基本信息
源码名称:C#winform写的一个上位机旋钮
源码大小:0.78M
文件格式:.rar
开发语言:C#
更新时间:2020-09-25
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源码介绍
一个旋钮的实例,可以在控件上选择值,用来使用旋钮下发数据
using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Drawing;
using System.Linq;
using System.Text;
using System.Windows.Forms;
using System.Drawing.Drawing2D;
namespace KonbDemo
{
public partial class Form1 : Form
{
double pi = Math.PI;
private Point mouseOffset; //记录鼠标指针的坐标
private bool isMouseDown = false;//记录鼠标按键是否按下
int xOffset;
int yOffset;
decimal va;
public Form1()
{
InitializeComponent();
//页面居中
this.StartPosition = FormStartPosition.CenterScreen;
}
private void numericUpDown1_ValueChanged(object sender, EventArgs e)
{
this.ucMeter1.Value = numericUpDown1.Value;
}
//用来记录点落在了那个象限
string a = "";
private void ucMeter1_MouseDown(object sender, MouseEventArgs e)
{
if (e.Button == MouseButtons.Left)
{
xOffset = -e.X - SystemInformation.FrameBorderSize.Width;
yOffset = -e.Y - SystemInformation.CaptionHeight - SystemInformation.FrameBorderSize.Height;
mouseOffset = new Point(xOffset, yOffset);
isMouseDown = true;
}
}
private void ucMeter1_MouseMove(object sender, MouseEventArgs e)
{
//计算鼠标所在点对于以控件中心为原点的坐标系的相对位置,并通过Atan2函数返回点到控件中心和中心到x正轴的角度
//然后用Math.Abs(角度)*(表盘最大值MaxValue/表盘跨度角度MeterDegrees)
va = 0;
if (isMouseDown == true)
{
double ltx = e.Location.X - this.ucMeter1.Width / 2;
double lty = -e.Location.Y this.ucMeter1.Height / 2;
//左边
if (ltx < 0)
{
//左下
if (lty < 0)
{
a = "左下";
va = Convert.ToInt32(Math.Round(Math.Atan2(lty, ltx) * (180 / pi), 0) 120);
if (va > 0 && va < (360-this.ucMeter1.MeterDegrees)/2)
{
return;
}
}
//左上
if (lty > 0)
{
a = "左上";
va = Convert.ToInt32(Math.Round(Math.Atan2(lty, ltx) * (180 / pi), 0) - 240);
}
//在x轴左
if(lty==0)
{
a = "在x左";
va = Convert.ToInt32(Math.Round(Math.Atan2(lty, ltx) * (180 / pi), 0) - 120);
}
}
//右边
if (ltx > 0)
{
//右上
if (lty > 0)
{
a = "右上";
va = Convert.ToInt32(Math.Round(Math.Atan2(lty, ltx) * (180 / pi), 0) - 240);
}
//右下
if (lty < 0)
{
a = "右下";
va = Convert.ToInt32(Math.Round(Math.Atan2(lty, ltx) * (180 / pi), 0) - 240);
if (va < -this.ucMeter1.MeterDegrees && va >= -((360 - this.ucMeter1.MeterDegrees) / 2 this.ucMeter1.MeterDegrees))
{
va = this.ucMeter1.MeterDegrees;
}
}
if (lty == 0)
{
a = "在x右";
va = Convert.ToInt32(Math.Round(Math.Atan2(lty, ltx) * (180 / pi), 0)) 240 ;
}
}
//当角度在x轴上
if (ltx == 0)
{
//在y轴之上
if (lty > 0)
{
a = "y上";
va = Convert.ToInt32(Math.Round(Math.Atan2(lty, ltx) * (180 / pi), 0) - 240);
}
//在y轴之下
if (lty < 0)
{
a = "y下";
va = -this.ucMeter1.MeterDegrees;
}
}
decimal result = Math.Abs(va) ;
decimal values = result * (decimal)this.ucMeter1.MaxValue/this.ucMeter1.MeterDegrees;
if (values>=numericUpDown1.Minimum &&values<=numericUpDown1.Maximum)
{
this.ucMeter1.Value = values;
this.numericUpDown1.Value = values;
}
this.richTextBox1.AppendText("ucMeter1_MouseMove: " va "ltx: " ltx "lty: " lty "a " a "\n");
}
}
private void ucMeter1_MouseUp(object sender, MouseEventArgs e)
{
if (e.Button == MouseButtons.Left)
