基本信息
源码名称:JAVA 像素鸟小游戏源码(支持俩人一起玩)
源码大小:0.80M
文件格式:.rar
开发语言:Java
更新时间:2018-07-09
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源码介绍
双人 像素鸟如下:
package Flappybirid_1;
import java.awt.image.BufferedImage;
import java.io.IOException;//发出IO异常的信号
import java.awt.*;
import java.awt.event.KeyAdapter;
import java.awt.event.KeyEvent;
import java.awt.event.KeyListener;
import java.awt.event.MouseEvent;
import java.awt.event.MouseListener;
import javax.imageio.ImageIO;
import javax.swing.*;
public class World extends JFrame{
GamePanel fp;
public class GamePanel extends JPanel{
/**
*
*/
private static final long serialVersionUID = 6865748790042152200L;
BufferedImage background;
BufferedImage startImage;
Ground ground;
Column column1;
Column column2;
Bird bird[]=new Bird[2];
int []score=new int[2];
GoldCoin gc1,gc2;
boolean start; //游戏开始的标志位
boolean gameover;
boolean []over=new boolean[2];
boolean overs;
boolean getcoin;
int sign;
int random;
public GamePanel(int l) throws IOException {
sign=l;
overs=true;
background=ImageIO.read(getClass().getResource("/images/白天.png"));
startImage=ImageIO.read(getClass().getResource("/images/上.png"));
column1=new Column(360);
column2=new Column(560);
gc1=new GoldCoin();
gc2=new GoldCoin();
for(int i=0;i<sign;i ) {
bird[i]=new Bird(100,190 i*100,i);
score[i]=0;
}
//初始化地面
ground=new Ground();
}
/*重写父类的pain方法来绘制图形*/
public void paint (Graphics g) {
//绘制背景图片
g.drawImage(background,0,0,null);
if(start==true) {
//绘制开始图片
column1.paint(g);
column2.paint(g);
gc1.paint(g);
gc2.paint(g);
for(int i=0;i<sign;i ) {
bird[i].paint(g);
}
}
if(gameover) {
try {
BufferedImage end=ImageIO.read(getClass().getResource("/images/Over.png"));
g.drawImage(end,0,0,null);
} catch (IOException e) {
// TODO 自动生成的 catch 块
e.printStackTrace();
}
}
if(start==false&&gameover==false) {
//绘制开始图片
g.drawImage(startImage,0,0,null);
}
//绘制地面
for(int i=0;i<sign;i ) {
g.setFont(new Font(Font.MONOSPACED,Font.BOLD,20));
g.setColor(Color.WHITE);
g.drawString("score" i "=" score[i], 30 200*i, 50);
ground.paint(g);
}
}
public void action() throws InterruptedException {
this.setFocusable(true);
addMouseListener(new MouseListener() {
@Override
public void mouseClicked(MouseEvent arg0) {
// TODO 自动生成的方法存根
}
@Override
public void mouseEntered(MouseEvent arg0) {
// TODO 自动生成的方法存根
}
@Override
public void mouseExited(MouseEvent arg0) {
// TODO 自动生成的方法存根
}
@Override
public void mousePressed(MouseEvent arg0) {
// TODO 自动生成的方法存根
if(arg0.getButton()==MouseEvent.BUTTON1) {
if(gameover==true) {
try{
column1=new Column(360);
column2=new Column(560);
gc1=new GoldCoin();
gc2=new GoldCoin();
for(int i=0;i<sign;i ) {
bird[i]=new Bird(100,190 i*100,i);
score[i]=0;
over[i]=false;
}
//初始化地面
ground=new Ground();
start=false;
gameover=false;
}catch(IOException e1) {
e1.printStackTrace();
}
}
start=true;
if(over[0]==false)
bird[0].flappy();
}
if(arg0.getButton()==MouseEvent.BUTTON3) {
if(sign==2) {
if(over[1]==false)
bird[1].flappy();
}
}
}
@Override
public void mouseReleased(MouseEvent arg0) {
// TODO 自动生成的方法存根
}
});
addKeyListener(new KeyListener() {
public void keyPressed(KeyEvent e) {
if(e.getKeyCode()==KeyEvent.VK_X) {
if(gameover==true) {
try{
column1=new Column(360);
column2=new Column(560);
gc1=new GoldCoin();
gc2=new GoldCoin();
for(int i=0;i<sign;i ) {
bird[i]=new Bird(100,190 i*40,i);
score[i]=0;
over[i]=false;
}
//初始化地面
ground=new Ground();
start=false;
gameover=false;
}catch(IOException e1) {
e1.printStackTrace();
}
}
start=true;
if(over[0]==false)
bird[0].flappy();
}
if(e.getKeyCode()==KeyEvent.VK_N) {
if(sign==2) {
if(over[1]==false)
bird[1].flappy();
}
}
}
@Override
public void keyReleased(KeyEvent arg0) {
// TODO 自动生成的方法存根
}
@Override
public void keyTyped(KeyEvent e) {
// TODO 自动生成的方法存根
}
});
Thread t = new Thread(new Runnable() {
@Override
public void run() {
// TODO 自动生成的方法存根
while(true) {
overs=true;
if(start==true)
{
column1.step();
column2.step();
if(column1.ran<100&&column1.getcoin==false) {
gc1.step(column1);
}
if(column2.ran<100&&column2.getcoin==false) {
gc2.step(column2);
}
for(int i=0;i<sign;i ) {
bird[i].step();
if(over[i]==false) {
//如果不加这个的话就会出现只要有一只鸟还活着就可以无限飞
over[i]=bird[i].hit(column1,column2,ground);
}
if(bird[i].pass(column1, column2)&&over[i]==false) {
score[i] ;
}
overs=overs&over[i];
if(bird[i].hitCoin(gc1)) {
score[i] =1;
gc1.TrackChange();
column1.getcoin=true;
}
if(bird[i].hitCoin(gc2)) {
score[i] =1;
gc2.TrackChange();
column2.getcoin=true;
}
}
if(overs) {
start=false;
gameover=true;
}
}
ground.step();
repaint();
try {
Thread.sleep(1000/60);
} catch (InterruptedException e) {
// TODO 自动生成的 catch 块
e.printStackTrace();
}
//每个60是重绘一次
}
}
});
t.start();
}
}
World(int l) throws IOException, InterruptedException
{
fp = new GamePanel(l);
setSize(384,448);
setResizable(false);
setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
add(fp);
setVisible(true);
fp.action();
}
}