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cesium实现光圈渲染, Cesium.Viewer
Cesium.defineProperties(EllipsoidFadeMaterialProperty.prototype, {
isConstant: {
get: function () {
return false
}
},
definitionChanged: {
get: function () {
return this._definitionChanged
}
},
color: Cesium.createPropertyDescriptor('color')
});
EllipsoidFadeMaterialProperty.prototype.getType = function (time) {
return 'EllipsoidFade';
}
EllipsoidFadeMaterialProperty.prototype.getValue = function (time, result) {
if (!Cesium.defined(result)) {
result = {};
}
result.color = Cesium.Property.getValueOrClonedDefault(this._color, time, Cesium.Color.WHITE, result.color);
result.time = ((new Date().getTime() - this._time) % this.duration) / this.duration;
return result;
}
EllipsoidFadeMaterialProperty.prototype.equals = function (other) {
return this === other ||
(other instanceof EllipsoidFadeMaterialProperty && Property.equals(this._color, other._color))
}
Cesium.EllipsoidFadeMaterialProperty = EllipsoidFadeMaterialProperty;
Cesium.Material.EllipsoidFadeType = "EllipsoidFade";
// 自定义着色器
Cesium.Material.EllipsoidFadeSource =
"czm_material czm_getMaterial(czm_materialInput materialInput)\n"
"{\n"
" czm_material material = czm_getDefaultMaterial(materialInput);\n"
" material.diffuse = 1.5 * color.rgb;\n"
" vec2 st = materialInput.st;\n"
" float dis = distance(st, vec2(0.5, 0.5));\n"
" float per = fract(time);\n"
" if(dis > per * 0.5) {\n"
" material.alpha = 0.0;\n"
" discard;\n"
" }else{\n"
" material.alpha = color.a * dis / per / 1.0;\n"
" }\n"
" return material;\n"
"}";
Cesium.Material._materialCache.addMaterial(Cesium.Material.EllipsoidFadeType, {
fabric: {
type: Cesium.Material.EllipsoidFadeType,
uniforms: {
color: new Cesium.Color(1.0, 0.0, 0.0, 1),
time: 0
},
source: Cesium.Material.EllipsoidFadeSource
},
translucent: function (material) {
return true;
}
})
viewer.entities.add({
name: 'EllipsoidFade',
position: Cesium.Cartesian3.fromDegrees(x, y, 0),
ellipse: {
height: 0,
semiMinorAxis: new Cesium.CallbackProperty(changeR1, false),
semiMajorAxis: new Cesium.CallbackProperty(changeR1, false),
material: new Cesium.EllipsoidFadeMaterialProperty(color, 2000)
}
});
var minR = 1000;
var maxR = 9000;
var r1 = 1000;
function changeR1() { //这是callback,参数不能内传
r1 ;
if (r1 >= maxR) {
r1 = minR;
}
return r1;
}
function EllipsoidFadeMaterialProperty(color, duration) {
this._definitionChanged = new Cesium.Event();
this._color = undefined;
this._colorSubscription = undefined;
this.color = color;
this.duration = duration;
this._time = (new Date()).getTime();
}