基本信息
源码名称:C# 推箱子游戏闯关模式
源码大小:0.17M
文件格式:.rar
开发语言:C#
更新时间:2019-03-13
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   源码介绍
推箱子游戏



namespace 推箱子游戏

{
    partial class Form1
    {
        /// <summary>
        /// 必需的设计器变量。
        /// </summary>
        private System.ComponentModel.IContainer components = null;

        /// <summary>
        /// 清理所有正在使用的资源。
        /// </summary>
        /// <param name="disposing">如果应释放托管资源,为 true;否则为 false。</param>
        protected override void Dispose(bool disposing)
        {
            if (disposing && (components != null))
            {
                components.Dispose();
            }
            base.Dispose(disposing);
        }

        #region Windows 窗体设计器生成的代码

        /// <summary>
        /// 设计器支持所需的方法 - 不要
        /// 使用代码编辑器修改此方法的内容。
        /// </summary>
        private void InitializeComponent()
        {
            this.pictureBox1 = new System.Windows.Forms.PictureBox();
            this.menuStrip1 = new System.Windows.Forms.MenuStrip();
            this.游戏ToolStripMenuItem = new System.Windows.Forms.ToolStripMenuItem();
            this.下一关ToolStripMenuItem = new System.Windows.Forms.ToolStripMenuItem();
            this.重玩ToolStripMenuItem = new System.Windows.Forms.ToolStripMenuItem();
            this.编辑地图ToolStripMenuItem = new System.Windows.Forms.ToolStripMenuItem();
            this.退出ToolStripMenuItem = new System.Windows.Forms.ToolStripMenuItem();
            ((System.ComponentModel.ISupportInitialize)(this.pictureBox1)).BeginInit();
            this.menuStrip1.SuspendLayout();
            this.SuspendLayout();
            // 
            // pictureBox1
            // 
            this.pictureBox1.BorderStyle = System.Windows.Forms.BorderStyle.Fixed3D;
            this.pictureBox1.Location = new System.Drawing.Point(21, 27);
            this.pictureBox1.Name = "pictureBox1";
            this.pictureBox1.Size = new System.Drawing.Size(351, 348);
            this.pictureBox1.TabIndex = 0;
            this.pictureBox1.TabStop = false;
            // 
            // menuStrip1
            // 
            this.menuStrip1.Items.AddRange(new System.Windows.Forms.ToolStripItem[] {
            this.游戏ToolStripMenuItem});
            this.menuStrip1.Location = new System.Drawing.Point(0, 0);
            this.menuStrip1.Name = "menuStrip1";
            this.menuStrip1.Size = new System.Drawing.Size(401, 24);
            this.menuStrip1.TabIndex = 1;
            this.menuStrip1.Text = "menuStrip1";
            // 
            // 游戏ToolStripMenuItem
            // 
            this.游戏ToolStripMenuItem.DropDownItems.AddRange(new System.Windows.Forms.ToolStripItem[] {
            this.下一关ToolStripMenuItem,
            this.重玩ToolStripMenuItem,
            this.编辑地图ToolStripMenuItem,
            this.退出ToolStripMenuItem});
            this.游戏ToolStripMenuItem.Name = "游戏ToolStripMenuItem";
            this.游戏ToolStripMenuItem.Size = new System.Drawing.Size(52, 20);
            this.游戏ToolStripMenuItem.Text = "游戏";
            this.游戏ToolStripMenuItem.Click = new System.EventHandler(this.游戏ToolStripMenuItem_Click);
            // 
            // 下一关ToolStripMenuItem
            // 
            this.下一关ToolStripMenuItem.Name = "下一关ToolStripMenuItem";
            this.下一关ToolStripMenuItem.Size = new System.Drawing.Size(152, 22);
            this.下一关ToolStripMenuItem.Text = "下 一  关";
            this.下一关ToolStripMenuItem.Click = new System.EventHandler(this.下一关ToolStripMenuItem_Click);
            // 
            // 重玩ToolStripMenuItem
            // 
            this.重玩ToolStripMenuItem.Name = "重玩ToolStripMenuItem";
            this.重玩ToolStripMenuItem.Size = new System.Drawing.Size(152, 22);
            this.重玩ToolStripMenuItem.Text = "重   玩";
            this.重玩ToolStripMenuItem.Click = new System.EventHandler(this.重玩ToolStripMenuItem_Click);
            // 
            // 编辑地图ToolStripMenuItem
            // 
            this.编辑地图ToolStripMenuItem.Name = "编辑地图ToolStripMenuItem";
            this.编辑地图ToolStripMenuItem.Size = new System.Drawing.Size(152, 22);
            this.编辑地图ToolStripMenuItem.Text = "编辑地图";
            this.编辑地图ToolStripMenuItem.Click = new System.EventHandler(this.编辑地图ToolStripMenuItem_Click);
            // 
            // 退出ToolStripMenuItem
            // 
            this.退出ToolStripMenuItem.Name = "退出ToolStripMenuItem";
            this.退出ToolStripMenuItem.Size = new System.Drawing.Size(152, 22);
            this.退出ToolStripMenuItem.Text = "退   出";
            this.退出ToolStripMenuItem.Click = new System.EventHandler(this.退出ToolStripMenuItem_Click);
            // 
            // Form1
            // 
            this.AutoScaleDimensions = new System.Drawing.SizeF(6F, 12F);
            this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
            this.BackColor = System.Drawing.SystemColors.GradientInactiveCaption;
            this.ClientSize = new System.Drawing.Size(401, 381);
            this.Controls.Add(this.pictureBox1);
            this.Controls.Add(this.menuStrip1);
            this.MainMenuStrip = this.menuStrip1;
            this.Name = "Form1";
            this.Text = "推箱子2.0  08-11-29";
            this.KeyDown = new System.Windows.Forms.KeyEventHandler(this.Form1_KeyDown);
            this.Load = new System.EventHandler(this.Form1_Load);
            ((System.ComponentModel.ISupportInitialize)(this.pictureBox1)).EndInit();
            this.menuStrip1.ResumeLayout(false);
            this.menuStrip1.PerformLayout();
            this.ResumeLayout(false);
            this.PerformLayout();

        }

        #endregion

        private System.Windows.Forms.PictureBox pictureBox1;
        private System.Windows.Forms.MenuStrip menuStrip1;
        private System.Windows.Forms.ToolStripMenuItem 游戏ToolStripMenuItem;
        private System.Windows.Forms.ToolStripMenuItem 下一关ToolStripMenuItem;
        private System.Windows.Forms.ToolStripMenuItem 编辑地图ToolStripMenuItem;
        private System.Windows.Forms.ToolStripMenuItem 退出ToolStripMenuItem;
        private System.Windows.Forms.ToolStripMenuItem 重玩ToolStripMenuItem;
    }
}