基本信息
源码名称:C# 检查本地硬盘序列号
源码大小:0.14M
文件格式:.rar
开发语言:C#
更新时间:2018-02-11
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   源码介绍
C# 利用diskid32.exe 检查本地硬盘序列号 CPU 以及MAC地址

using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Diagnostics;
using System.Drawing;
using System.Linq;
using System.Management;
using System.Net.NetworkInformation;
using System.Runtime.InteropServices;
using System.Text;
using System.Windows.Forms;

namespace 检查本地硬盘序列号
{
    public partial class Form1 : Form
    {

        /// <summary>
        /// 获取磁盘逻辑序列号
        /// </summary>
        /// <param name="lpRootPathName">欲获取信息的那个卷的根路径 </param>
        /// <param name="lpVolumeNameBuffer">用于装载卷名(卷标)的一个字串 </param>
        /// <param name="nVolumeNameSize">lpVolumeNameBuffer字串的长度   </param>
        /// <param name="lpVolumeSerialNumber">用于装载磁盘卷序列号的变量   </param>
        /// <param name="lpMaximumComponentLength">指定一个变量,用于装载文件名每一部分的长度。例如,在“c:\component1\component2.ext”的情况下,它就代表component1或component2名称的长度 .</param>
        /// <param name="lpFileSystemFlags">用于装载一个或多个二进制位标志的变量。对这些标志位的解释如下:
        /// FS_CASE_IS_PRESERVED 文件名的大小写记录于文件系统
        /// FS_CASE_SENSITIVE 文件名要区分大小写
        /// FS_UNICODE_STORED_ON_DISK 文件名保存为Unicode格式
        /// FS_PERSISTANT_ACLS 文件系统支持文件的访问控制列表(ACL)安全机制
        /// FS_FILE_COMPRESSION 文件系统支持逐文件的进行文件压缩
        /// FS_VOL_IS_COMPRESSED 整个磁盘卷都是压缩的 </param>
        /// <param name="lpFileSystemNameBuffer">指定一个缓冲区,用于装载文件系统的名称(如FAT,NTFS以及其他)</param>
        /// <param name="nFileSystemNameSize">lpFileSystemNameBuffer字串的长度</param>
        /// <returns></returns>
        [DllImport("Kernel32.dll", CharSet = CharSet.Auto)]
        public static extern bool GetVolumeInformation(
            string lpRootPathName,
            string lpVolumeNameBuffer,
            int nVolumeNameSize,
            ref int lpVolumeSerialNumber,
            int lpMaximumComponentLength,
            int lpFileSystemFlags,
            string lpFileSystemNameBuffer,
            int nFileSystemNameSize);
        public Form1()
        {
            InitializeComponent();
            label4.Text = CpuID();
            List<string> disklist = GetHardDiskIDList();
            if (disklist != null)
                for (int i = 0; i < disklist.Count; i  )
                {
                    richTextBox2.Text  = disklist[i]   "\r\n";
                }

            List<string> maclist = GetMacList();
            if(maclist !=null)
                for (int i = 0; i < maclist.Count; i  )
                {
                    richTextBox3.Text  = maclist[i]   "\r\n";
                }


        }
        /// <summary>
        /// 
        /// </summary>
        private object _hardDiskIDThrObj = new object();
        /// <summary>
        /// 
        /// </summary>
        private List<string> _hdSerList = null;

        public List<string> GetHardDiskIDList()
        {
            lock (_hardDiskIDThrObj)
            {
                if (_hdSerList != null)
                {
                    return _hdSerList.ToList();
                }
                string input = "diskid32";
                string output = string.Empty;

                using (Process p = new Process())
                {
                    p.StartInfo.FileName = "cmd.exe";
                    p.StartInfo.UseShellExecute = false;//是否使用操作系统shell启动
                    p.StartInfo.RedirectStandardInput = true;//接受来自调用程序的输入信息
                    p.StartInfo.RedirectStandardOutput = true;//由调用程序获取输出信息
                    p.StartInfo.RedirectStandardError = true;//重定向标准错误输出
                    p.StartInfo.CreateNoWindow = true;//不显示程序窗口
                    p.StartInfo.ErrorDialog = false;
                    p.Start();//启动程序

                    //向cmd窗口发送输入信息
                    p.StandardInput.WriteLine(input   "&exit");

                    p.StandardInput.AutoFlush = true;
                    //p.StandardInput.WriteLine("exit");
                    //向标准输入写入要执行的命令。这里使用&是批处理命令的符号,表示前面一个命令不管是否执行成功都执行后面(exit)命令,如果不执行exit命令,后面调用ReadToEnd()方法会假死
                    //同类的符号还有&&和||前者表示必须前一个命令执行成功才会执行后面的命令,后者表示必须前一个命令执行失败才会执行后面的命令

