基本信息
源码名称:双色球选号器(源码)
源码大小:0.29M
文件格式:.rar
开发语言:C#
更新时间:2021-09-24
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源码介绍
namespace DoubleBall
{
public partial class Form1 : Form
{
//创建选号器对象
private Selector numSelector = new Selector();
//每次得到的随机数
List<string> num = null;
public Form1()
{
InitializeComponent();
this.btn_Stop.Enabled = false;
}
//启动选号
private void btn_Start_Click(object sender, EventArgs e)
{
this.btn_Start.Enabled = false;
this.btn_Stop.Enabled = true;
this.timer1.Start();//启动定时器
}
private void timer1_Tick(object sender, EventArgs e)
{
//得到随机数
this.num = numSelector.CreateRandomNum();
//显示
this.label1.Text = num[0];
this.label2.Text = num[1];
this.label3.Text = num[2];
this.label4.Text = num[3];
this.label5.Text = num[4];
this.label6.Text = num[5];
this.label7.Text = num[6];
}
//停止,并选择号码
private void btn_Stop_Click(object sender, EventArgs e)
{
this.btn_Start.Enabled = true;
this.btn_Stop.Enabled = false;
this.timer1.Stop();
//创建双色球对象,并且存储
Doubleball Doubleball_ok = new Doubleball();
Doubleball_ok.Numbers = this.num;//----注意该初始化方法!!!!!!!
this.numSelector.Numbers1.Add(Doubleball_ok);//直接存储该对象
//显示号码
string num = string.Empty;
foreach (string item in this.num)
{
num = item " ";
}
this.listBox1.Items.Add(num);
label8.Text = this.listBox1.Items.Count.ToString();
}
//清除选号
private void btn_Clear_Click(object sender, EventArgs e)
{
label8.Text = "";
this.numSelector.Numbers1.Clear();
this.listBox1.Items.Clear();
}
}
}