基本信息
源码名称:c# socket网络编程 必看的实例源码下载(封装的很好)
源码大小:0.15M
文件格式:.zip
开发语言:C#
更新时间:2014-06-19
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源码介绍
using System; using System.Net; using System.Net.Sockets; using System.Threading.Tasks; using NetworkSocket.Interfaces; namespace NetworkSocket { /// <summary> /// Tcp客户端抽象类 /// 所有Tcp客户端都派生于此类 /// </summary> /// <typeparam name="T">PacketBase派生类型</typeparam> public abstract class TcpClientBase<T> : SocketAsync<T>, ITcpClient<T> where T : PacketBase { /// <summary> /// Tcp客户端抽象类 /// </summary> public TcpClientBase() { base.SendHandler = this.OnSend; base.ReceiveHandler = this.OnReceive; base.RecvCompleteHandler = this.OnRecvComplete; base.DisconnectHandler = this.OnDisconnect; } /// <summary> /// 连接到远程终端 /// </summary> /// <param name="ip">远程ip</param> /// <param name="port">远程端口</param> /// <returns></returns> public Task<bool> Connect(IPAddress ip, int port) { return this.Connect(new IPEndPoint(ip, port)); } /// <summary> /// 连接到远程终端 /// </summary> /// <param name="remoteEndPoint">远程ip和端口</param> /// <returns></returns> public Task<bool> Connect(IPEndPoint remoteEndPoint) { var taskSource = new TaskCompletionSource<bool>(); if (this.IsConnected) { taskSource.SetResult(true); return taskSource.Task; } var socket = new Socket(remoteEndPoint.AddressFamily, SocketType.Stream, ProtocolType.Tcp); var connectArg = new SocketAsyncEventArgs { RemoteEndPoint = remoteEndPoint, UserToken = taskSource }; connectArg.Completed = this.ConnectArg_Completed; if (socket.ConnectAsync(connectArg) == false) { this.ConnectArg_Completed(socket, connectArg); } return taskSource.Task; } /// <summary> /// 连接完成事件 /// </summary> /// <param name="sender">连接者</param> /// <param name="e">事件参数</param> private void ConnectArg_Completed(object sender, SocketAsyncEventArgs e) { var socket = sender as Socket; var taskSource = e.UserToken as TaskCompletionSource<bool>; var result = e.SocketError == SocketError.Success; if (result == true) { base.BindSocket(socket); base.BeginReceive(); } else { socket.Dispose(); } e.Dispose(); taskSource.SetResult(result); } /// <summary> /// 当接收到远程端的数据时,将触发此方法 /// 此方法用于处理和分析收到的数据 /// 如果得到一个数据包,将触发OnRecvComplete方法 /// [注]这里只需处理一个数据包的流程 /// </summary> /// <param name="recvBuilder">接收到的历史数据</param> /// <returns>如果不够一个数据包,则请返回null</returns> protected abstract T OnReceive(ByteBuilder recvBuilder); /// <summary> /// 发送之前触发 /// </summary> /// <param name="packet">数据包</param> protected virtual void OnSend(T packet) { } /// <summary> /// 当接收到数据包,将触发此方法 /// </summary> /// <param name="packet">数据包</param> protected virtual void OnRecvComplete(T packet) { } /// <summary> /// 当与服务器断开连接时,将触发此方法 /// </summary> protected virtual void OnDisconnect() { } /// <summary> /// 断开和远程终端的连接 /// </summary> public void Close() { base.CloseSocket(); } } }