基本信息
源码名称:简单实现圆形ImageView双层边框
源码大小:4.50M
文件格式:.zip
开发语言:Java
更新时间:2019-04-17
友情提示:(无需注册或充值,赞助后即可获取资源下载链接)
嘿,亲!知识可是无价之宝呢,但咱这精心整理的资料也耗费了不少心血呀。小小地破费一下,绝对物超所值哦!如有下载和支付问题,请联系我们QQ(微信同号):78630559
本次赞助数额为: 2 元×
微信扫码支付:2 元
×
请留下您的邮箱,我们将在2小时内将文件发到您的邮箱
源码介绍
简单实现圆形ImageView双层边框
简单实现圆形ImageView双层边框
package com.example.test;
import android.content.Context;
import android.graphics.Bitmap;
import android.graphics.Canvas;
import android.graphics.Paint;
import android.graphics.PorterDuff.Mode;
import android.graphics.PorterDuffXfermode;
import android.graphics.RectF;
import android.graphics.drawable.Drawable;
import android.util.AttributeSet;
import android.widget.ImageView;
public class RoundImageView extends ImageView {
private Paint paint;
private Bitmap bmp;
public RoundImageView(Context context) {
super(context);
// TODO Auto-generated constructor stub
init();
}
public RoundImageView(Context context, AttributeSet attrs) {
super(context, attrs);
// TODO Auto-generated constructor stub
init();
}
public RoundImageView(Context context, AttributeSet attrs, int defStyle) {
super(context, attrs, defStyle);
}
public void init() {
paint = new Paint();
paint.setAntiAlias(true);
paint.setDither(true);
paint.setXfermode(new PorterDuffXfermode(Mode.DST_IN));
}
@Override
protected void onDraw(Canvas canvas) {
int w = getWidth();
int h = getHeight();
Drawable drawable = getDrawable();
int i = canvas.saveLayer(0.0F, 0.0F, w, h, null, 31);
int j = getWidth();
int k = getHeight();
drawable.setBounds(0, 0, j, k);
drawable.draw(canvas);
if (bmp == null){
bmp = createMask();
}
canvas.drawBitmap(bmp, 0.0F, 0.0F, paint);
canvas.restoreToCount(i);
}
public Bitmap createMask() {
int i = getWidth();
int j = getHeight();
Bitmap.Config localConfig = Bitmap.Config.ARGB_8888;
Bitmap localBitmap = Bitmap.createBitmap(i, j, localConfig);
Canvas localCanvas = new Canvas(localBitmap);
Paint localPaint = new Paint(1);
localPaint.setColor(-16777216);
float f1 = getWidth();
float f2 = getHeight();
RectF localRectF = new RectF(0.0F, 0.0F, f1, f2);
localCanvas.drawOval(localRectF, localPaint);
return localBitmap;
}
}