectArg_Completed;
if (socket.ConnectAsync(connectArg) == false)
{
this.ConnectArg_Completed(socket, connectArg);
}
return taskSource.Task;
}
/// <summary>
/// 连接完成事件
/// </summary>
/// <param name="sender">连接者</param>
/// <param name="e">事件参数</param>
private void ConnectArg_Completed(object sender, SocketAsyncEventArgs e)
{
var socket = sender as Socket;
var taskSource = e.UserToken as TaskCompletionSource<bool>;
var result = e.SocketError == SocketError.Success;
if (result == true)
{
base.BindSocket(socket);
base.BeginReceive();
}
else
{
socket.Dispose();
}
e.Dispose();
taskSource.SetResult(result);
}
/// <summary>
/// 当接收到远程端的数据时,将触发此方法
/// 此方法用于处理和分析收到的数据
/// 如果得到一个数据包,将触发OnRecvComplete方法
/// [注]这里只需处理一个数据包的流程
/// </summary>
/// <param name="recvBuilder">接收到的历史数据</param>
/// <returns>如果不够一个数据包,则请返回null</returns>
protected abstract T OnReceive(ByteBuilder recvBuilder);
/// <summary>
/// 发送之前触发
/// </summary>
/// <param name="packet">数据包</param>
protected virtual void OnSend(T packet)
{
}
/// <summary>
/// 当接收到数据包,将触发此方法
/// </summary>
/// <param name="packet">数据包</param>
protected virtual void OnRecvComplete(T packet)
{
}
/// <summary>
/// 当与服务器断开连接时,将触发此方法
/// </summary>
protected virtual void OnDisconnect()
{
}
/// <summary>
/// 断开和远程终端的连接
/// </summary>
public void Close()
{
base.CloseSocket();
}
}
}