基本信息
源码名称:万能开发狗MFC/WPF实例
源码大小:77.04M
文件格式:.rar
开发语言:C/C++
更新时间:2020-11-24
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源码介绍
using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Windows; using System.Windows.Controls; using System.Windows.Data; using System.Windows.Documents; using System.Windows.Input; using System.Windows.Media; using System.Windows.Media.Imaging; using System.Windows.Navigation; using System.Windows.Shapes; using System.Threading; namespace wpfDog { /// <summary> /// MainWindow.xaml 的交互逻辑 /// </summary> public partial class MainWindow : Window { public MainWindow() { InitializeComponent(); } IntPtr dog_handle = IntPtr.Zero; private void Dog_Init_Click(object sender, RoutedEventArgs e) { if (dog_handle == IntPtr.Zero) { int iRet = DogInterface.Api_InitDog(ref dog_handle); int z = 0; z ; } } private void Dog_Release_Click(object sender, RoutedEventArgs e) { if (dog_handle != IntPtr.Zero) { int iRet = DogInterface.Api_ReleaseDog(dog_handle); int z = 0; z ; } } private void Dog_Check_Click(object sender, RoutedEventArgs e) { if (dog_handle != IntPtr.Zero) { int iRet = DogInterface.Api_CheckDog(dog_handle); int z = 0; z ; } } private void Dog_Exist_Click(object sender, RoutedEventArgs e) { if (dog_handle != IntPtr.Zero) { int iRet = DogInterface.Api_ReleaseDog(dog_handle); int z = 0; z ; } Thread.Sleep(100); this.Close(); } } }