基本信息
源码名称:c#写的一个游戏源码(DungeonOfDespair)
源码大小:4.05M
文件格式:.rar
开发语言:C#
更新时间:2018-08-03
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源码介绍
c#写的一个游戏源码
using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Drawing;
using System.Drawing.Imaging;
using System.Text;
using System.Windows.Forms;
namespace DungeonOfDespair
{
public partial class MainForm : Form
{
private GameState m_gameState;
private void m_tmrGame_Tick(object sender, EventArgs e)
{
switch (m_gameState.NextState)
{
case GameStateType.Title: m_gameState = new GameStateTitle(); break;
case GameStateType.Play: m_gameState = new GameStatePlay(); break;
case GameStateType.Loading: m_gameState = new GameStateLoading(); break;
case GameStateType.GameOver: m_gameState = new GameStateOver(); break;
case GameStateType.GameWon: m_gameState = new GameStateWon(); break;
}
m_gameState.Update();
Invalidate();
}
private void MainForm_KeyDown(object objectSender, KeyEventArgs keyEventArgs)
{
m_gameState.OnKeyDown(objectSender, keyEventArgs);
}
private void MainForm_KeyUp(object objectSender, KeyEventArgs keyEventArgs)
{
m_gameState.OnKeyUp(objectSender, keyEventArgs);
}
protected override void OnPaint(PaintEventArgs paintEventArgs)
{
if (m_gameState == null) return;
Graphics graphics = paintEventArgs.Graphics;
m_gameState.Draw(graphics);
}
public MainForm()
{
InitializeComponent();
}
private void MainForm_Load(object sender, EventArgs e)
{
m_gameState = new GameStateTitle();
m_tmrGame.Enabled = true;
}
}
}