基本信息
源码名称:wpf绘制桌面程序源码(UI设计可参考)
源码大小:10.17M
文件格式:.zip
开发语言:C#
更新时间:2016-08-02
友情提示:(无需注册或充值,赞助后即可获取资源下载链接)
嘿,亲!知识可是无价之宝呢,但咱这精心整理的资料也耗费了不少心血呀。小小地破费一下,绝对物超所值哦!如有下载和支付问题,请联系我们QQ(微信同号):78630559
本次赞助数额为: 2 元×
微信扫码支付:2 元
×
请留下您的邮箱,我们将在2小时内将文件发到您的邮箱
源码介绍
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Windows;
using System.Windows.Controls;
using System.Windows.Data;
using System.Windows.Documents;
using System.Windows.Input;
using System.Windows.Media;
using System.Windows.Media.Imaging;
using System.Windows.Navigation;
using System.Windows.Shapes;
namespace AutoCamera
{
/// <summary>
/// MainWindow.xaml 的交互逻辑
/// </summary>
public partial class MainWindow : Window
{
private List<Package> m_packagelist;
private List<Scence> m_scencelist;
private List<UserControl> m_packagectllist;
private List<UserControl> m_scencectllist;
private Package m_selectedpackage;
private Scence m_selectedscence;
public MainWindow() {
InitializeComponent();
InitPackageCtlList();
InitScenceCtlList();
ShowPackages();
m_packagelist[0].IsSelected = true;
m_selectedpackage = m_packagelist[0];
m_scencelist[0].IsSelected = true;
m_selectedscence = m_scencelist[0];
}
//初始化套系列表
private void InitPackageList() {
m_packagelist = new List<Package>();
m_packagelist.Add(new Package("秋景1", "/Package/1.jpg"));
m_packagelist.Add(new Package("秋景2", "/Package/2.jpg"));
m_packagelist.Add(new Package("秋景3", "/Package/3.jpg"));
m_packagelist.Add(new Package("秋景4", "/Package/4.jpg"));
m_packagelist.Add(new Package("秋景5", "/Package/5.jpg"));
m_packagelist.Add(new Package("秋景6", "/Package/6.jpg"));
m_packagelist.Add(new Package("秋景7", "/Package/7.jpg"));
m_packagelist.Add(new Package("秋景8", "/Package/8.jpg"));
m_packagelist.Add(new Package("秋景9", "/Package/9.jpg"));
m_packagelist.Add(new Package("秋景10", "/Package/10.jpg"));
m_packagelist.Add(new Package("秋景11", "/Package/11.jpg"));
m_packagelist.Add(new Package("秋景12", "/Package/12.jpg"));
m_packagelist.Add(new Package("秋景13", "/Package/13.jpg"));
m_packagelist.Add(new Package("秋景14", "/Package/14.jpg"));
m_packagelist.Add(new Package("秋景15", "/Package/15.jpg"));
m_packagelist.Add(new Package("秋景16", "/Package/16.jpg"));
m_packagelist.Add(new Package("秋景17", "/Package/17.jpg"));
}
//初始化套系控件列表
private void InitPackageCtlList() {
InitPackageList();
m_packagectllist = new List<UserControl>();
foreach (Package temp in m_packagelist) {
UserControl tempctl = new UserControl();
tempctl.Margin = new Thickness(10, 10, 10, 10);
tempctl.Content = temp;
tempctl.ContentTemplate = (System.Windows.DataTemplate)FindResource("PackageTemplate");
tempctl.MouseLeftButtonUp = new MouseButtonEventHandler(packagectl_MouseLeftButtonUp);
tempctl.MouseDoubleClick = new MouseButtonEventHandler(packagectl_MouseDoubleClick);
m_packagectllist.Add(tempctl);
}
}
//初始化场景列表
private void InitScenceList() {
m_scencelist = new List<Scence>();
m_scencelist.Add(new Scence("/Scence/1.jpg"));
m_scencelist.Add(new Scence("/Scence/2.jpg"));
m_scencelist.Add(new Scence("/Scence/3.jpg"));
m_scencelist.Add(new Scence("/Scence/4.jpg"));
m_scencelist.Add(new Scence("/Scence/5.jpg"));
m_scencelist.Add(new Scence("/Scence/6.jpg"));
m_scencelist.Add(new Scence("/Scence/7.jpg"));
m_scencelist.Add(new Scence("/Scence/8.jpg"));
m_scencelist.Add(new Scence("/Scence/9.jpg"));
m_scencelist.Add(new Scence("/Scence/10.jpg"));
m_scencelist.Add(new Scence("/Scence/11.jpg"));
m_scencelist.Add(new Scence("/Scence/12.jpg"));
m_scencelist.Add(new Scence("/Scence/13.jpg"));
m_scencelist.Add(new Scence("/Scence/14.jpg"));
