基本信息
源码名称:万能开发狗MFC/WPF实例
源码大小:77.04M
文件格式:.rar
开发语言:C/C++
更新时间:2020-11-24
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   源码介绍

using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Windows;
using System.Windows.Controls;
using System.Windows.Data;
using System.Windows.Documents;
using System.Windows.Input;
using System.Windows.Media;
using System.Windows.Media.Imaging;
using System.Windows.Navigation;
using System.Windows.Shapes;
using System.Threading;

namespace wpfDog
{
    /// <summary>
    /// MainWindow.xaml 的交互逻辑
    /// </summary>
    public partial class MainWindow : Window
    {
        public MainWindow()
        {
            InitializeComponent();
        }

        IntPtr dog_handle = IntPtr.Zero;

        private void Dog_Init_Click(object sender, RoutedEventArgs e)
        {
            if (dog_handle == IntPtr.Zero)
            {
                int iRet = DogInterface.Api_InitDog(ref dog_handle);
                int z = 0;
                z  ;
            }
        }

        private void Dog_Release_Click(object sender, RoutedEventArgs e)
        {
            if (dog_handle != IntPtr.Zero)
            {
                int iRet = DogInterface.Api_ReleaseDog(dog_handle);
                int z = 0;
                z  ;
            }
        }

        private void Dog_Check_Click(object sender, RoutedEventArgs e)
        {
            if (dog_handle != IntPtr.Zero)
            {
                int iRet = DogInterface.Api_CheckDog(dog_handle);
                int z = 0;
                z  ;
            }
        }

        private void Dog_Exist_Click(object sender, RoutedEventArgs e)
        {
            if (dog_handle != IntPtr.Zero)
            {
                int iRet = DogInterface.Api_ReleaseDog(dog_handle);
                int z = 0;
                z  ;
            }
            Thread.Sleep(100);
            this.Close();
        }
    }
}