基本信息
源码名称:c++ 黑白棋游戏(源码)
源码大小:56.62M
文件格式:.zip
开发语言:C/C++
更新时间:2019-06-10
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源码介绍
简单的黑白棋游戏
简单的黑白棋游戏
// SetupDlg.cpp : implementation file
#include "stdafx.h"
#include "BWChess.h"
#include "SetupDlg.h"
#include "HelperAPI.h"
#include "Globalvar.h"
#include "HowToDlg.h"
#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif
/////////////////////////////////////////////////////////////////////////////
// CSetupDlg dialog
CSetupDlg::CSetupDlg(CWnd* pParent /*=NULL*/)
: CDialog(CSetupDlg::IDD, pParent)
{
//{{AFX_DATA_INIT(CSetupDlg)
m_PlayMode = g_nRunMode;
m_WhoFirst = (int)(!g_bUserBlack);
m_Skill = g_nSkill-1;
m_TimeNum = g_nTimeLimit/60;
//}}AFX_DATA_INIT
m_DyShow=0;
}
void CSetupDlg::DoDataExchange(CDataExchange* pDX)
{
CDialog::DoDataExchange(pDX);
//{{AFX_DATA_MAP(CSetupDlg)
DDX_Control(pDX, IDC_HELP1, m_Help);
DDX_Control(pDX, IDC_TIMENUM, m_TimeNumC);
DDX_Control(pDX, IDC_SPINNUM, m_Spin);
DDX_Control(pDX, IDC_NONEEDTIME, m_NoNeedLimit);
DDX_Control(pDX, IDCANCEL, m_Cancel);
DDX_Control(pDX, IDOK, m_OK);
DDX_Radio(pDX, IDC_RADIO_WITHCOMPUTER, m_PlayMode);
DDX_Radio(pDX, IDC_RADIO_YOU_FIRST, m_WhoFirst);
DDX_Radio(pDX, IDC_SKILL1, m_Skill);
DDX_Text(pDX, IDC_TIMENUM, m_TimeNum);
DDV_MinMaxInt(pDX, m_TimeNum, 1, 150);
//}}AFX_DATA_MAP
}
BEGIN_MESSAGE_MAP(CSetupDlg, CDialog)
//{{AFX_MSG_MAP(CSetupDlg)
ON_WM_PAINT()
ON_BN_CLICKED(IDC_RADIO_2PLAYER, OnRadio2player)
ON_BN_CLICKED(IDC_RADIO_WITHCOMPUTER, OnRadioWithcomputer)
ON_BN_CLICKED(IDC_NONEEDTIME, OnNoneedtime)
ON_BN_CLICKED(IDC_HELP1, OnHelp1)
//}}AFX_MSG_MAP
END_MESSAGE_MAP()
/////////////////////////////////////////////////////////////////////////////
// CSetupDlg message handlers
BOOL CSetupDlg::OnInitDialog()
{
CDialog::OnInitDialog();
HICON hIcon = AfxGetApp()->LoadIcon(IDR_MAINFRAME);
SetIcon(hIcon, TRUE); // Set big icon
SetIcon(hIcon, FALSE); // Set small icon
CenterWindow();
m_OK.SetIcon ( IDI_OPEN );
m_OK.AddToolTip ( _T("确定") );
m_OK.SetBtnCursor(IDC_HAND);
m_OK.SetActiveFgColor(RGB(0,0,255));
m_Cancel.SetIcon ( IDI_CANCEL );
m_Cancel.AddToolTip ( _T("取消") );
m_Cancel.SetBtnCursor(IDC_HAND);
m_Cancel.SetActiveFgColor(RGB(0,0,255));
m_Help.SetIcon ( IDI_HELP2 );
m_Help.AddToolTip ( _T("帮助") );
m_Help.SetBtnCursor(IDC_HAND);
m_Help.SetActiveFgColor(RGB(0,0,255));
m_Spin.SetBuddy(&m_TimeNumC);
m_Spin.SetRange(1,150);
m_Spin.SetPos(m_TimeNum);
UpdateData(FALSE);
m_NoNeedLimit.SetCheck(g_nIsNoTimeLimit);
if(m_NoNeedLimit.GetCheck())
{
GetDlgItem(IDC_TIMENUM)->EnableWindow(FALSE);
GetDlgItem(IDC_SPINNUM)->EnableWindow(FALSE);
}
EnableCtrl(!IsDlgButtonChecked(IDC_RADIO_2PLAYER));
return TRUE; // return TRUE unless you set the focus to a control
// EXCEPTION: OCX Property Pages should return FALSE
}
void CSetupDlg::OnPaint()
{
CPaintDC dc(this); // device context for painting
if(!m_DyShow)
{
m_DyShow ;
DynamicShow(this,1);
}
}
void CSetupDlg::OnRadio2player()
{
EnableCtrl(!IsDlgButtonChecked(IDC_RADIO_2PLAYER));
OnNoneedtime();
}
void CSetupDlg::OnRadioWithcomputer()
{
EnableCtrl(IsDlgButtonChecked(IDC_RADIO_WITHCOMPUTER));
}
void CSetupDlg::OnCancel()
{
DynamicShow(this,0);
CDialog::OnCancel();
}
void CSetupDlg::OnOK()
{
UpdateData();
g_bUserBlack=!m_WhoFirst;
g_nRunMode=m_PlayMode;
g_nSkill=m_Skill 1;
g_nTimeLimit= m_TimeNum * 60;
g_nIsNoTimeLimit=m_NoNeedLimit.GetCheck();
DynamicShow(this,0);
CDialog::OnOK();
}
void CSetupDlg::OnNoneedtime()
{
BOOL flag=IsDlgButtonChecked(IDC_NONEEDTIME);
GetDlgItem(IDC_TIMENUM)->EnableWindow(!flag);
GetDlgItem(IDC_SPINNUM)->EnableWindow(!flag);
}
void CSetupDlg::OnHelp1()
{
CHowToDlg dlg;
dlg.SetHelpIndex (4);
dlg.DoModal();
}
void CSetupDlg::EnableCtrl(BOOL flag)
{
GetDlgItem(IDC_NONEEDTIME)->EnableWindow(!flag);
GetDlgItem(IDC_TIMENUM)->EnableWindow(!flag);
GetDlgItem(IDC_SPINNUM)->EnableWindow(!flag);
GetDlgItem(IDC_RADIO_YOU_FIRST)->EnableWindow(flag);
GetDlgItem(IDC_RADIO_COMPUTER_FIRST)->EnableWindow(flag);
GetDlgItem(IDC_SKILL1)->EnableWindow(flag);
GetDlgItem(IDC_SKILL2)->EnableWindow(flag);
GetDlgItem(IDC_SKILL3)->EnableWindow(flag);
}