基本信息
源码名称:积木效果显示图像
源码大小:0.04M
文件格式:.zip
开发语言:C#
更新时间:2013-06-05
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源码介绍
using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Drawing;
using System.Text;
using System.Linq;
using System.Windows.Forms;
namespace BuildingBlock
{
public partial class Frm_Main : Form
{
public Frm_Main()
{
InitializeComponent();
}
private void button1_Click(object sender, EventArgs e)
{
openFileDialog1.Filter = "*.jpg,*.jpeg,*.bmp|*.jpg;*.jpeg;*.bmp";
openFileDialog1.ShowDialog();
Image myImage = System.Drawing.Image.FromFile(openFileDialog1.FileName);
this.BackgroundImage = myImage;
}
private void button2_Click(object sender, EventArgs e)
{
Graphics myGraphics = this.CreateGraphics(); //创建窗体的Graphics类
Bitmap myBitmap = new Bitmap(this.BackgroundImage); //实例化Bitmap类
int myWidth, myHeight, i, j, iAvg, iPixel; //定义变量
Color myColor, myNewColor; //定义颜色变量
RectangleF myRect;
myWidth = myBitmap.Width; //获取背景图片的宽度
myHeight = myBitmap.Height; //获取背景图片的高度
myRect = new RectangleF(0, 0, myWidth, myHeight); //获取图片的区域
Bitmap bitmap = myBitmap.Clone(myRect, System.Drawing.Imaging.PixelFormat.DontCare); //实例化Bitmap类
i = 0;
//遍历图片的所有象素
while (i < myWidth - 1)
{
j = 0;
while (j < myHeight - 1)
{
myColor = bitmap.GetPixel(i, j); //获取当前象素的颜色值
iAvg = (myColor.R myColor.G myColor.B) / 3; //平均法
iPixel = 0;
if (iAvg >= 128) //如果颜色值大于等于128
iPixel = 255; //设置为255
else
iPixel = 0;
//通过调用Color对象的FromArgb方法获得图像各像素点的颜色
myNewColor = Color.FromArgb(255, iPixel, iPixel, iPixel);
bitmap.SetPixel(i, j, myNewColor); //设置颜色值
j = j 1;
}
i = i 1;
}
myGraphics.Clear(Color.WhiteSmoke); //以指定的颜色清除
myGraphics.DrawImage(bitmap, new Rectangle(0, 0, myWidth, myHeight)); //绘制处理后的图片
}
}
}