基本信息
源码名称:C#贪吃蛇小游戏源码
源码大小:0.11M
文件格式:.zip
开发语言:C#
更新时间:2020-05-19
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源码介绍
还记得小时候玩的贪吃蛇吗
使用System.Drawing;
使用System.Linq;
使用System.Text;
使用System.Threading.Tasks;
使用System.Windows.Forms;
名称空间Snake
{
公共部分类FrmMain:形式
{
public FrmMain()
{
InitializeComponent();
map = new Map(new Point(50,50));
BackColor = Color.Silver;
}
私有的只读Map地图;
private int gradeNum = 100;
私人void FrmMain_Load(object sender,EventArgs e)
{
SetStyle(ControlStyles.OptimizedDoubleBuffer | ControlStyles.AllPaintingInWmPaint | ControlStyles.UserPaint,true);
UpdateStyles();
}
private void开始ToolStripMenuItem_Click(object sender,EventArgs e)
{
if(lblGrade.Text ==“”)
{
MessageBox.Show(“请选择等级!”);
返回;
}
if(开始ToolStripMenuItem.Text ==“开始”)
{
开始ToolStripMenuItem.Text =“重新开始”;
暂停ToolStripMenuItem.Text =“暂停”;
map.Reset(CreateGraphics());
计时器1。
}
if if(开始ToolStripMenuItem.Text ==“重新开始”)
{
开始ToolStripMenuItem.Text =“开始”;
//暂停ToolStripMenuItem.Text =“继续”;
timer1.Enabled = true;
map.Reset(CreateGraphics());
map.score = 0;
}
}
private void暂停ToolStripMenuItem_Click(对象发送方,EventArgs e)
{
if(暂停ToolStripMenuItem.Text ==“暂停”)
{
暂停ToolStripMenuItem.Text =“继续”;
timer1.Enabled = false;
}
else if(暂停ToolStripMenuItem.Text ==“继续”)
{
暂停ToolStripMenuItem.Text =“暂停”;
timer1.Enabled = true;
}
}
private void FrmMain_KeyDown(object sender,KeyEventArgs e)
{
int k,d = 0;
k = e.KeyValue;
如果(k == 37)
d = 3;
否则(k == 40)
{
d = 2;
}否则,如果(k == 38)
{
d = 0;
}否则,如果(k == 39)
{
d = 1;
}
map.Snake.TurnDirection(d);
}
private void初级工具 StripMenuItem_Click (对象发送者,EventArgs e)
{
gradeNum = 200;
lblGrade.Text =“初级”;
timer1.Interval = gradeNum;
}
private void中级ToolStripMenuItem_Click(object sender,EventArgs e)
{
gradeNum = 150;
lblGrade.Text =“中级”;
timer1.Interval = gradeNum;
}
private void高级ToolStripMenuItem_Click(对象发送者,EventArgs e)
{
gradeNum = 100;
lblGrade.Text =“高级”;
timer1.Interval = gradeNum;
}
private void大神ToolStripMenuItem_Click(object sender,EventArgs e)
{
gradeNum = 50;
lblGrade.Text =“大神”;
timer1.Interval = gradeNum;
}
private void蓝蓝的天空ToolStripMenuItem_Click(对象发送者,EventArgs e)
{
this.BackgroundImage = Image.FromFile(@“ E:\ pictures \ 1.jpg”);
}
private void timer1_Tick(object sender,EventArgs e)
{
开始ToolStripMenuItem.Text =“重新开始”;
lblScore.Text = map.score.ToString();
如果(map.score> 500)
{
timer1.Enabled = false;
MessageBox.Show(“恭喜通关!”,“牛”);
}
位图bmp =新位图(宽度,高度);
BackgroundImage = bmp;
图形g = Graphics.FromImage(bmp);
map.ShowMap(g);
如果(map.CheckSnake()|| map.Snake.IsTouchMyself())
{
