基本信息
源码名称:Winform-2048游戏源码
源码大小:0.02M
文件格式:.zip
开发语言:C#
更新时间:2024-05-09
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源码介绍
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Windows.Forms;
namespace Winform_2048
{
enum Move
{
Left,
Right,
Up,
Down
}
class Game2048
{
int[,] map = new int[4, 4];
int[,] mapMoveBefore = new int[4, 4];
void InitialMap()//初始化map数组
{
for (int i = 0; i < 4; i )
{
for (int j = 0; j < 4; j )
{
map[i, j] = 0;
mapMoveBefore[i, j] = 0;
}
}
//随机选择两个数初始值设为2
Random rd = new Random();
int x1 = rd.Next(0, 4);
int y1 = rd.Next(0, 4);
int x2 = rd.Next(0, 4);
int y2 = rd.Next(0, 4);
while( x1==x2 && y1==y2 )//不允许两个点位相同
{
x2 = rd.Next(0, 4);
y2 = rd.Next(0, 4);
}
map[x1, y1] = 2;
map[x2, y2] = 2;
}
public Game2048()
{
}
public void StartGame()
{
InitialMap();
UpdateMapMoveBefore();
UpdateGrid(map);
}
public void UserMove(Keys key)
{
if (IsWin())
{
return;
}
switch (key)
{
case Keys.Up: MoveUp(); break;
case Keys.Down: MoveDown(); break;
case Keys.Left: MoveLeft(); break;
case Keys.Right: MoveRight(); break;
default:break;
}
if(IsDataChanged())
{
GenerateNewDataAfterMapChanged();//生成随机值
UpdateGrid(map);
UpdateMapMoveBefore();
}
if(IsWin())
{
SendMessage("congratulation!!! YOU WIN");
}
}
void UpdateMapMoveBefore()
{
for (int i = 0; i < 4; i )
{
for (int j = 0; j < 4; j )
{
mapMoveBefore[i, j] = map[i, j];
}
}
}
bool IsWin()//判断是否胜利 即查找数组map中是否存在2048
{
foreach (var item in map)
{
if (item == 2048)
{
return true;
}
}
return false;
}
bool IsDataChanged()
{
for (int i = 0; i < 4; i )
{
for (int j = 0; j < 4; j )
{
if (mapMoveBefore[i, j] != map[i, j])
{
return true;
}
}
}
return false;
}
void MoveUp()
{
for (int j = 0; j < 4; j )
{
List<int> list = Merge(new int[] { map[0, j], map[1, j], map[2, j], map[3, j] });
for (int i = 0; i < 4; i )
{
map[i, j] = list[i];
}
}
}
void MoveDown()
{
for (int j = 0; j < 4; j )
{
List<int> list = Merge(new int[] { map[3, j], map[2, j], map[1, j], map[0, j] });
for (int i = 0; i < 4; i )
{
map[i, j] = list[3 - i];
}
}
}
void MoveLeft()
{
for (int i = 0; i < 4; i )
{
List<int> list = Merge(new int[] { map[i, 0], map[i, 1], map[i, 2], map[i, 3] });
for (int j = 0; j < 4; j )
{
map[i, j] = list[j];
}
}
}
void MoveRight()
{
for (int i = 0; i < 4; i )
{
List<int> list = Merge(new int[] { map[i, 3], map[i, 2], map[i, 1], map[i, 0] });
for (int j = 0; j < 4; j )
{
map[i, j] = list[3-j];
}
}
}
List<int> Merge(int[] array)
{
List<int> list = new List<int>();
for (int i = 0; i < array.Length; i )
{
if(array[i]!=0)
{
list.Add(array[i]);
}
}
for (int i = 0,j=1; j < list.Count; i ,j )
{
if(list[i]==list[j])
{
list[i] = 2 * list[i];
list[j] = 0;
}
}
list.RemoveAll((item) => item == 0);
while (list.Count < array.Length)
{
list.Add(0);
}
return list;
}
void GenerateNewDataAfterMapChanged()//随机从map数组中选中一个值为0的数 将其值改为2
{
Random rd = new Random();
//值为0的格子个数
int numOfZero=0;
for (int i = 0; i < 4; i )
{
for (int j = 0; j < 4; j )
{
if(map[i,j]==0)
{
numOfZero ;
}
}
}
int position = rd.Next(1, numOfZero 1);//位置
int num = 0;
for (int i = 0; i < 4; i )
{
for (int j = 0; j < 4; j )
{
if(map[i,j]==0)
{
num ;
if(num==position)
{
map[i, j] = 2;
}
}
}
}
}
public event Action<int[,]> UpdateGrid;//更新界面
