基本信息
源码名称:android 猜扑克 洗牌小游戏 实例 附完整源码下载
源码大小:0.11M
文件格式:.zip
开发语言:Java
更新时间:2013-03-16
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源码介绍
android 猜扑克牌游戏 猜中有鼓励 供大家学习哦
前段代码:
<?xml version="1.0" encoding="utf-8"?> <AbsoluteLayout android:id="@ id/layout1" android:layout_width="fill_parent" android:layout_height="fill_parent" xmlns:android="http://schemas.android.com/apk/res/android"> <TextView android:id="@ id/mText" android:layout_width="270px" android:layout_height="40px" android:text="@string/str_title" android:textSize="18sp" android:layout_x="20px" android:layout_y="32px"> </TextView> <ImageView android:id="@ id/mImage01" android:layout_width="71px" android:layout_height="96px" android:layout_x="20px" android:layout_y="122px" android:src="@drawable/p04"> </ImageView> <ImageView android:id="@ id/mImage02" android:layout_width="71px" android:layout_height="96px" android:layout_x="126px" android:layout_y="122px" android:src="@drawable/p04"> </ImageView> <ImageView android:id="@ id/mImage03" android:layout_width="71px" android:layout_height="96px" android:layout_x="232px" android:layout_y="122px" android:src="@drawable/p04"> </ImageView> <Button android:id="@ id/mButton" android:layout_width="118px" android:layout_height="wrap_content" android:text="@string/str_button" android:layout_x="100px" android:layout_y="302px"> </Button> </AbsoluteLayout>
后端代码:
package com.test;
/* import相关class */
import android.app.Activity;
import android.os.Bundle;
import android.view.View;
import android.widget.Button;
import android.widget.ImageView;
import android.widget.TextView;
import android.widget.Toast;
public class MainTest extends Activity {
private ImageView mImageView01;
private ImageView mImageView02;
private ImageView mImageView03;
private Button mButton;
private TextView mText;
private static int[] s1 = new int[] { R.drawable.p01, R.drawable.p02,
R.drawable.p03 };
public void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(R.layout.main);
mText = (TextView) findViewById(R.id.mText);
mImageView01 = (ImageView) findViewById(R.id.mImage01);
mImageView02 = (ImageView) findViewById(R.id.mImage02);
mImageView03 = (ImageView) findViewById(R.id.mImage03);
mButton = (Button) findViewById(R.id.mButton);
/* 运行洗牌程序 */
randon();
/* 替mImageView01添加onClickListener */
mImageView01.setOnClickListener(new View.OnClickListener() {
public void onClick(View v) {
/* 三张牌同时翻面,并将未选择的两张牌变透明 */
mImageView01
.setImageDrawable(getResources().getDrawable(s1[0]));
mImageView02
.setImageDrawable(getResources().getDrawable(s1[1]));
mImageView03
.setImageDrawable(getResources().getDrawable(s1[2]));
mImageView02.setAlpha(100);
mImageView03.setAlpha(100);
/* 依有没有猜对来决定TextView要显示的信息 */
if (s1[0] == R.drawable.p01) {
Toast toast = Toast.makeText(MainTest.this, "表扬一下",
Toast.LENGTH_SHORT);
toast.show();
mText.setText("哇!你猜对了喔!!拍拍手!");
} else {
Toast toast = Toast.makeText(MainTest.this, "批评一下",
Toast.LENGTH_SHORT);
toast.show();
mText.setText("你猜错了喔!!要不要再试一次?");
}
}
});
/* 替mImageView02添加onClickListener */
mImageView02.setOnClickListener(new View.OnClickListener() {
public void onClick(View v) {
/* 三张牌同时翻面,并将未选择的两张牌变透明 */
mImageView01
.setImageDrawable(getResources().getDrawable(s1[0]));
mImageView02
.setImageDrawable(getResources().getDrawable(s1[1]));
mImageView03
.setImageDrawable(getResources().getDrawable(s1[2]));
mImageView01.setAlpha(100);
mImageView03.setAlpha(100);
/* 依有没有猜对来决定TextView要显示的信息 */
if (s1[1] == R.drawable.p01) {
Toast toast = Toast.makeText(MainTest.this, "表扬一下",
Toast.LENGTH_SHORT);
toast.show();
mText.setText("哇!你猜对了喔!!拍拍手!");
} else {
Toast toast = Toast.makeText(MainTest.this, "批评一下",
Toast.LENGTH_SHORT);
toast.show();
mText.setText("你猜错了喔!!要不要再试一次?");
}
}
});
/* 替mImageView03添加onClickListener */
mImageView03.setOnClickListener(new View.OnClickListener() {
public void onClick(View v) {
/* 三张牌同时翻面,并将未选择的两张牌变透明 */
mImageView01
.setImageDrawable(getResources().getDrawable(s1[0]));
mImageView02
.setImageDrawable(getResources().getDrawable(s1[1]));
mImageView03
.setImageDrawable(getResources().getDrawable(s1[2]));
mImageView01.setAlpha(100);
mImageView02.setAlpha(100);
/* 依有没有猜对来决定TextView要显示的信息 */
if (s1[2] == R.drawable.p01) {
Toast toast = Toast.makeText(MainTest.this, "表扬一下",
Toast.LENGTH_SHORT);
toast.show();
mText.setText("哇!你猜对了喔!!拍拍手!");
} else {
Toast toast = Toast.makeText(MainTest.this, "批评一下",
Toast.LENGTH_SHORT);
toast.show();
mText.setText("你猜错了喔!!要不要再试一次?");
}
}
});
/* 点击Button后三张牌都翻为背面且重新洗牌 */
mButton.setOnClickListener(new Button.OnClickListener() {
public void onClick(View v) {
mText.setText("猜猜看红心A是哪一张?");
mImageView01.setImageDrawable(getResources().getDrawable(
R.drawable.p04));
mImageView02.setImageDrawable(getResources().getDrawable(
R.drawable.p04));
mImageView03.setImageDrawable(getResources().getDrawable(
R.drawable.p04));
mImageView01.setAlpha(255);
mImageView02.setAlpha(255);
mImageView03.setAlpha(255);
randon();
}
});
}
/* 重新洗牌的程序 */
private void randon() {
for (int i = 0; i < 3; i ) {
int tmp = s1[i];
int s = (int) (Math.random() * 2);
s1[i] = s1[s];
s1[s] = tmp;
}
}
}