基本信息
源码名称:mp3播放器(语音播报)
源码大小:0.07M
文件格式:.zip
开发语言:C#
更新时间:2021-08-05
友情提示:(无需注册或充值,赞助后即可获取资源下载链接)
嘿,亲!知识可是无价之宝呢,但咱这精心整理的资料也耗费了不少心血呀。小小地破费一下,绝对物超所值哦!如有下载和支付问题,请联系我们QQ(微信同号):78630559
本次赞助数额为: 6 元×
微信扫码支付:6 元
×
请留下您的邮箱,我们将在2小时内将文件发到您的邮箱
源码介绍
using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Drawing;
using System.Linq;
using System.Text;
using System.Windows.Forms;
using System.Runtime.InteropServices;
namespace _.Net播放器
{
public partial class Form1 : Form
{
public Form1()
{
InitializeComponent();
}
private void button1_Click(object sender, EventArgs e)
{
Mp3Player mp3Play = new Mp3Player()
{
FileName =Application.StartupPath "\\2.mp3",
};
mp3Play.play();
}
private void button2_Click(object sender, EventArgs e)
{
MessageBox.Show("yes");
}
}
/// <summary>
/// 播放MP3文件
/// </summary>
public class Mp3Player
{
//定义API函数使用的字符串变量
[MarshalAs(UnmanagedType.ByValTStr, SizeConst = 260)]
private string Name = "";
[MarshalAs(UnmanagedType.ByValTStr, SizeConst = 128)]
private string durLength = "";
[MarshalAs(UnmanagedType.LPTStr, SizeConst = 128)]
private string TemStr = "";
private int ilong;
//定义播放状态枚举变量
public enum State
{
mPlaying = 1,
mPuase = 2,
mStop = 3
};
//结构变量
public struct structMCI
{
public bool bMut;
public int iDur;
public int iPos;
public int iVol;
public int iBal;
public string iName;
public State state;
};
public structMCI mc = new structMCI();
//取得播放文件属性
public string FileName
{
get
{
return mc.iName;
}
set
{
//ASCIIEncoding asc = new ASCIIEncoding();
try
{
TemStr = "";
TemStr = TemStr.PadLeft(127, Convert.ToChar(" "));
Name = Name.PadLeft(260, Convert.ToChar(" "));
mc.iName = value;
ilong = APIClass.GetShortPathName(mc.iName, Name, Name.Length);
Name = GetCurrPath(Name);
//Name = "open " Convert.ToChar(34) Name Convert.ToChar(34) " alias media";
Name = "open " Convert.ToChar(34) Name Convert.ToChar(34) " alias media";
ilong = APIClass.mciSendString("close all", TemStr, TemStr.Length, 0);
ilong = APIClass.mciSendString(Name, TemStr, TemStr.Length, 0);
ilong = APIClass.mciSendString("set media time format milliseconds", TemStr, TemStr.Length, 0);
mc.state = State.mStop;
}
catch
{
}
}
}
//播放
public void play()
{
TemStr = "";
TemStr = TemStr.PadLeft(127, Convert.ToChar(" "));
APIClass.mciSendString("play media", TemStr, TemStr.Length, 0);
mc.state = State.mPlaying;
}
//停止
public void StopT()
{
TemStr = "";
TemStr = TemStr.PadLeft(128, Convert.ToChar(" "));
ilong = APIClass.mciSendString("close media", TemStr, 128, 0);
ilong = APIClass.mciSendString("close all", TemStr, 128, 0);
mc.state = State.mStop;
}
public void Puase()
{
TemStr = "";
TemStr = TemStr.PadLeft(128, Convert.ToChar(" "));
ilong = APIClass.mciSendString("pause media", TemStr, TemStr.Length, 0);
mc.state = State.mPuase;
}
private string GetCurrPath(string name)
{
if (name.Length < 1) return "";
name = name.Trim();
name = name.Substring(0, name.Length - 1);
return name;
}
//总时间
public int Duration
{
get
{
durLength = "";
durLength = durLength.PadLeft(128, Convert.ToChar(" "));
APIClass.mciSendString("status media length", durLength, durLength.Length, 0);
durLength = durLength.Trim();
if (durLength == "") return 0;
return (int)(Convert.ToDouble(durLength) / 1000f);
}
}
//当前时间
public int CurrentPosition
{
get
{
durLength = "";
durLength = durLength.PadLeft(128, Convert.ToChar(" "));
APIClass.mciSendString("status media position", durLength, durLength.Length, 0);
mc.iPos = (int)(Convert.ToDouble(durLength) / 1000f);
return mc.iPos;
}
}
}
public class APIClass
{
[DllImport("kernel32.dll", CharSet = CharSet.Auto)]
public static extern int GetShortPathName(
string lpszLongPath,
string shortFile,
int cchBuffer
);
[DllImport("winmm.dll", EntryPoint = "mciSendString", CharSet = CharSet.Auto)]
public static extern int mciSendString(
string lpstrCommand,
string lpstrReturnString,
int uReturnLength,
int hwndCallback
);
}
}