基本信息
源码名称:C# 定时打开某个网页示例源码
源码大小:0.04M
文件格式:.zip
开发语言:C#
更新时间:2018-02-16
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源码介绍
using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Drawing;
using System.Text;
using System.Windows.Forms;
using System.Runtime.InteropServices;
using Microsoft.VisualBasic;
using System.Net;
using System.IO;
using System.Diagnostics;
namespace Ex15_03
{
public partial class Form1 : Form
{
public Form1()
{
InitializeComponent();
}
//定时启动
public int intHour, intMouit, intSecon; //小时分钟秒
private void Form1_Load(object sender, EventArgs e)
{
string strHour = DateTime.Now.TimeOfDay.Hours.ToString();
string strMouit = DateTime.Now.TimeOfDay.Minutes.ToString();
string strSecon = DateTime.Now.TimeOfDay.Seconds.ToString();
if (Convert.ToInt32(strHour) < 10)
{
strHour = "0" strHour;
}
if (Convert.ToInt32(strMouit) < 10)
{
strMouit = "0" strMouit;
}
if (Convert.ToInt32(strSecon) < 10)
{
strSecon = "0" strSecon;
}
textBox2.Text = strHour ":" strMouit ":" strSecon;
intHour = Convert.ToInt32(strHour);
intMouit = Convert.ToInt32(strMouit);
intSecon = Convert.ToInt32(strSecon);
numericUpDown3.Value = Convert.ToInt32(strHour);
numericUpDown2.Value = Convert.ToInt32(strMouit);
numericUpDown1.Value = Convert.ToInt32(strSecon);
}
//获取系统时间
private void timer1_Tick(object sender, EventArgs e)
{
string strHour = DateTime.Now.TimeOfDay.Hours.ToString();
string strMouit = DateTime.Now.TimeOfDay.Minutes.ToString();
string strSecon = DateTime.Now.TimeOfDay.Seconds.ToString();
if (Convert.ToInt32(strHour) < 10)
{
strHour = "0" strHour;
}
if (Convert.ToInt32(strMouit) < 10)
{
strMouit = "0" strMouit;
}
if (Convert.ToInt32(strSecon) < 10)
{
strSecon = "0" strSecon;
}
groupBox1.Text="当前时间:" strHour ":" strMouit ":" strSecon;
}
private void numericUpDown3_ValueChanged(object sender, EventArgs e)
{
string Hour, Minute, second;
if (numericUpDown3.Value == 24)
{
numericUpDown3.Value = 0;
intHour = Convert.ToInt32(numericUpDown3.Value);
if (Convert.ToInt32(intHour) < 10)
{
Hour = "0" intHour.ToString() ":";
}
else
{
Hour = intHour.ToString() ":";
}
if (Convert.ToInt32(intMouit) < 10)
{
Minute = "0" intMouit.ToString() ":";
}
else
{
Minute = intMouit.ToString() ":";
}
if (Convert.ToInt32(intSecon) < 10)
{
second = "0" intSecon.ToString();
}
else
{
second = intSecon.ToString();
}
textBox2.Text = Hour Minute second;
}
else
{
intHour = Convert.ToInt32(numericUpDown3.Value);
if (Convert.ToInt32(intHour) < 10)
{
Hour = "0" intHour.ToString() ":";
}
else
{
Hour = intHour.ToString() ":";
}
if (Convert.ToInt32(intMouit) < 10)
{
Minute = "0" intMouit.ToString() ":";
}
else
{
Minute = intMouit.ToString() ":";
}
if (Convert.ToInt32(intSecon) < 10)
{
second = "0" intSecon.ToString();
}
else
{
second = intSecon.ToString();
}
textBox2.Text = Hour Minute second;
}
}
private void numericUpDown2_ValueChanged(object sender, EventArgs e)
{
string Hour, Minute, second;
if (numericUpDown2.Value == 60)
{
numericUpDown2.Value = 0;
numericUpDown3.Value = Convert.ToInt32(numericUpDown2.Value) 1;
intMouit = Convert.ToInt32(numericUpDown2.Value);
intHour = Convert.ToInt32(numericUpDown3.Value);