{
isMouseDown = false;
this.Cursor = null;
}
}
}
}
一个旋钮的实例,可以在控件上选择值,用来使用旋钮下发数据
using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Drawing;
using System.Linq;
using System.Text;
using System.Windows.Forms;
using System.Drawing.Drawing2D;
namespace KonbDemo
{
public partial class Form1 : Form
{
double pi = Math.PI;
private Point mouseOffset; //记录鼠标指针的坐标
private bool isMouseDown = false;//记录鼠标按键是否按下
int xOffset;
int yOffset;
decimal va;
public Form1()
{
InitializeComponent();
//页面居中
this.StartPosition = FormStartPosition.CenterScreen;
}
private void numericUpDown1_ValueChanged(object sender, EventArgs e)
{
this.ucMeter1.Value = numericUpDown1.Value;
}
//用来记录点落在了那个象限
string a = "";
private void ucMeter1_MouseDown(object sender, MouseEventArgs e)
{
if (e.Button == MouseButtons.Left)
{
xOffset = -e.X - SystemInformation.FrameBorderSize.Width;
yOffset = -e.Y - SystemInformation.CaptionHeight - SystemInformation.FrameBorderSize.Height;
mouseOffset = new Point(xOffset, yOffset);
isMouseDown = true;
}
}
private void ucMeter1_MouseMove(object sender, MouseEventArgs e)
{
//计算鼠标所在点对于以控件中心为原点的坐标系的相对位置,并通过Atan2函数返回点到控件中心和中心到x正轴的角度
//然后用Math.Abs(角度)*(表盘最大值MaxValue/表盘跨度角度MeterDegrees)
va = 0;
if (isMouseDown == true)
{
double ltx = e.Location.X - this.ucMeter1.Width / 2;
double lty = -e.Location.Y this.ucMeter1.Height / 2;
//左边
if (ltx < 0)
{
//左下
if (lty < 0)
{
a = "左下";
va = Convert.ToInt32(Math.Round(Math.Atan2(lty, ltx) * (180 / pi), 0) 120);
if (va > 0 && va < (360-this.ucMeter1.MeterDegrees)/2)
{
return;
}
}
//左上
if (lty > 0)
{
a = "左上";
va = Convert.ToInt32(Math.Round(Math.Atan2(lty, ltx) * (180 / pi), 0) - 240);
}
//在x轴左
if(lty==0)
{
a = "在x左";
va = Convert.ToInt32(Math.Round(Math.Atan2(lty, ltx) * (180 / pi), 0) - 120);
}
}
//右边
if (ltx > 0)
{
//右上
if (lty > 0)
{
a = "右上";
va = Convert.ToInt32(Math.Round(Math.Atan2(lty, ltx) * (180 / pi), 0) - 240);
}
//右下
if (lty < 0)
{
a = "右下";
va = Convert.ToInt32(Math.Round(Math.Atan2(lty, ltx) * (180 / pi), 0) - 240);
if (va < -this.ucMeter1.MeterDegrees && va >= -((360 - this.ucMeter1.MeterDegrees) / 2 this.ucMeter1.MeterDegrees))
{
va = this.ucMeter1.MeterDegrees;
}
}
if (lty == 0)
{
a = "在x右";
va = Convert.ToInt32(Math.Round(Math.Atan2(lty, ltx) * (180 / pi), 0)) 240 ;
}
}
//当角度在x轴上
if (ltx == 0)
{
//在y轴之上
if (lty > 0)
{
a = "y上";
va = Convert.ToInt32(Math.Round(Math.Atan2(lty, ltx) * (180 / pi), 0) - 240);
}
//在y轴之下
if (lty < 0)
{
a = "y下";
va = -this.ucMeter1.MeterDegrees;
}
}
decimal result = Math.Abs(va) ;
decimal values = result * (decimal)this.ucMeter1.MaxValue/this.ucMeter1.MeterDegrees;
if (values>=numericUpDown1.Minimum &&values<=numericUpDown1.Maximum)
{
this.ucMeter1.Value = values;
this.numericUpDown1.Value = values;
}
this.richTextBox1.AppendText("ucMeter1_MouseMove: " va "ltx: " ltx "lty: " lty "a " a "\n");
}
}
private void ucMeter1_MouseUp(object sender, MouseEventArgs e)
{
if (e.Button == MouseButtons.Left)
{
isMouseDown = false;
this.Cursor = null;
}
}
}
}