m_scencelist.Add(new Scence("/Scence/15.jpg"));
m_scencelist.Add(new Scence("/Scence/16.jpg"));
}
//初始化场景控件列表
private void InitScenceCtlList() {
InitScenceList();
m_scencectllist = new List<UserControl>();
foreach (Scence temp in m_scencelist) {
UserControl tempctl = new UserControl();
tempctl.Margin = new Thickness(15, 15, 15, 15);
tempctl.Content = temp;
tempctl.ContentTemplate = (System.Windows.DataTemplate)FindResource("ScenceTemplate");
tempctl.MouseLeftButtonUp = new MouseButtonEventHandler(scencectl_MouseLeftButtonUp);
tempctl.MouseDoubleClick = new MouseButtonEventHandler(scencectl_MouseDoubleClick);
m_scencectllist.Add(tempctl);
}
}
private void Window_MouseLeftButtonDown(object sender, MouseButtonEventArgs e) {
this.DragMove();
}
private void btn_close_Click(object sender, RoutedEventArgs e) {
this.Close();
}
private void btn_min_Click(object sender, RoutedEventArgs e) {
this.WindowState = System.Windows.WindowState.Minimized;
}
private void btn_quitsys_Click(object sender, RoutedEventArgs e) {
this.Close();
}
//显示套系列表
private void ShowPackages() {
this.btn_set.Visibility = System.Windows.Visibility.Visible;
this.btn_intopackage.Visibility = System.Windows.Visibility.Visible;
this.btn_intoscene.Visibility = System.Windows.Visibility.Hidden;
this.btn_addpackage.Visibility = System.Windows.Visibility.Visible;
this.btn_delpackage.Visibility = System.Windows.Visibility.Visible;
this.btn_back1.IsEnabled = false;
this.border_changjing.Visibility = System.Windows.Visibility.Hidden;
this.tb_taoxi.Text = string.Format("套系列表({0}套)", this.m_packagelist.Count);
this.ShowPanel.Children.Clear();
foreach (UserControl temp in m_packagectllist) {
this.ShowPanel.Children.Add(temp);
}
}
//显示场景列表
private void ShowScences() {
this.btn_set.Visibility = System.Windows.Visibility.Hidden;
this.btn_intopackage.Visibility = System.Windows.Visibility.Hidden;
this.btn_intoscene.Visibility = System.Windows.Visibility.Visible;
this.btn_addpackage.Visibility = System.Windows.Visibility.Hidden;
this.btn_delpackage.Visibility = System.Windows.Visibility.Hidden;
this.btn_back1.IsEnabled = true;
this.border_changjing.Visibility = System.Windows.Visibility.Visible;
this.tb_changjing.Text = m_selectedpackage.PackageName;
this.ShowPanel.Children.Clear();
foreach (UserControl temp in m_scencectllist) {
this.ShowPanel.Children.Add(temp);
}
}
//单击了单个套系
void packagectl_MouseLeftButtonUp(object sender, MouseButtonEventArgs e) {
Package selectedpackage = (Package)((UserControl)sender).Content;
m_selectedpackage.IsSelected = false;
selectedpackage.IsSelected = true;
m_selectedpackage = selectedpackage;
}
//单击了单个场景
void scencectl_MouseLeftButtonUp(object sender, MouseButtonEventArgs e) {
Scence selectedscence = (Scence)((UserControl)sender).Content;
m_selectedscence.IsSelected = false;
selectedscence.IsSelected = true;
m_selectedscence = selectedscence;
}
//双击了套系
void packagectl_MouseDoubleClick(object sender, MouseButtonEventArgs e) {
ShowScences();
}
//双击了场景
void scencectl_MouseDoubleClick(object sender, MouseButtonEventArgs e) {
ShootWindow win = new ShootWindow();
win.ShowDialog();
}
private void btn_back1_Click(object sender, RoutedEventArgs e) {
ShowPackages();
}
private void btn_intopackage_Click(object sender, RoutedEventArgs e) {
ShowScences();
}
private void btn_intoscene_Click(object sender, RoutedEventArgs e) {
ShootWindow win = new ShootWindow();
win.ShowDialog();
}
private void btn_set_Click(object sender, RoutedEventArgs e) {
this.menu.IsOpen = true;
}
}
}