基本信息
源码名称:wpf滑动效果 实例源码
源码大小:0.47M
文件格式:.zip
开发语言:C#
更新时间:2014-06-24
   友情提示:(无需注册或充值,赞助后即可获取资源下载链接)

     嘿,亲!知识可是无价之宝呢,但咱这精心整理的资料也耗费了不少心血呀。小小地破费一下,绝对物超所值哦!如有下载和支付问题,请联系我们QQ(微信同号):813200300

本次赞助数额为: 2 元 
   源码介绍

鼠标拖动时 控件滑动

截图:

核心代码:

using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Windows;
using System.Windows.Controls;
using System.Windows.Data;
using System.Windows.Documents;
using System.Windows.Input;
using System.Windows.Media;
using System.Windows.Media.Imaging;
using System.Windows.Navigation;
using System.Windows.Shapes;
using System.Windows.Media.Animation;
namespace FlashPrac2
{
    /// <summary>  
    /// MainWindow.xaml 的交互逻辑  
    /// </summary>  
    public partial class MainWindow : Window
    {
        public MainWindow()
        {
            InitializeComponent();
        }

        /// <summary>  
        /// 完成缓冲效果  
        /// </summary>  
        /// <param name="from">起始位置</param>  
        /// <param name="to">目标位置</param>  
        /// <param name="ar">加速加速度</param>  
        /// <param name="dr">减速加速度</param>  
        /// <param name="duration">持续时间</param>  
        private void DoMove(DependencyProperty dp, double to, double ar, double dr, double duration)
        {
            DoubleAnimation doubleAnimation = new DoubleAnimation();//创建双精度动画对象  
            doubleAnimation.To = to;//设置动画的结束值  
            doubleAnimation.Duration = TimeSpan.FromSeconds(duration);//设置动画时间线长度  
            doubleAnimation.AccelerationRatio = ar;//动画加速  
            doubleAnimation.DecelerationRatio = dr;//动画减速  
            doubleAnimation.FillBehavior = FillBehavior.HoldEnd;//设置动画完成后执行的操作  
            grdTransfer.BeginAnimation(dp, doubleAnimation);//设置动画应用的属性并启动动画  
        }

        private double pressedX;
        /// <summary>  
        /// 点击鼠标,记录鼠标单击的位置  
        /// </summary>  
        /// <param name="sender"></param>  
        /// <param name="e"></param>  
        private void grdTest_PreviewMouseLeftButtonDown(object sender, MouseButtonEventArgs e)
        {
            ////获得鼠标点击的X坐标  
            pressedX = e.GetPosition(cvsGround).X;
        }

        ////鼠标释放时的操作  
        private void grdTest_PreviewMouseLeftButtonUp(object sender, MouseButtonEventArgs e)
        {
            double transferLeft = Convert.ToDouble(grdTransfer.GetValue(Canvas.LeftProperty));
            //btn1.Content = transferLeft.ToString();
            if (transferLeft > 0)
            {
                transferLeft = 0;
            }
            if (this.Width - transferLeft > cvsGround.Width)
            {
                transferLeft = this.Width - cvsGround.Width;
            }
            ////获得鼠标释放时的位置  
            double releasedX = e.GetPosition(cvsGround).X;
            ////获得距离间隔  
            double interval = releasedX - pressedX;
            pressedX = 0;
            ////计算出传送带要的目标位置  
            double to = transferLeft   interval;
            ////移动  
            //btn1.Content = transferLeft.ToString()   " "   to.ToString();
            // btn1.Content = transferLeft.ToString()   "  "   to.ToString();  
            DoMove(Canvas.LeftProperty, to, 0.1, 0.5, 0.5);
        }
    }
}