基本信息
源码名称:C# 反射学习
源码大小:0.27M
文件格式:.zip
开发语言:C#
更新时间:2021-01-18
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   源码介绍


using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Drawing;
using System.IO;
using System.Linq;
using System.Reflection;
using System.Text;
using System.Threading.Tasks;
using System.Windows.Forms;
using ITest;
namespace WindowsFormsApp2
{
    public partial class Form1 : Form
    {
        public Form1()
        {
            InitializeComponent();
        }

        private void Form1_Load(object sender, EventArgs e)
        {
            listBox1.Items.Clear();
            string path = Environment.CurrentDirectory;
            // 1.加载plugins目录下的所有的dll文件
            string plugins = path "\\plugins";
            //   1.1 搜索plugins目录下的所有的dll文件 
            string[] dlls = Directory.GetFiles(plugins, "*.dll");
            // 2.循环将每个dll文件都加载起来
            foreach (string dllPath in dlls)
            {
                //  2.1 动态加载当前循环的dll文件
                Assembly assembly = Assembly.LoadFile(dllPath);
                //  2.2 获取当前dll中的所有的public类型
                Type[] types = assembly.GetExportedTypes();
                //  2.3 获取IEditor接口的Type
                Type typeIEditor = typeof(ITest.ITest);
                for (int i = 0; i < types.Length; i )
                {
                    // 2.4 验证当前的类型即实现了IEditor接口并且该类型还可以被实例化
                    if (typeIEditor.IsAssignableFrom(types[i]) && !types[i].IsAbstract)
                    {
                        ITest.ITest editor = (ITest.ITest)Activator.CreateInstance(types[i]);
                        // 2.5 向菜单栏中动态添加一个菜单项
                        listBox1.Items.Add(new Proj(editor));
                        //ToolStripItem toolItem = 编辑ToolStripMenuItem.DropDownItems.Add(editor.Name);
                        // 2.6 为刚刚增加的菜单项注册一个单击事件
                        //toolItem.Click = new EventHandler(toolItem_Click);
                        //toolItem.Tag = editor;
                    }
                }
            }

            Dictionary<string, string> dict = new Dictionary<string, string>();
            dict.Add("Red", Environment.CurrentDirectory "\\plugins\\TestRed.dll");
            dict.Add("Blue", Environment.CurrentDirectory "\\plugins\\TestBlue.dll");
            dict.Add("Red1", Environment.CurrentDirectory "\\plugins\\TestRed.dll");
            dict.Add("Blue1", Environment.CurrentDirectory "\\plugins\\TestBlue.dll");

            listBox2.Items.Clear();
            foreach (string str in dict.Keys)
            {
                
                //  2.1 动态加载当前循环的dll文件
                Assembly assembly = Assembly.LoadFile(dict[str]);
                //  2.2 获取当前dll中的所有的public类型
                Type[] types = assembly.GetExportedTypes();
                //  2.3 获取IEditor接口的Type
                Type typeIEditor = typeof(ITest.ITest);
                for (int i = 0; i < types.Length; i )
                {
                    // 2.4 验证当前的类型即实现了IEditor接口并且该类型还可以被实例化
                    if (typeIEditor.IsAssignableFrom(types[i]) && !types[i].IsAbstract)
                    {
                        ITest.ITest editor = (ITest.ITest)Activator.CreateInstance(types[i]);
                        // 2.5 向菜单栏中动态添加一个菜单项
                        listBox2.Items.Add(new Proj(editor));
                        //ToolStripItem toolItem = 编辑ToolStripMenuItem.DropDownItems.Add(editor.Name);
                        // 2.6 为刚刚增加的菜单项注册一个单击事件
                        //toolItem.Click = new EventHandler(toolItem_Click);
                        //toolItem.Tag = editor;
                    }
                }
            }

        }
        public class Proj
        {
            public Proj(ITest.ITest test)
            {
                this.Name = test.Name;
                this.Test = test;
            }
            public string Name;
            public ITest.ITest Test;
            public override string ToString()
            {
                return Name;
            }
        }

        private void listBox1_MouseDoubleClick(object sender, MouseEventArgs e)
        {