                    //获取cmd窗口的输出信息
                    output = p.StandardOutput.ReadToEnd();

                    p.WaitForExit(100);//等待程序执行完退出进程
                    p.Close();
                }
                if (output != string.Empty)
                {
                    this.richTextBox1.Text = output.ToString();
                    List<string> hdSerList = new List<string>();
                    string val = string.Empty;
                    int index = 0;
                    string[] lines = output.Split(new string[] { "\r\n" }, StringSplitOptions.RemoveEmptyEntries);
                    foreach (string line in lines)
                    {
                        if (line.IndexOf("Serial Number") < 0)
                        {
                            continue;
                        }
                        index = line.IndexOf(':');
                        if (index < 0)
                        {
                            index = line.IndexOf('=');
                            if (index < 0)
                            {
                                continue;
                            }
                        }
                        if (line.Length < index   1)
                        {
                            continue;
                        }
                        val = line.Substring(index   1).Trim().Trim('[').Trim(']').Trim();
                        if (val == "0000_0000_0000_0000." || val == "00000_00_000000_00.0")
                        {
                            continue;
                        }
                        if (!string.IsNullOrEmpty(val) && !hdSerList.Contains(val))
                        {
                            hdSerList.Add(val);
                        }
                    }
                    if (hdSerList.Count < 1)
                    {
                        hdSerList.Add(GetdiskID());
                    }
                    _hdSerList = hdSerList;
                }
                else
                {
                    _hdSerList = new List<string>();
                    _hdSerList.Add(GetdiskID());
                }

                return _hdSerList.ToList();
            }
        }

        /// <summary>
        /// 获取硬盘ID
        /// </summary>
        /// <returns></returns>
        private string GetdiskID()
        {
            try
            {
                const int MAX_FILENAME_LEN = 256;
                int retVal = 0;
                int a = 0;
                int b = 0;
                string str1 = null;
                string str2 = null;

                GetVolumeInformation(
                    @"C:\",
                    str1,
                    MAX_FILENAME_LEN,
                    ref retVal,
                    a,
                    b,
                    str2,
                    MAX_FILENAME_LEN);
                return retVal.ToString("X2");
            }
            catch
            {
                return "00000000";
            }
        }


        private static string _cpuID = string.Empty;
        private static object _cpuIDThrObj = new object();
        /// <summary>
        /// 取CPU编号
        /// </summary>
        /// <param name="refresh">是否重新获取,默认否</param>
        /// <returns></returns>
        public static string CpuID(bool refresh = false)
        {
            lock (_cpuIDThrObj)
            {
                try
                {
                    if (_cpuID != string.Empty && !refresh)
                    {
                        return _cpuID;
                    }
                    ManagementClass mc = new ManagementClass("Win32_Processor");
                    ManagementObjectCollection moc = mc.GetInstances();

                    foreach (ManagementObject mo in moc)
                    {
                        _cpuID = mo.Properties["ProcessorId"].Value.ToString();
                        return _cpuID;
                    }
                    _cpuID = string.Empty;
                    return _cpuID;
                }
                catch
                {
                    _cpuID = string.Empty;
                    return _cpuID;
                }
            }
        }
        private static List<string> _macList = null;

        /// <summary>
        /// 获取本地Mac地址列表
        /// </summary>
        /// <returns></returns>
        public static List<string> GetMacList()
        {
            if (_macList == null)
            {
                List<string> maclist = new List<string>();
                try
                {
                    NetworkInterface[] niArray = NetworkInterface.GetAllNetworkInterfaces();
                    if (niArray.Length < 1)
                    {
                        maclist = new List<string>();
                    }
                    else
                    {
                        foreach (NetworkInterface entity in niArray)
                        {
                            if (!entity.SupportsMulticast)
                                continue;
                            string mac = entity.GetPhysicalAddress().GetAddressBytes().ToHexString();
                            if (string.IsNullOrEmpty(mac))
                                continue;
                            maclist.Add(mac);
                        }
                    }
                    //return niArray.Select(p => p.GetPhysicalAddress().GetAddressBytes().ToHexString()).ToArray();
                }
                catch
                {
                    maclist = new List<string>();
                }
                _macList = maclist;
            }
            return _macList.ToList();
        }


    }

    public static class Extensions
    {
        /// <summary>
        /// 将byte转换为Hex格式字符串
        /// </summary>
        /// <param name="source">源</param>
        /// <param name="spl">分隔符</param>
        /// <returns></returns>
        public static string ToHexString(this byte[] source, string spl = "")
        {
            if (source == null || source.Length < 1)
                return string.Empty;
            spl = spl == null ? string.Empty : spl;
            StringBuilder sb = new StringBuilder(source.Length * (2   spl.Length));
            for (int i = 0; i < source.Length; i  )
            {
                sb.Append(source[i].ToString("X2"));
                if (i < source.Length - 1)
                {
                    sb.Append(spl);
                }
            }
            return sb.ToString();
        }
    }
}