if (Convert.ToInt32(intHour) < 10)
{
Hour = "0" intHour.ToString() ":";
}
else
{
Hour = intHour.ToString() ":";
}
if (Convert.ToInt32(intMouit) < 10)
{
Minute = "0" intMouit.ToString() ":";
}
else
{
Minute = intMouit.ToString() ":";
}
if (Convert.ToInt32(intSecon) < 10)
{
second = "0" intSecon.ToString();
}
else
{
second = intSecon.ToString();
}
textBox2.Text = Hour Minute second;
}
else
{
intMouit = Convert.ToInt32(numericUpDown2.Value);
if (Convert.ToInt32(intHour) < 10)
{
Hour = "0" intHour.ToString() ":";
}
else
{
Hour = intHour.ToString() ":";
}
if (Convert.ToInt32(intMouit) < 10)
{
Minute = "0" intMouit.ToString() ":";
}
else
{
Minute = intMouit.ToString() ":";
}
if (Convert.ToInt32(intSecon) < 10)
{
second = "0" intSecon.ToString();
}
else
{
second = intSecon.ToString();
}
textBox2.Text = Hour Minute second;
}
}
private void numericUpDown1_ValueChanged(object sender, EventArgs e)
{
string Hour, Minute, second;
if (numericUpDown1.Value == 60)
{
numericUpDown1.Value = 0;
numericUpDown2.Value = Convert.ToInt32(numericUpDown2.Value) 1;
intMouit = Convert.ToInt32(numericUpDown2.Value);
intSecon = Convert.ToInt32(numericUpDown1.Value);
if (Convert.ToInt32(intHour) < 10)
{
Hour = "0" intHour.ToString() ":";
}
else
{
Hour = intHour.ToString() ":";
}
if (Convert.ToInt32(intMouit) < 10)
{
Minute = "0" intMouit.ToString() ":";
}
else
{
Minute = intMouit.ToString() ":";
}
if (Convert.ToInt32(intSecon) < 10)
{
second = "0" intSecon.ToString();
}
else
{
second = intSecon.ToString();
}
textBox2.Text = Hour Minute second;
}
else
{
intSecon = Convert.ToInt32(numericUpDown1.Value);
if (Convert.ToInt32(intHour) < 10)
{
Hour = "0" intHour.ToString() ":";
}
else
{
Hour = intHour.ToString() ":";
}
if (Convert.ToInt32(intMouit) < 10)
{
Minute = "0" intMouit.ToString() ":";
}
else
{
Minute = intMouit.ToString() ":";
}
if (Convert.ToInt32(intSecon) < 10)
{
second = "0" intSecon.ToString();
}
else
{
second = intSecon.ToString();
}
textBox2.Text = Hour Minute second;
}
}
//定时上网
private void button1_Click(object sender, EventArgs e)
{
DateTime get_time1 = Convert.ToDateTime(DateTime.Now.ToString());
DateTime sta_ontime1 = Convert.ToDateTime(Convert.ToDateTime(textBox2.Text.Trim().ToString()));
TimeSpan sta1 = TimeSpan.FromHours(0);
long dat = DateAndTime.DateDiff("s", get_time1, sta_ontime1, FirstDayOfWeek.Sunday, FirstWeekOfYear.FirstFourDays);
if (dat > 0)
{
if (timer2.Enabled != true)
{
timer2.Enabled = true;
MessageBox.Show("定时已启动", "提示");
textBox2.Enabled = false;
}
else
{
MessageBox.Show("定时已启动,请取消,在启动");
}
}//
}
//判断定时上网
private void timer2_Tick(object sender, EventArgs e)
{
DateTime get_time1 = Convert.ToDateTime(DateTime.Now.ToString());
DateTime sta_ontime1 = Convert.ToDateTime(Convert.ToDateTime(textBox2.Text.Trim().ToString()));
long dat = DateAndTime.DateDiff("s", get_time1, sta_ontime1, FirstDayOfWeek.Sunday, FirstWeekOfYear.FirstFourDays);
if (dat == 0)
{
Process.Start("IExplore.exe", textBox1.Text.TrimEnd());
}
}
//取消定时
private void button2_Click(object sender, EventArgs e)
{
textBox2.Enabled = true;
this.timer2.Enabled = false;
}//
}
}