基本信息
源码名称:很经典的实例,透明窗体
源码大小:0.04M
文件格式:.zip
开发语言:C/C++
更新时间:2016-01-20
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源码介绍
BOOL CTransparentWindowDlg::OnInitDialog() { CDialog::OnInitDialog(); // Add "About..." menu item to system menu. // IDM_ABOUTBOX must be in the system command range. ASSERT((IDM_ABOUTBOX & 0xFFF0) == IDM_ABOUTBOX); ASSERT(IDM_ABOUTBOX < 0xF000); CMenu* pSysMenu = GetSystemMenu(FALSE); if (pSysMenu != NULL) { CString strAboutMenu; strAboutMenu.LoadString(IDS_ABOUTBOX); if (!strAboutMenu.IsEmpty()) { pSysMenu->AppendMenu(MF_SEPARATOR); pSysMenu->AppendMenu(MF_STRING, IDM_ABOUTBOX, strAboutMenu); } } // Set the icon for this dialog. The framework does this automatically // when the application's main window is not a dialog SetIcon(m_hIcon, TRUE); // Set big icon SetIcon(m_hIcon, FALSE); // Set small icon // TODO: Add extra initialization here SetupRegion(); return TRUE; // return TRUE unless you set the focus to a control } void CTransparentWindowDlg::OnSysCommand(UINT nID, LPARAM lParam) { if ((nID & 0xFFF0) == IDM_ABOUTBOX) { CAboutDlg dlgAbout; dlgAbout.DoModal(); } else { CDialog::OnSysCommand(nID, lParam); } } // If you add a minimize button to your dialog, you will need the code below // to draw the icon. For MFC applications using the document/view model, // this is automatically done for you by the framework. void CTransparentWindowDlg::OnPaint() { if (IsIconic()) { CPaintDC dc(this); // device context for painting SendMessage(WM_ICONERASEBKGND, (WPARAM) dc.GetSafeHdc(), 0); // Center icon in client rectangle int cxIcon = GetSystemMetrics(SM_CXICON); int cyIcon = GetSystemMetrics(SM_CYICON); CRect rect; GetClientRect(&rect); int x = (rect.Width() - cxIcon 1) / 2; int y = (rect.Height() - cyIcon 1) / 2; // Draw the icon dc.DrawIcon(x, y, m_hIcon); } else { CDialog::OnPaint(); } } // The system calls this to obtain the cursor to display while the user drags // the minimized window. HCURSOR CTransparentWindowDlg::OnQueryDragIcon() { return (HCURSOR) m_hIcon; } void CTransparentWindowDlg::SetupRegion() { CDC* pDC; CDC memDC; CBitmap cBitmap; CBitmap* pOldMemBmp = NULL; COLORREF col; CRect cRect; int x, y; CRgn wndRgn, rgnTemp; pDC = GetDC(); GetWindowRect(&cRect); //将模板位图选进设备场景中 cBitmap.LoadBitmap(IDB_MASK); memDC.CreateCompatibleDC(pDC); pOldMemBmp = memDC.SelectObject(&cBitmap); //创建模板形状的不规则区域 wndRgn.CreateRectRgn(0, 0, cRect.Width(), cRect.Height()); for(x=0; x<=cRect.Width(); x ) { for(y=0; y<=cRect.Height(); y ) { //将位图中黑色小圆洞对应的区域抠掉 col = memDC.GetPixel(x, y); if(col == 0) { rgnTemp.CreateRectRgn(x, y, x 1, y 1); wndRgn.CombineRgn(&wndRgn, &rgnTemp, RGN_XOR); rgnTemp.DeleteObject(); } } } if (pOldMemBmp) memDC.SelectObject(pOldMemBmp); //将不规则区域分配给窗体,也就是创建不规则的窗体 SetWindowRgn((HRGN)wndRgn, TRUE); ReleaseDC(pDC); } BOOL CTransparentWindowDlg::OnEraseBkgnd(CDC* pDC) { CRect rect; GetWindowRect(&rect); CDC memDC; CBitmap cBitmap; CBitmap* pOldMemBmp = NULL; //将背景位图加到设备场景中 cBitmap.LoadBitmap(IDB_BACK); memDC.CreateCompatibleDC(pDC); pOldMemBmp = memDC.SelectObject(&cBitmap); //将背景位图显示出来 pDC->BitBlt(0, 0, rect.Width(), rect.Height(), &memDC, 0, 0, SRCCOPY); if (pOldMemBmp) memDC.SelectObject( pOldMemBmp ); return TRUE; // return CDialog::OnEraseBkgnd(pDC); } UINT CTransparentWindowDlg::OnNcHitTest(CPoint point) { UINT nHitTest = CDialog::OnNcHitTest(point); return (nHitTest == HTCLIENT)? HTCAPTION:nHitTest; } void CTransparentWindowDlg::OnShowWindow(BOOL bShow, UINT nStatus) { CDialog::OnShowWindow(bShow, nStatus); //调整窗体大小,适应位图大小 CRect rc; GetClientRect(&rc); rc.right = rc.left 320; rc.bottom = rc.top 150; MoveWindow(&rc,TRUE); }