基本信息
源码名称:c++ 黑白棋游戏(源码)
源码大小:56.62M
文件格式:.zip
开发语言:C/C++
更新时间:2019-06-10
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源码介绍
简单的黑白棋游戏
简单的黑白棋游戏
// SetupDlg.cpp : implementation file #include "stdafx.h" #include "BWChess.h" #include "SetupDlg.h" #include "HelperAPI.h" #include "Globalvar.h" #include "HowToDlg.h" #ifdef _DEBUG #define new DEBUG_NEW #undef THIS_FILE static char THIS_FILE[] = __FILE__; #endif ///////////////////////////////////////////////////////////////////////////// // CSetupDlg dialog CSetupDlg::CSetupDlg(CWnd* pParent /*=NULL*/) : CDialog(CSetupDlg::IDD, pParent) { //{{AFX_DATA_INIT(CSetupDlg) m_PlayMode = g_nRunMode; m_WhoFirst = (int)(!g_bUserBlack); m_Skill = g_nSkill-1; m_TimeNum = g_nTimeLimit/60; //}}AFX_DATA_INIT m_DyShow=0; } void CSetupDlg::DoDataExchange(CDataExchange* pDX) { CDialog::DoDataExchange(pDX); //{{AFX_DATA_MAP(CSetupDlg) DDX_Control(pDX, IDC_HELP1, m_Help); DDX_Control(pDX, IDC_TIMENUM, m_TimeNumC); DDX_Control(pDX, IDC_SPINNUM, m_Spin); DDX_Control(pDX, IDC_NONEEDTIME, m_NoNeedLimit); DDX_Control(pDX, IDCANCEL, m_Cancel); DDX_Control(pDX, IDOK, m_OK); DDX_Radio(pDX, IDC_RADIO_WITHCOMPUTER, m_PlayMode); DDX_Radio(pDX, IDC_RADIO_YOU_FIRST, m_WhoFirst); DDX_Radio(pDX, IDC_SKILL1, m_Skill); DDX_Text(pDX, IDC_TIMENUM, m_TimeNum); DDV_MinMaxInt(pDX, m_TimeNum, 1, 150); //}}AFX_DATA_MAP } BEGIN_MESSAGE_MAP(CSetupDlg, CDialog) //{{AFX_MSG_MAP(CSetupDlg) ON_WM_PAINT() ON_BN_CLICKED(IDC_RADIO_2PLAYER, OnRadio2player) ON_BN_CLICKED(IDC_RADIO_WITHCOMPUTER, OnRadioWithcomputer) ON_BN_CLICKED(IDC_NONEEDTIME, OnNoneedtime) ON_BN_CLICKED(IDC_HELP1, OnHelp1) //}}AFX_MSG_MAP END_MESSAGE_MAP() ///////////////////////////////////////////////////////////////////////////// // CSetupDlg message handlers BOOL CSetupDlg::OnInitDialog() { CDialog::OnInitDialog(); HICON hIcon = AfxGetApp()->LoadIcon(IDR_MAINFRAME); SetIcon(hIcon, TRUE); // Set big icon SetIcon(hIcon, FALSE); // Set small icon CenterWindow(); m_OK.SetIcon ( IDI_OPEN ); m_OK.AddToolTip ( _T("确定") ); m_OK.SetBtnCursor(IDC_HAND); m_OK.SetActiveFgColor(RGB(0,0,255)); m_Cancel.SetIcon ( IDI_CANCEL ); m_Cancel.AddToolTip ( _T("取消") ); m_Cancel.SetBtnCursor(IDC_HAND); m_Cancel.SetActiveFgColor(RGB(0,0,255)); m_Help.SetIcon ( IDI_HELP2 ); m_Help.AddToolTip ( _T("帮助") ); m_Help.SetBtnCursor(IDC_HAND); m_Help.SetActiveFgColor(RGB(0,0,255)); m_Spin.SetBuddy(&m_TimeNumC); m_Spin.SetRange(1,150); m_Spin.SetPos(m_TimeNum); UpdateData(FALSE); m_NoNeedLimit.SetCheck(g_nIsNoTimeLimit); if(m_NoNeedLimit.GetCheck()) { GetDlgItem(IDC_TIMENUM)->EnableWindow(FALSE); GetDlgItem(IDC_SPINNUM)->EnableWindow(FALSE); } EnableCtrl(!IsDlgButtonChecked(IDC_RADIO_2PLAYER)); return TRUE; // return TRUE unless you set the focus to a control // EXCEPTION: OCX Property Pages should return FALSE } void CSetupDlg::OnPaint() { CPaintDC dc(this); // device context for painting if(!m_DyShow) { m_DyShow ; DynamicShow(this,1); } } void CSetupDlg::OnRadio2player() { EnableCtrl(!IsDlgButtonChecked(IDC_RADIO_2PLAYER)); OnNoneedtime(); } void CSetupDlg::OnRadioWithcomputer() { EnableCtrl(IsDlgButtonChecked(IDC_RADIO_WITHCOMPUTER)); } void CSetupDlg::OnCancel() { DynamicShow(this,0); CDialog::OnCancel(); } void CSetupDlg::OnOK() { UpdateData(); g_bUserBlack=!m_WhoFirst; g_nRunMode=m_PlayMode; g_nSkill=m_Skill 1; g_nTimeLimit= m_TimeNum * 60; g_nIsNoTimeLimit=m_NoNeedLimit.GetCheck(); DynamicShow(this,0); CDialog::OnOK(); } void CSetupDlg::OnNoneedtime() { BOOL flag=IsDlgButtonChecked(IDC_NONEEDTIME); GetDlgItem(IDC_TIMENUM)->EnableWindow(!flag); GetDlgItem(IDC_SPINNUM)->EnableWindow(!flag); } void CSetupDlg::OnHelp1() { CHowToDlg dlg; dlg.SetHelpIndex (4); dlg.DoModal(); } void CSetupDlg::EnableCtrl(BOOL flag) { GetDlgItem(IDC_NONEEDTIME)->EnableWindow(!flag); GetDlgItem(IDC_TIMENUM)->EnableWindow(!flag); GetDlgItem(IDC_SPINNUM)->EnableWindow(!flag); GetDlgItem(IDC_RADIO_YOU_FIRST)->EnableWindow(flag); GetDlgItem(IDC_RADIO_COMPUTER_FIRST)->EnableWindow(flag); GetDlgItem(IDC_SKILL1)->EnableWindow(flag); GetDlgItem(IDC_SKILL2)->EnableWindow(flag); GetDlgItem(IDC_SKILL3)->EnableWindow(flag); }