基本信息
源码名称:android 刮刮乐效果 实例源码下载
源码大小:1.47M
文件格式:.zip
开发语言:Java
更新时间:2014-09-20
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   源码介绍


package com.lxl.lotteries.show;

import android.content.Context;
import android.graphics.Bitmap;
import android.graphics.Bitmap.Config;
import android.graphics.Canvas;
import android.graphics.Color;
import android.graphics.Paint;
import android.graphics.Path;
import android.graphics.PorterDuff;
import android.graphics.PorterDuffXfermode;
import android.os.Handler;
import android.util.AttributeSet;
import android.view.MotionEvent;
import android.view.ViewGroup.LayoutParams;
import android.widget.TextView;

public class RubblerShow extends TextView {

	private float TOUCH_TOLERANCE; // 填充距离,使线条更自然,柔和,值越小,越柔和。

	// private final int bgColor;

	private Bitmap mBitmap;
	private Canvas mCanvas;
	private Paint mPaint;
	private Path mPath;
	private float mX, mY;

	private boolean isDraw = false;
	
	Handler handler;
	int time=0;
	
	public RubblerShow(Context context, Handler handler) {
		super(context);
		this.handler=handler;
		// bgColor =
		// attrs.getAttributeIntValue("http://schemas.android.com/apk/res/android",
		// "textColor", 0xFFFFFF);
		// System.out.println(bgColor);
		// System.out.println(attrs.getAttributeValue("http://schemas.android.com/apk/res/android",
		// "layout_width"));
	}

	@Override
	protected void onDraw(Canvas canvas) {
		super.onDraw(canvas);
		if (isDraw) {
			mCanvas.drawPath(mPath, mPaint);
			// mCanvas.drawPoint(mX, mY, mPaint);
			canvas.drawBitmap(mBitmap, 0, 0, null);
		}
	}

	/**
	 * 开启檫除功能
	 * 
	 * @param bgColor
	 *            覆盖的背景颜色
	 * @param paintStrokeWidth
	 *            触点(橡皮)宽度
	 * @param touchTolerance
	 *            填充距离,值越小,越柔和。
	 */
	public void beginRubbler(final int bgColor, final int paintStrokeWidth,
			float touchTolerance) {
		TOUCH_TOLERANCE = touchTolerance;
		// 设置画笔
		mPaint = new Paint();
		// mPaint.setAlpha(0);
		// 画笔划过的痕迹就变成透明色了
		mPaint.setColor(Color.BLACK); // 此处不能为透明色
		mPaint.setXfermode(new PorterDuffXfermode(PorterDuff.Mode.DST_OUT));
		// 或者
		// mPaint.setAlpha(0);
		// mPaint.setXfermode(new PorterDuffXfermode(PorterDuff.Mode.DST_IN));

		mPaint.setAntiAlias(true);
		mPaint.setDither(true);
		mPaint.setStyle(Paint.Style.STROKE);
		mPaint.setStrokeJoin(Paint.Join.ROUND); // 前圆角
		mPaint.setStrokeCap(Paint.Cap.ROUND); // 后圆角
		mPaint.setStrokeWidth(paintStrokeWidth); // 笔宽

		// 痕迹
		mPath = new Path();
		// 覆盖
		LayoutParams layoutParams = getLayoutParams();
		int height = layoutParams.height;
		int width;
		if (getLayoutParams().width == LayoutParams.MATCH_PARENT) {
			width = 700;
		} else {
			width = layoutParams.width;
		}

		mBitmap = Bitmap.createBitmap(width, height, Config.ARGB_8888);
		mCanvas = new Canvas(mBitmap);

		mCanvas.drawColor(bgColor);
		isDraw = true;
	}

	@Override
	public boolean onTouchEvent(MotionEvent event) {
		if (!isDraw) {
			return true;
		}
		switch (event.getAction()) {
		case MotionEvent.ACTION_DOWN: // 触点按下
			// touchDown(event.getRawX(),event.getRawY());
			touchDown(event.getX(), event.getY());
			invalidate();
			break;
		case MotionEvent.ACTION_MOVE: // 触点移动
			touchMove(event.getX(), event.getY());
			invalidate();
			if(time  >3&&handler!=null){
				handler.sendEmptyMessage(200);
			}
			break;
		case MotionEvent.ACTION_UP: // 触点弹起
			touchUp(event.getX(), event.getY());
			invalidate();
			break;
		default:
			break;
		}
		return true;
	}

	private void touchDown(float x, float y) {
		mPath.reset();
		mPath.moveTo(x, y);
		mX = x;
		mY = y;
	}

	private void touchMove(float x, float y) {
		float dx = Math.abs(x - mX);
		float dy = Math.abs(y - mY);
		if (dx >= TOUCH_TOLERANCE || dy >= TOUCH_TOLERANCE) {
			mPath.quadTo(mX, mY, (x   mX) / 2, (y   mY) / 2);
			mX = x;
			mY = y;
		}

	}

	private void touchUp(float x, float y) {
		mPath.lineTo(x, y);
		mCanvas.drawPath(mPath, mPaint);
		mPath.reset();
	}

}