基本信息
源码名称:html5 一个“一笔画”小游戏源码(通关)
源码大小:0.78M
文件格式:.zip
开发语言:CSS
更新时间:2018-06-29
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   源码介绍
一个基于html5设计的小游戏

<!DOCTYPE HTML>
<html lang="zh-CN">
<head>
  <meta charset="utf-8" />
  <title>H5小游戏100例: 一笔画</title>
  <meta name="viewport" content="width=device-width, initial-scale=1.0, maximum-scale=1.0, user-scalable=0, shrink-to-fit=no" />
  <link href="css/onstroke.css" rel="stylesheet">
</head>

<body>
	<div class="wrapper">
		<!-- 关卡列表 -->
		<ul class="levels" id="levels">
			<!-- <li class="level">
				<span class="level-no">001</span>
				<span class="level-name">第一关</span>
				<div class="level-arrow"></div>
			</li> -->
		</ul>
		<div class="game" id="game">
			<div class="game-back" id="gameBack"></div>
			<canvas id="easel" width="375" height="603" class="easel"></canvas>
			<div class="game-control">
				<div class="game-control-reset">重新开始</div>
				<div class="game-control-rollback">回退</div>
			</div>
		</div>
	</div>
</body>
<script type="text/javascript" src="script/lib/pixi.js"></script>
<script type="text/javascript" src="script/lib/gsap/TweenMax.js"></script>
<script type="text/javascript" src="script/onestroke.js"></script>
<script type="text/javascript">
let onestroke = new OneStroke(
	{
		// 默认的线段颜色与端点颜色
		lineColor: 0xe2e2e2, 
		vertexColor: 0x6dc6c0, 
		strokeColor: 0x416275, 
		activeVertexColor: 0x6dc6c0, 
		levels: [
			{
				name: "第一关", 
				lineColor: 0xe2e2e2, 
				vertexColor: 0x90b34f, 
				strokeColor: 0x445624, 
				activeVertexColor: 0x90b34f, 
				lines: [
					{"x1": 375, "y1": 366, "x2": 200, "y2": 916},
					{"x1": 200, "y1": 916, "x2": 664, "y2": 576}, 
					{"x1": 664, "y1": 576, "x2": 88, "y2": 576}, 
					{"x1": 88, "y1": 576, "x2": 556, "y2": 916}, 
					{"x1": 556, "y1": 916, "x2": 375, "y2": 366}
				]
			}, 
			{
				name: "第二关", 
				lineColor: 0xe2e2e2, 
				vertexColor: 0x6dc6c0, 
				strokeColor: 0x416275, 
				activeVertexColor: 0x6dc6c0, 
				lines: [
					{"x1": 240, "y1": 460, "x2": 654, "y2": 875},
					{"x1": 654, "y1": 875, "x2": 100, "y2": 740}, 
					{"x1": 100, "y1": 740, "x2": 240, "y2": 460}, 
					{"x1": 240, "y1": 460, "x2": 515, "y2": 460}, 
					{"x1": 515, "y1": 460, "x2": 654, "y2": 740}, 
					{"x1": 654, "y1": 740, "x2": 100, "y2": 875}, 
					{"x1": 100, "y1": 875, "x2": 515, "y2": 460}
				]
			}, 
			{
				name: "第三关", 
				lineColor: 0xe2e2e2, 
				vertexColor: 0xec6a74, 
				strokeColor: 0x914748, 
				activeVertexColor: 0xec6a74, 
				lines: [
					{"x1": 177, "y1": 367, "x2": 177, "y2": 961}, 
					{"x1": 177, "y1": 961, "x2": 673, "y2": 861}, 
					{"x1": 673, "y1": 861, "x2": 177, "y2": 367}, 
					{"x1": 177, "y1": 367, "x2": 572, "y2": 367}, 
					{"x1": 572, "y1": 367, "x2": 78, "y2": 861}, 
					{"x1": 78, "y1": 861, "x2": 572, "y2": 961}, 
					{"x1": 572, "y1": 961, "x2": 572, "y2": 367}
				]
			}, 
			{
				name: "第四关", 
				src: "images/049.jpeg"
			}, 
			{
				name: "第五关", 
				src: "images/053.jpeg"
			},
			{
				name: "第六关", 
				src: "images/059.jpeg"
			}, 
			{
				name: "第七关", 
				src: "images/401.jpeg"
			}
		]
	}
); 

// 兼容大屏幕适配
function fitEaselInfo() { 
	onestroke.viewLeft = document.querySelector(".wrapper").getBoundingClientRect().left; 
	onestroke.ratio = 375 / Math.min(document.body.clientWidth, 540); 
}
window.addEventListener("resize", fitEaselInfo); 

fitEaselInfo(); 

// 通关
onestroke.event.on("pass", function() {
	console.log("通关"); 
	// 进入下一关
	onestroke.next(); 
}); 

// 进入新的一关
onestroke.event.on("start", function(curLevel) {
	gameBack.innerHTML = curLevel.name; 
}); 

// gameover
onestroke.event.on("gameover", function() {
	alert("GAMEOVER"); 
}); 

// 关卡加载中
onestroke.event.on("level-loading", function() {
	console.log("关卡"   onestroke.curLevel   " 加载中...")
}); 

onestroke.event.on("level-loaded", function() {
	console.log("关卡"   onestroke.curLevel   " 加载成功")
}); 

// showOneStroke
let showOneStroke = function() {
	levels.style.transform = game.style.transform = "translate(-100%, 0)"; 
}

// hideOneStroke
let hideOneStroke = function() {
	levels.style.transform = game.style.transform = "translate(0, 0)"; 
}

// 进入对应的关卡
let enter = function(index) { 
	showOneStroke(); 
	onestroke.enter(index); 
}

// 关卡列表初始化
let initLevels = function() { 
	let str = ''; 
	onestroke.config.levels.forEach(
		function(level, index) {
			str  = '<li class="level" onclick="enter('   index   ')">\
				<span class="level-no">'   (index   1)   '</span>\
				<span class="level-name">'   level.name   '</span>\
				<div class="level-arrow"></div>\
			</li>'
		}
	); 
	levels.innerHTML = str; 
	// 返回事件
	gameBack.addEventListener("click", function() {hideOneStroke()}); 
	// 重新开始
	document.querySelector(".game-control-reset").addEventListener("click", function() {onestroke.restart()}); 
	// 回退
	document.querySelector(".game-control-rollback").addEventListener("click", function() { onestroke.rollback()}); 
}
// 调用初始化列表 
initLevels(); 

</script>



</html>