基本信息
源码名称:利用 MFC 程序动态创建菜单栏
源码大小:2.47M
文件格式:.zip
开发语言:C/C++
更新时间:2017-12-19
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   源码介绍
利用MFC创建菜单栏,进行C 开发的一个实例,非常实用。MFC运用程序的开发,能够实现良好的人机交互,可视性好,为以后C 后续开发做准备!本人已经把该代码仿真通过,并把完整的工程文件以及核心代码上传至此,望大家积极发表意见!


// CreateMenuDlg.cpp : implementation file
//

#include "stdafx.h"
#include "CreateMenu.h"
#include "CreateMenuDlg.h"

#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif

/////////////////////////////////////////////////////////////////////////////
// CAboutDlg dialog used for App About

class CAboutDlg : public CDialog
{
public:
CAboutDlg();

// Dialog Data
//{{AFX_DATA(CAboutDlg)
enum { IDD = IDD_ABOUTBOX };
//}}AFX_DATA

// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CAboutDlg)
protected:
virtual void DoDataExchange(CDataExchange* pDX);    // DDX/DDV support
//}}AFX_VIRTUAL

// Implementation
protected:
//{{AFX_MSG(CAboutDlg)
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
};

CAboutDlg::CAboutDlg() : CDialog(CAboutDlg::IDD)
{
//{{AFX_DATA_INIT(CAboutDlg)
//}}AFX_DATA_INIT
}

void CAboutDlg::DoDataExchange(CDataExchange* pDX)
{
CDialog::DoDataExchange(pDX);
//{{AFX_DATA_MAP(CAboutDlg)
//}}AFX_DATA_MAP
}

BEGIN_MESSAGE_MAP(CAboutDlg, CDialog)
//{{AFX_MSG_MAP(CAboutDlg)
// No message handlers
//}}AFX_MSG_MAP
END_MESSAGE_MAP()

/////////////////////////////////////////////////////////////////////////////
// CCreateMenuDlg dialog

CCreateMenuDlg::CCreateMenuDlg(CWnd* pParent /*=NULL*/)
: CDialog(CCreateMenuDlg::IDD, pParent)
{
//{{AFX_DATA_INIT(CCreateMenuDlg)
// NOTE: the ClassWizard will add member initialization here
//}}AFX_DATA_INIT
// Note that LoadIcon does not require a subsequent DestroyIcon in Win32
m_hIcon = AfxGetApp()->LoadIcon(IDR_MAINFRAME);
}

void CCreateMenuDlg::DoDataExchange(CDataExchange* pDX)
{
CDialog::DoDataExchange(pDX);
//{{AFX_DATA_MAP(CCreateMenuDlg)
// NOTE: the ClassWizard will add DDX and DDV calls here
//}}AFX_DATA_MAP
}

BEGIN_MESSAGE_MAP(CCreateMenuDlg, CDialog)
//{{AFX_MSG_MAP(CCreateMenuDlg)
ON_WM_SYSCOMMAND()
ON_WM_PAINT()
ON_WM_QUERYDRAGICON()
ON_COMMAND(ID_MENUCAT, OnMenucat)
ON_COMMAND(ID_MENUDOG, OnMenudog)
ON_COMMAND(ID_MENUMONKEY, OnMenumonkey)
//}}AFX_MSG_MAP
END_MESSAGE_MAP()

/////////////////////////////////////////////////////////////////////////////
// CCreateMenuDlg message handlers

BOOL CCreateMenuDlg::OnInitDialog()
{
CDialog::OnInitDialog();

// Add "About..." menu item to system menu.

// IDM_ABOUTBOX must be in the system command range.
ASSERT((IDM_ABOUTBOX & 0xFFF0) == IDM_ABOUTBOX);
ASSERT(IDM_ABOUTBOX < 0xF000);

CMenu* pSysMenu = GetSystemMenu(FALSE);
if (pSysMenu != NULL)
{
CString strAboutMenu;
strAboutMenu.LoadString(IDS_ABOUTBOX);
if (!strAboutMenu.IsEmpty())
{
pSysMenu->AppendMenu(MF_SEPARATOR);
pSysMenu->AppendMenu(MF_STRING, IDM_ABOUTBOX, strAboutMenu);
}
}

// Set the icon for this dialog.  The framework does this automatically
//  when the application's main window is not a dialog
SetIcon(m_hIcon, TRUE); // Set big icon
SetIcon(m_hIcon, FALSE); // Set small icon

// TODO: Add extra initialization here
m_Menu.CreateMenu();
CMenu m_PopMenu;
m_PopMenu.CreatePopupMenu();
m_Menu.AppendMenu(MF_POPUP,(UINT)m_PopMenu.m_hMenu,"动物");
m_PopMenu.AppendMenu(MF_STRING,ID_MENUCAT,"猫");
m_PopMenu.AppendMenu(MF_STRING,ID_MENUDOG,"狗");
m_PopMenu.AppendMenu(MF_STRING,ID_MENUMONKEY,"猴子");
m_Menu.AppendMenu(MF_POPUP,-1,"植物");
m_PopMenu.Detach();
SetMenu(&m_Menu);
return TRUE;  // return TRUE  unless you set the focus to a control
}

void CCreateMenuDlg::OnSysCommand(UINT nID, LPARAM lParam)
{
if ((nID & 0xFFF0) == IDM_ABOUTBOX)
{
CAboutDlg dlgAbout;
dlgAbout.DoModal();
}
else
{
CDialog::OnSysCommand(nID, lParam);
}
}

// If you add a minimize button to your dialog, you will need the code below
//  to draw the icon.  For MFC applications using the document/view model,
//  this is automatically done for you by the framework.

void CCreateMenuDlg::OnPaint() 
{
if (IsIconic())
{
CPaintDC dc(this); // device context for painting

SendMessage(WM_ICONERASEBKGND, (WPARAM) dc.GetSafeHdc(), 0);

// Center icon in client rectangle
int cxIcon = GetSystemMetrics(SM_CXICON);
int cyIcon = GetSystemMetrics(SM_CYICON);
CRect rect;
GetClientRect(&rect);
int x = (rect.Width() - cxIcon 1) / 2;
int y = (rect.Height() - cyIcon 1) / 2;

// Draw the icon
dc.DrawIcon(x, y, m_hIcon);
}
else
{
CDialog::OnPaint();
}
}

// The system calls this to obtain the cursor to display while the user drags
//  the minimized window.
HCURSOR CCreateMenuDlg::OnQueryDragIcon()
{
return (HCURSOR) m_hIcon;
}

void CCreateMenuDlg::OnMenucat()
{
MessageBox("猫菜单被按下");
}

void CCreateMenuDlg::OnMenudog()
{
MessageBox("狗菜单被按下");
}

void CCreateMenuDlg::OnMenumonkey()
{
MessageBox("猴子菜单被按下");
}

BOOL CCreateMenuDlg::OnCmdMsg(UINT nID, int nCode, void* pExtra, AFX_CMDHANDLERINFO* pHandlerInfo) 
{
// TODO: Add your specialized code here and/or call the base class
WPARAM MenuID = GetCurrentMessage()->wParam;
if(MenuID >= 1001)
{
if(MenuID == nID && nCode == CN_COMMAND)
{
CString Name;
GetMenu()->GetMenuString(MenuID,Name,MF_STRING);
MessageBox(Name);
}
}
return CDialog::OnCmdMsg(nID, nCode, pExtra, pHandlerInfo);
}