        }

        private void listBox1_MouseClick(object sender, MouseEventArgs e)
        {
            ListBox listBox = sender as ListBox;
            if (listBox.SelectedItem == null) { return; }
            Proj proj = listBox.SelectedItem as Proj;
            ITest.ITest test = proj.Test as ITest.ITest;
            test.Exe(textBox1);
        }

        private void button_Click(object sender, EventArgs e)
        {
            string path = Environment.CurrentDirectory;
            string dllPath = "";
            Button bb = sender as Button;

            dllPath = $"{Environment.CurrentDirectory}\\plugins\\{bb.Text}.dll";
            
            //  2.1 动态加载当前循环的dll文件
            Assembly assembly = Assembly.LoadFile(dllPath);
            //  2.2 获取当前dll中的所有的public类型
            Type[] types = assembly.GetExportedTypes();
            //  2.3 获取IEditor接口的Type
            Type typeIEditor = typeof(ITest.ITest);
            for (int i = 0; i < types.Length; i )
            {
                // 2.4 验证当前的类型即实现了IEditor接口并且该类型还可以被实例化
                if (typeIEditor.IsAssignableFrom(types[i]) && !types[i].IsAbstract)
                {
                    ITest.ITest editor = (ITest.ITest)Activator.CreateInstance(types[i]);
                    editor.Exe(textBox1);

                }
            }

        }

        private void Exe(string path)
        {
            //  2.1 动态加载当前循环的dll文件
            Assembly assembly = Assembly.LoadFile(path);
            //  2.2 获取当前dll中的所有的public类型
            Type[] types = assembly.GetExportedTypes();
            //  2.3 获取IEditor接口的Type
            Type typeIEditor = typeof(ITest.ITest);
            for (int i = 0; i < types.Length; i )
            {
                // 2.4 验证当前的类型即实现了IEditor接口并且该类型还可以被实例化
                if (typeIEditor.IsAssignableFrom(types[i]) && !types[i].IsAbstract)
                {
                    ITest.ITest editor = (ITest.ITest)Activator.CreateInstance(types[i]);
                    editor.Exe(textBox1);

                }
            }
        }
        private void Exe(string path, Color color)
        {
            //  2.1 动态加载当前循环的dll文件
            Assembly assembly = Assembly.LoadFile(path);
            //  2.2 获取当前dll中的所有的public类型
            Type[] types = assembly.GetExportedTypes();
            //  2.3 获取IEditor接口的Type
            Type typeIEditor = typeof(ITest.ITest);
            for (int i = 0; i < types.Length; i )
            {
                // 2.4 验证当前的类型即实现了IEditor接口并且该类型还可以被实例化
                if (typeIEditor.IsAssignableFrom(types[i]) && !types[i].IsAbstract)
                {
                    ITest.ITest editor = (ITest.ITest)Activator.CreateInstance(types[i]);
                    editor.ExeColor(textBox1, color);
                }
            }
        }

        private void button1_Click(object sender, EventArgs e)
        {
            Button b1 = sender as Button;
            string sName = b1.Text;
            string dllPath = $"{Environment.CurrentDirectory}\\plugins\\{sName}.dll";
            Exe(dllPath);
        }

        private void button2_Click(object sender, EventArgs e)
        {
            DialogResult dr = colorDialog1.ShowDialog();
            if (dr != DialogResult.OK) { return; }
            Button b1 = sender as Button;
            string sName = b1.Text;
            string dllPath = $"{Environment.CurrentDirectory}\\plugins\\{sName}.dll";
            Exe(dllPath, colorDialog1.Color);
        }

        private void listBox2_MouseClick(object sender, MouseEventArgs e)
        {
            ListBox listBox = sender as ListBox;
            if (listBox.SelectedItem == null) { return; }
            Proj proj = listBox.SelectedItem as Proj;
            ITest.ITest test = proj.Test as ITest.ITest;
            test.Exe(textBox1);
        }
    }
}