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音乐播放器界面模拟
using Sunny.UI;
namespace MusicPlayer
{
public partial class Form1 : UIHeaderAsideMainFrame
{
private string filesName;
private string path;
private TreeNode parent;
private int pageIndex = 1000;
private FrmPlayer frmPlayer;
public Form1()
{
InitializeComponent();
parent = Aside.CreateNode("播放列表", 61451, 24, pageIndex);
}
private void uiButton1_Click(object sender, EventArgs e)
{
openFileDialog1 = new OpenFileDialog();
openFileDialog1.Title = "请选择音乐文件";
openFileDialog1.Filter = "Mp3 Files|*.mp3|Avi Files| *.avi | Wav Files | *.wav";
if (openFileDialog1.ShowDialog() == DialogResult.OK)
{
filesName = openFileDialog1.SafeFileNames[0];
path = openFileDialog1.FileNames[0];
//通过设置PageIndex关联
frmPlayer = new FrmPlayer(filesName,path);
Aside.CreateChildNode(parent, 61640, 24, AddPage(frmPlayer, pageIndex));
}
}
private void uiButton2_Click(object sender, EventArgs e)
{
if (frmPlayer==null)
{
return;
}
OpenFileDialog openFile=new OpenFileDialog();
openFileDialog1 = new OpenFileDialog();
openFileDialog1.Title = "请选择图片文件";
openFileDialog1.Filter = "图片文件|*.jpg|BMP图片|*.bmp|Gif图片|*.gif";
if (openFileDialog1.ShowDialog() == DialogResult.OK)
{
string filesName = openFileDialog1.SafeFileNames[0];
string path = openFileDialog1.FileNames[0];
frmPlayer.SetPicture(Image.FromFile(path));
}
}
}
}
.
├── MusicPlayer
│ ├── MusicPlayer
│ │ ├── Form1.Designer.cs
│ │ ├── Form1.cs
│ │ ├── Form1.resx
│ │ ├── Form2.Designer.cs
│ │ ├── Form2.cs
│ │ ├── Form2.resx
│ │ ├── FrmPlayer.Designer.cs
│ │ ├── FrmPlayer.cs
│ │ ├── FrmPlayer.resx
│ │ ├── Music.cs
│ │ ├── MusicPlayer.csproj
│ │ ├── MusicPlayer.csproj.user
│ │ ├── Program.cs
│ │ ├── Properties
│ │ │ ├── Resources.Designer.cs
│ │ │ └── Resources.resx
│ │ ├── bin
│ │ │ └── Debug
│ │ │ └── net6.0-windows
│ │ │ ├── MusicPlayer.deps.json
│ │ │ ├── MusicPlayer.dll
│ │ │ ├── MusicPlayer.exe
│ │ │ ├── MusicPlayer.pdb
│ │ │ ├── MusicPlayer.runtimeconfig.json
│ │ │ ├── SunnyUI.Common.dll
│ │ │ ├── SunnyUI.dll
│ │ │ └── ref
│ │ │ └── MusicPlayer.dll
│ │ └── obj
│ │ ├── Debug
│ │ │ └── net6.0-windows
│ │ │ ├── Interop.Shell32.dll
│ │ │ ├── MusicPlayer.AssemblyInfo.cs
│ │ │ ├── MusicPlayer.AssemblyInfoInputs.cache
│ │ │ ├── MusicPlayer.Form1.resources
│ │ │ ├── MusicPlayer.Form2.resources
│ │ │ ├── MusicPlayer.FrmPlayer.resources
│ │ │ ├── MusicPlayer.GeneratedMSBuildEditorConfig.editorconfig
│ │ │ ├── MusicPlayer.GlobalUsings.g.cs
│ │ │ ├── MusicPlayer.Properties.Resources.resources
│ │ │ ├── MusicPlayer.assets.cache
│ │ │ ├── MusicPlayer.csproj.AssemblyReference.cache
│ │ │ ├── MusicPlayer.csproj.CopyComplete
│ │ │ ├── MusicPlayer.csproj.CoreCompileInputs.cache
│ │ │ ├── MusicPlayer.csproj.FileListAbsolute.txt
│ │ │ ├── MusicPlayer.csproj.GenerateResource.cache
│ │ │ ├── MusicPlayer.csproj.ResolveComReference.cache
│ │ │ ├── MusicPlayer.designer.deps.json
│ │ │ ├── MusicPlayer.designer.runtimeconfig.json
│ │ │ ├── MusicPlayer.dll
│ │ │ ├── MusicPlayer.genruntimeconfig.cache
│ │ │ ├── MusicPlayer.pdb
│ │ │ ├── TempPE
│ │ │ │ └── Properties.Resources.Designer.cs.dll
│ │ │ ├── apphost.exe
│ │ │ └── ref
│ │ │ └── MusicPlayer.dll
│ │ ├── MusicPlayer.csproj.nuget.dgspec.json
│ │ ├── MusicPlayer.csproj.nuget.g.props
│ │ ├── MusicPlayer.csproj.nuget.g.targets
│ │ ├── project.assets.json
│ │ └── project.nuget.cache
│ ├── MusicPlayer.sln
│ └── data
│ └── songs
│ ├── Aristocats - Oloi gatoi einai mousikoi (Greek).mp3
│ ├── JAY.jpg
│ ├── James Bond 007 Theme Tune (original).mp3
│ ├── Pumbaa -greek opening.mp3
│ ├── Space Jam Theme Song.mp3
│ ├── Star Wars- The Imperial March (Darth Vader's Theme).mp3
│ ├── The Godfather Soundtrack.mp3
│ ├── The Jungle Book - I wanna be like you wlyrics.mp3
│ ├── The Pink Panther Theme Song (Original Version).mp3
│ └── Theme from Psycho (1960) - Shower Scene HQ.mp3
└── 音乐播放器界面.zip
14 directories, 64 files