基本信息
源码名称:android 猜扑克 洗牌小游戏 实例 附完整源码下载
源码大小:0.11M
文件格式:.zip
开发语言:Java
更新时间:2013-03-16
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源码介绍
android 猜扑克牌游戏 猜中有鼓励 供大家学习哦
前段代码:
<?xml version="1.0" encoding="utf-8"?> <AbsoluteLayout android:id="@ id/layout1" android:layout_width="fill_parent" android:layout_height="fill_parent" xmlns:android="http://schemas.android.com/apk/res/android"> <TextView android:id="@ id/mText" android:layout_width="270px" android:layout_height="40px" android:text="@string/str_title" android:textSize="18sp" android:layout_x="20px" android:layout_y="32px"> </TextView> <ImageView android:id="@ id/mImage01" android:layout_width="71px" android:layout_height="96px" android:layout_x="20px" android:layout_y="122px" android:src="@drawable/p04"> </ImageView> <ImageView android:id="@ id/mImage02" android:layout_width="71px" android:layout_height="96px" android:layout_x="126px" android:layout_y="122px" android:src="@drawable/p04"> </ImageView> <ImageView android:id="@ id/mImage03" android:layout_width="71px" android:layout_height="96px" android:layout_x="232px" android:layout_y="122px" android:src="@drawable/p04"> </ImageView> <Button android:id="@ id/mButton" android:layout_width="118px" android:layout_height="wrap_content" android:text="@string/str_button" android:layout_x="100px" android:layout_y="302px"> </Button> </AbsoluteLayout>
后端代码:
package com.test; /* import相关class */ import android.app.Activity; import android.os.Bundle; import android.view.View; import android.widget.Button; import android.widget.ImageView; import android.widget.TextView; import android.widget.Toast; public class MainTest extends Activity { private ImageView mImageView01; private ImageView mImageView02; private ImageView mImageView03; private Button mButton; private TextView mText; private static int[] s1 = new int[] { R.drawable.p01, R.drawable.p02, R.drawable.p03 }; public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.main); mText = (TextView) findViewById(R.id.mText); mImageView01 = (ImageView) findViewById(R.id.mImage01); mImageView02 = (ImageView) findViewById(R.id.mImage02); mImageView03 = (ImageView) findViewById(R.id.mImage03); mButton = (Button) findViewById(R.id.mButton); /* 运行洗牌程序 */ randon(); /* 替mImageView01添加onClickListener */ mImageView01.setOnClickListener(new View.OnClickListener() { public void onClick(View v) { /* 三张牌同时翻面,并将未选择的两张牌变透明 */ mImageView01 .setImageDrawable(getResources().getDrawable(s1[0])); mImageView02 .setImageDrawable(getResources().getDrawable(s1[1])); mImageView03 .setImageDrawable(getResources().getDrawable(s1[2])); mImageView02.setAlpha(100); mImageView03.setAlpha(100); /* 依有没有猜对来决定TextView要显示的信息 */ if (s1[0] == R.drawable.p01) { Toast toast = Toast.makeText(MainTest.this, "表扬一下", Toast.LENGTH_SHORT); toast.show(); mText.setText("哇!你猜对了喔!!拍拍手!"); } else { Toast toast = Toast.makeText(MainTest.this, "批评一下", Toast.LENGTH_SHORT); toast.show(); mText.setText("你猜错了喔!!要不要再试一次?"); } } }); /* 替mImageView02添加onClickListener */ mImageView02.setOnClickListener(new View.OnClickListener() { public void onClick(View v) { /* 三张牌同时翻面,并将未选择的两张牌变透明 */ mImageView01 .setImageDrawable(getResources().getDrawable(s1[0])); mImageView02 .setImageDrawable(getResources().getDrawable(s1[1])); mImageView03 .setImageDrawable(getResources().getDrawable(s1[2])); mImageView01.setAlpha(100); mImageView03.setAlpha(100); /* 依有没有猜对来决定TextView要显示的信息 */ if (s1[1] == R.drawable.p01) { Toast toast = Toast.makeText(MainTest.this, "表扬一下", Toast.LENGTH_SHORT); toast.show(); mText.setText("哇!你猜对了喔!!拍拍手!"); } else { Toast toast = Toast.makeText(MainTest.this, "批评一下", Toast.LENGTH_SHORT); toast.show(); mText.setText("你猜错了喔!!要不要再试一次?"); } } }); /* 替mImageView03添加onClickListener */ mImageView03.setOnClickListener(new View.OnClickListener() { public void onClick(View v) { /* 三张牌同时翻面,并将未选择的两张牌变透明 */ mImageView01 .setImageDrawable(getResources().getDrawable(s1[0])); mImageView02 .setImageDrawable(getResources().getDrawable(s1[1])); mImageView03 .setImageDrawable(getResources().getDrawable(s1[2])); mImageView01.setAlpha(100); mImageView02.setAlpha(100); /* 依有没有猜对来决定TextView要显示的信息 */ if (s1[2] == R.drawable.p01) { Toast toast = Toast.makeText(MainTest.this, "表扬一下", Toast.LENGTH_SHORT); toast.show(); mText.setText("哇!你猜对了喔!!拍拍手!"); } else { Toast toast = Toast.makeText(MainTest.this, "批评一下", Toast.LENGTH_SHORT); toast.show(); mText.setText("你猜错了喔!!要不要再试一次?"); } } }); /* 点击Button后三张牌都翻为背面且重新洗牌 */ mButton.setOnClickListener(new Button.OnClickListener() { public void onClick(View v) { mText.setText("猜猜看红心A是哪一张?"); mImageView01.setImageDrawable(getResources().getDrawable( R.drawable.p04)); mImageView02.setImageDrawable(getResources().getDrawable( R.drawable.p04)); mImageView03.setImageDrawable(getResources().getDrawable( R.drawable.p04)); mImageView01.setAlpha(255); mImageView02.setAlpha(255); mImageView03.setAlpha(255); randon(); } }); } /* 重新洗牌的程序 */ private void randon() { for (int i = 0; i < 3; i ) { int tmp = s1[i]; int s = (int) (Math.random() * 2); s1[i] = s1[s]; s1[s] = tmp; } } }