基本信息
源码名称:透明登录+框架源码
源码大小:56.67M
文件格式:.rar
开发语言:C#
更新时间:2018-11-14
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源码介绍
登陆过程如下:
登陆后如下:
最终变为透明窗体
using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Drawing;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Windows.Forms;
using System.IO;
using System.Media;
using System.Data.SqlClient;
using System.Runtime.InteropServices;
namespace ToolCloud
{
public partial class Login : Form
{
public Login()
{
InitializeComponent();
}
public class Win32
{
public const Int32 AW_HOR_POSITIVE = 0x00000001; // 从左到右打开窗口
public const Int32 AW_HOR_NEGATIVE = 0x00000002; // 从右到左打开窗口
public const Int32 AW_VER_POSITIVE = 0x00000004; // 从上到下打开窗口
public const Int32 AW_VER_NEGATIVE = 0x00000008; // 从下到上打开窗口
public const Int32 AW_CENTER = 0x00000010; //若使用了AW_HIDE标志,则使窗口向内重叠;若未使用AW_HIDE标志,则使窗口向外扩展。
public const Int32 AW_HIDE = 0x00010000; //隐藏窗口,缺省则显示窗口。
public const Int32 AW_ACTIVATE = 0x00020000; //激活窗口。在使用了AW_HIDE标志后不要使用这个标志。
public const Int32 AW_SLIDE = 0x00040000; //使用滑动类型。缺省则为滚动动画类型。当使用AW_CENTER标志时,这个标志就被忽略。
public const Int32 AW_BLEND = 0x00080000; //使用淡出效果。只有当hWnd为顶层窗口的时候才可以使用此标志。
[DllImport("user32.dll", CharSet = CharSet.Auto)]
public static extern bool AnimateWindow(
IntPtr hwnd, // handle to window
int dwTime, // duration of animation
int dwFlags // animation type
);
}
SoundPlayer sp = new SoundPlayer();//创建播放实体类
private void Login_Load(object sender, EventArgs e)
{
Win32.AnimateWindow(this.Handle, 3000, Win32.AW_CENTER);
sp.SoundLocation = "../../Music/01.wav";
sp.PlayLooping();
this.FormBorderStyle = 0;
this.BackColor = Color.White;
this.TransparencyKey = Color.White;
//this.Opacity = 0.5;
txtUser.Text = "请输入账号";
this.txtPassword.Text = "请输入密码";
txtUser.ForeColor = Color.Gray;
txtPassword.ForeColor = Color.Gray;
DoubleBuffered = true;
//设置跑马灯
label3.Text = System.Configuration.ConfigurationManager.AppSettings["Name"].ToString();
this.label3.Enabled = true;
}
private void Login_KeyDown(object sender, KeyEventArgs e)
{
Application.Exit();
// 如果按下Esc退出键,则退出到登录界面
if (e.KeyCode == Keys.Escape)
{
this.Visible = true;
}
}
/// <summary>
/// 登录
/// </summary>
/// <param name="sender"></param>
/// <param name="e"></param>
private void BtnLogin_Click(object sender, EventArgs e)
{
//// sp.PlayLooping();
ProgressBar pb = new ProgressBar();
pb.Show();
this.Hide();
}
/// <summary>
/// 退出
/// </summary>
/// <param name="sender"></param>
/// <param name="e"></param>
private void BtnCancel_Click(object sender, EventArgs e)
{
Win32.AnimateWindow(this.Handle, 2000, Win32.AW_SLIDE | Win32.AW_HIDE | Win32.AW_CENTER);
this.Close();
}
private void pictureBox1_Click(object sender, EventArgs e)
{
sp.Stop();
}
//账号事件
private void txtUser_MouseLeave(object sender, EventArgs e)
{
if (this.txtUser.Text == "")
{
txtUser.ForeColor = Color.Gray;
this.txtUser.Text = "请输入账号";
}
}
//跑马灯
private void timer1_Tick(object sender, EventArgs e)
{
label3.Left -= 1;
if (label3.Left <= label3.Width * -1)
{
label3.Left = this.Width;
}
}
/// <summary>
/// 密码
/// </summary>
/// <param name="sender"></param>
/// <param name="e"></param>
private void txtPassword_MouseLeave(object sender, EventArgs e)
{
if (txtPassword.Text == "")
{
txtPassword.ForeColor = Color.Gray;
this.txtPassword.PasswordChar = new char();
this.txtPassword.Text = "请输入密码";
}
}
//账号文本框点击事件
private void txtUser_Click(object sender, EventArgs e)
{
if(txtUser.Text=="请输入账号")
{
txtUser.Text = "";
txtUser.ForeColor = Color.Green;
}
}
/// <summary>
/// 密码点击事件
/// </summary>
/// <param name="sender"></param>
/// <param name="e"></param>
private void txtPassword_Click(object sender, EventArgs e)
{
if(txtPassword.Text=="请输入密码")
{
txtUser.ForeColor = Color.Green;
txtPassword.Text = "";
this.txtPassword.PasswordChar = '*';
}
}
}
}