public event Action<string> SendMessage;//向界面发送消息
}
}
【核心源码】using System;
using System.Collections.Generic;using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Windows.Forms;
namespace Winform_2048
{
enum Move
{
Left,
Right,
Up,
Down
}
class Game2048
{
int[,] map = new int[4, 4];
int[,] mapMoveBefore = new int[4, 4];
void InitialMap()//初始化map数组
{
for (int i = 0; i < 4; i )
{
for (int j = 0; j < 4; j )
{
map[i, j] = 0;
mapMoveBefore[i, j] = 0;
}
}
//随机选择两个数初始值设为2
Random rd = new Random();
int x1 = rd.Next(0, 4);
int y1 = rd.Next(0, 4);
int x2 = rd.Next(0, 4);
int y2 = rd.Next(0, 4);
while( x1==x2 && y1==y2 )//不允许两个点位相同
{
x2 = rd.Next(0, 4);
y2 = rd.Next(0, 4);
}
map[x1, y1] = 2;
map[x2, y2] = 2;
}
public Game2048()
{
}
public void StartGame()
{
InitialMap();
UpdateMapMoveBefore();
UpdateGrid(map);
}
public void UserMove(Keys key)
{
if (IsWin())
{
return;
}
switch (key)
{
case Keys.Up: MoveUp(); break;
case Keys.Down: MoveDown(); break;
case Keys.Left: MoveLeft(); break;
case Keys.Right: MoveRight(); break;
default:break;
}
if(IsDataChanged())
{
GenerateNewDataAfterMapChanged();//生成随机值
UpdateGrid(map);
UpdateMapMoveBefore();
}
if(IsWin())
{
SendMessage("congratulation!!! YOU WIN");
}
}
void UpdateMapMoveBefore()
{
for (int i = 0; i < 4; i )
{
for (int j = 0; j < 4; j )
{
mapMoveBefore[i, j] = map[i, j];
}
}
}
bool IsWin()//判断是否胜利 即查找数组map中是否存在2048
{
foreach (var item in map)
{
if (item == 2048)
{
return true;
}
}
return false;
}
bool IsDataChanged()
{
for (int i = 0; i < 4; i )
{
for (int j = 0; j < 4; j )
{
if (mapMoveBefore[i, j] != map[i, j])
{
return true;
}
}
}
return false;
}
void MoveUp()
{
for (int j = 0; j < 4; j )
{
List<int> list = Merge(new int[] { map[0, j], map[1, j], map[2, j], map[3, j] });
for (int i = 0; i < 4; i )
{
map[i, j] = list[i];
}
}
}
void MoveDown()
{
for (int j = 0; j < 4; j )
{
List<int> list = Merge(new int[] { map[3, j], map[2, j], map[1, j], map[0, j] });
for (int i = 0; i < 4; i )
{
map[i, j] = list[3 - i];
}
}
}
void MoveLeft()
{
for (int i = 0; i < 4; i )
{
List<int> list = Merge(new int[] { map[i, 0], map[i, 1], map[i, 2], map[i, 3] });
for (int j = 0; j < 4; j )
{
map[i, j] = list[j];
}
}
}
void MoveRight()
{
for (int i = 0; i < 4; i )
{
List<int> list = Merge(new int[] { map[i, 3], map[i, 2], map[i, 1], map[i, 0] });
for (int j = 0; j < 4; j )
{
map[i, j] = list[3-j];
}
}
}
List<int> Merge(int[] array)
{
List<int> list = new List<int>();
for (int i = 0; i < array.Length; i )
{
if(array[i]!=0)
{
list.Add(array[i]);
}
}
for (int i = 0,j=1; j < list.Count; i ,j )
{
if(list[i]==list[j])
{
list[i] = 2 * list[i];
list[j] = 0;
}
}
list.RemoveAll((item) => item == 0);
while (list.Count < array.Length)
{
list.Add(0);
}
return list;
}
void GenerateNewDataAfterMapChanged()//随机从map数组中选中一个值为0的数 将其值改为2
{
Random rd = new Random();
//值为0的格子个数
int numOfZero=0;
for (int i = 0; i < 4; i )
{
for (int j = 0; j < 4; j )
{
if(map[i,j]==0)
{
numOfZero ;
}
}
}
int position = rd.Next(1, numOfZero 1);//位置
int num = 0;
for (int i = 0; i < 4; i )
{
for (int j = 0; j < 4; j )
{
if(map[i,j]==0)
{
num ;
if(num==position)
{
map[i, j] = 2;
}
}
}
}
}
public event Action<int[,]> UpdateGrid;//更新界面
public event Action<string> SendMessage;//向界面发送消息
}
}