timer1.Enabled = false;
MessageBox.Show(“很遗憾!”,“再接再厉”));
}
}
}
}
还记得小时候玩的贪吃蛇吗
使用System.Data;
使用System.Drawing;
使用System.Linq;
使用System.Text;
使用System.Threading.Tasks;
使用System.Windows.Forms;
名称空间Snake
{
公共部分类FrmMain:形式
{
public FrmMain()
{
InitializeComponent();
map = new Map(new Point(50,50));
BackColor = Color.Silver;
}
私有的只读Map地图;
private int gradeNum = 100;
私人void FrmMain_Load(object sender,EventArgs e)
{
SetStyle(ControlStyles.OptimizedDoubleBuffer | ControlStyles.AllPaintingInWmPaint | ControlStyles.UserPaint,true);
UpdateStyles();
}
private void开始ToolStripMenuItem_Click(object sender,EventArgs e)
{
if(lblGrade.Text ==“”)
{
MessageBox.Show(“请选择等级!”);
返回;
}
if(开始ToolStripMenuItem.Text ==“开始”)
{
开始ToolStripMenuItem.Text =“重新开始”;
暂停ToolStripMenuItem.Text =“暂停”;
map.Reset(CreateGraphics());
计时器1。
}
if if(开始ToolStripMenuItem.Text ==“重新开始”)
{
开始ToolStripMenuItem.Text =“开始”;
//暂停ToolStripMenuItem.Text =“继续”;
timer1.Enabled = true;
map.Reset(CreateGraphics());
map.score = 0;
}
}
private void暂停ToolStripMenuItem_Click(对象发送方,EventArgs e)
{
if(暂停ToolStripMenuItem.Text ==“暂停”)
{
暂停ToolStripMenuItem.Text =“继续”;
timer1.Enabled = false;
}
else if(暂停ToolStripMenuItem.Text ==“继续”)
{
暂停ToolStripMenuItem.Text =“暂停”;
timer1.Enabled = true;
}
}
private void FrmMain_KeyDown(object sender,KeyEventArgs e)
{
int k,d = 0;
k = e.KeyValue;
如果(k == 37)
d = 3;
否则(k == 40)
{
d = 2;
}否则,如果(k == 38)
{
d = 0;
}否则,如果(k == 39)
{
d = 1;
}
map.Snake.TurnDirection(d);
}
private void初级工具 StripMenuItem_Click (对象发送者,EventArgs e)
{
gradeNum = 200;
lblGrade.Text =“初级”;
timer1.Interval = gradeNum;
}
private void中级ToolStripMenuItem_Click(object sender,EventArgs e)
{
gradeNum = 150;
lblGrade.Text =“中级”;
timer1.Interval = gradeNum;
}
private void高级ToolStripMenuItem_Click(对象发送者,EventArgs e)
{
gradeNum = 100;
lblGrade.Text =“高级”;
timer1.Interval = gradeNum;
}
private void大神ToolStripMenuItem_Click(object sender,EventArgs e)
{
gradeNum = 50;
lblGrade.Text =“大神”;
timer1.Interval = gradeNum;
}
private void蓝蓝的天空ToolStripMenuItem_Click(对象发送者,EventArgs e)
{
this.BackgroundImage = Image.FromFile(@“ E:\ pictures \ 1.jpg”);
}
private void timer1_Tick(object sender,EventArgs e)
{
开始ToolStripMenuItem.Text =“重新开始”;
lblScore.Text = map.score.ToString();
如果(map.score> 500)
{
timer1.Enabled = false;
MessageBox.Show(“恭喜通关!”,“牛”);
}
位图bmp =新位图(宽度,高度);
BackgroundImage = bmp;
图形g = Graphics.FromImage(bmp);
map.ShowMap(g);
如果(map.CheckSnake()|| map.Snake.IsTouchMyself())
{
timer1.Enabled = false;
MessageBox.Show(“很遗憾!”,“再接再厉”));
}
}
}
}