基本信息
源码名称:很经典的实例,透明窗体
源码大小:0.04M
文件格式:.zip
开发语言:C/C++
更新时间:2016-01-20
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源码介绍
BOOL CTransparentWindowDlg::OnInitDialog()
{
CDialog::OnInitDialog();
// Add "About..." menu item to system menu.
// IDM_ABOUTBOX must be in the system command range.
ASSERT((IDM_ABOUTBOX & 0xFFF0) == IDM_ABOUTBOX);
ASSERT(IDM_ABOUTBOX < 0xF000);
CMenu* pSysMenu = GetSystemMenu(FALSE);
if (pSysMenu != NULL)
{
CString strAboutMenu;
strAboutMenu.LoadString(IDS_ABOUTBOX);
if (!strAboutMenu.IsEmpty())
{
pSysMenu->AppendMenu(MF_SEPARATOR);
pSysMenu->AppendMenu(MF_STRING, IDM_ABOUTBOX, strAboutMenu);
}
}
// Set the icon for this dialog. The framework does this automatically
// when the application's main window is not a dialog
SetIcon(m_hIcon, TRUE); // Set big icon
SetIcon(m_hIcon, FALSE); // Set small icon
// TODO: Add extra initialization here
SetupRegion();
return TRUE; // return TRUE unless you set the focus to a control
}
void CTransparentWindowDlg::OnSysCommand(UINT nID, LPARAM lParam)
{
if ((nID & 0xFFF0) == IDM_ABOUTBOX)
{
CAboutDlg dlgAbout;
dlgAbout.DoModal();
}
else
{
CDialog::OnSysCommand(nID, lParam);
}
}
// If you add a minimize button to your dialog, you will need the code below
// to draw the icon. For MFC applications using the document/view model,
// this is automatically done for you by the framework.
void CTransparentWindowDlg::OnPaint()
{
if (IsIconic())
{
CPaintDC dc(this); // device context for painting
SendMessage(WM_ICONERASEBKGND, (WPARAM) dc.GetSafeHdc(), 0);
// Center icon in client rectangle
int cxIcon = GetSystemMetrics(SM_CXICON);
int cyIcon = GetSystemMetrics(SM_CYICON);
CRect rect;
GetClientRect(&rect);
int x = (rect.Width() - cxIcon 1) / 2;
int y = (rect.Height() - cyIcon 1) / 2;
// Draw the icon
dc.DrawIcon(x, y, m_hIcon);
}
else
{
CDialog::OnPaint();
}
}
// The system calls this to obtain the cursor to display while the user drags
// the minimized window.
HCURSOR CTransparentWindowDlg::OnQueryDragIcon()
{
return (HCURSOR) m_hIcon;
}
void CTransparentWindowDlg::SetupRegion()
{
CDC* pDC;
CDC memDC;
CBitmap cBitmap;
CBitmap* pOldMemBmp = NULL;
COLORREF col;
CRect cRect;
int x, y;
CRgn wndRgn, rgnTemp;
pDC = GetDC();
GetWindowRect(&cRect);
//将模板位图选进设备场景中
cBitmap.LoadBitmap(IDB_MASK);
memDC.CreateCompatibleDC(pDC);
pOldMemBmp = memDC.SelectObject(&cBitmap);
//创建模板形状的不规则区域
wndRgn.CreateRectRgn(0, 0, cRect.Width(), cRect.Height());
for(x=0; x<=cRect.Width(); x )
{
for(y=0; y<=cRect.Height(); y )
{
//将位图中黑色小圆洞对应的区域抠掉
col = memDC.GetPixel(x, y);
if(col == 0)
{
rgnTemp.CreateRectRgn(x, y, x 1, y 1);
wndRgn.CombineRgn(&wndRgn, &rgnTemp, RGN_XOR);
rgnTemp.DeleteObject();
}
}
}
if (pOldMemBmp) memDC.SelectObject(pOldMemBmp);
//将不规则区域分配给窗体,也就是创建不规则的窗体
SetWindowRgn((HRGN)wndRgn, TRUE);
ReleaseDC(pDC);
}
BOOL CTransparentWindowDlg::OnEraseBkgnd(CDC* pDC)
{
CRect rect;
GetWindowRect(&rect);
CDC memDC;
CBitmap cBitmap;
CBitmap* pOldMemBmp = NULL;
//将背景位图加到设备场景中
cBitmap.LoadBitmap(IDB_BACK);
memDC.CreateCompatibleDC(pDC);
pOldMemBmp = memDC.SelectObject(&cBitmap);
//将背景位图显示出来
pDC->BitBlt(0, 0, rect.Width(), rect.Height(), &memDC, 0, 0, SRCCOPY);
if (pOldMemBmp) memDC.SelectObject( pOldMemBmp );
return TRUE;
// return CDialog::OnEraseBkgnd(pDC);
}
UINT CTransparentWindowDlg::OnNcHitTest(CPoint point)
{
UINT nHitTest = CDialog::OnNcHitTest(point);
return (nHitTest == HTCLIENT)? HTCAPTION:nHitTest;
}
void CTransparentWindowDlg::OnShowWindow(BOOL bShow, UINT nStatus)
{
CDialog::OnShowWindow(bShow, nStatus);
//调整窗体大小,适应位图大小
CRect rc;
GetClientRect(&rc);
rc.right = rc.left 320;
rc.bottom = rc.top 150;
MoveWindow(&rc,TRUE);
}