基本信息
源码名称:FP-tree 树形 组织机构 示例源码
源码大小:0.09M
文件格式:.rar
开发语言:C#
更新时间:2017-12-26
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   源码介绍

using System;
using System.Collections.Generic;
using System.Drawing;
using System.Globalization;
using System.Windows.Forms;

namespace fpTree
{
    public class FPTreeTest
    {
        private readonly ButtonItem conditionTreeMode;
        private readonly Table dataTable = new Table(new Point(1, 35), new Size(227, 350));
        private readonly ButtonItem nextButton;
        private readonly ButtonItem prevButton;
        private readonly ButtonItem stepButton;
        private readonly Table table = new Table(new Point(1, 420));
        private readonly TreeModel treeMdel;

        private List<TableHeadModel> HeadModels;
        private List<TableHeadItem> HeadTables;
        private List<List<string>> InputData;
        private int MinSupportCount = 2;
        private TreeModelItem Model;
        private TreeNode Tree;
        private int currentDataIndex = -1;

        public FPTreeTest(Control parent)
        {
            Canvas = new ModelCanvas(parent);

            table.AddColumn(new ColumnItem("Name"));
            table.AddColumn(new ColumnItem("Count"));
            table.AddColumn(new ColumnItem("Link"));
            table.RowItemSelected  = table_RowItemSelected;
            treeMdel = new TreeModel(new Point(table.Width   10, 1));

            conditionTreeMode = new ButtonItem(AnchorStyles.LeftTop, new Point(table.Width   5, 3));
            conditionTreeMode.Text = "ConditionTreeMode";
            conditionTreeMode.Size = new Size(160, 25);
            conditionTreeMode.Click  = ConditionTreeModeOnClick;

            var buildButton = new ButtonItem(AnchorStyles.RightTop, new Point(920, 3));
            buildButton.Text = "Build";
            buildButton.Click  = BuildButtonOnBuild;

            prevButton = new ButtonItem(AnchorStyles.RightBottom, new Point(820, 615));
            prevButton.Text = "Prev";
            prevButton.IsEnabled = false;
            prevButton.Click  = prevButton_Click;
            nextButton = new ButtonItem(AnchorStyles.RightBottom, new Point(920, 615));
            nextButton.IsEnabled = false;
            nextButton.Text = "Next";
            nextButton.Click  = nextButton_Click;

            stepButton = new ButtonItem(AnchorStyles.RightBottom, new Point(720, 615));
            stepButton.IsEnabled = false;
            stepButton.Text = "Step";
            stepButton.Click  = stepButton_Click;

            dataTable.AddColumn(new ColumnItem("TID"));
            dataTable.AddColumn(new ColumnItem("Items", 150));
            dataTable.RowItemSelected  = dataTable_RowItemSelected;

            Canvas.AddItem(dataTable);

            Canvas.AddItem(table);

            Canvas.AddItem(treeMdel);

            Canvas.AddItem(conditionTreeMode);
            Canvas.AddItem(buildButton);

            Canvas.AddItem(prevButton);

            Canvas.AddItem(nextButton);

            Canvas.AddItem(stepButton);
           
            Canvas.AddItem(new LabelItem(AnchorStyles.LeftTop, new Point(3, 5), "事务数据库"));
            Canvas.AddItem(new LabelItem(AnchorStyles.LeftTop, new Point(3, 390), "倒序频繁项头表"));

        }

        protected ModelCanvas Canvas { get; set; }
        public int CurrentDataIndex
        {
            get
            {
                return currentDataIndex;
            }
            set
            {
                currentDataIndex = value;
                SetButtonState();
            }
        }

        private void ConditionTreeModeOnClick(object sender, EventArgs eventArgs)
        {
            if (treeMdel != null)
            {
                treeMdel.SetConditionTreeMode();
                conditionTreeMode.IsPressed = !conditionTreeMode.IsPressed;
            }
        }

        private void dataTable_RowItemSelected(object sender, RowItemSelectedArgs e)
        {
            if (e.Selected != null)
            {
                var select = e.Selected.Tag as List<string>;
                treeMdel.ClearSelectedDataItem();
                treeMdel.SetCurrentDataItem(select);
            }
        }

        private void stepButton_Click(object sender, EventArgs e)
        {
            CurrentDataIndex = -1;
            nextButton.IsEnabled = true;
            stepButton.IsEnabled = false;
            OnBuild();
        }

        private void table_RowItemSelected(object sender, RowItemSelectedArgs e)
        {
            if (e.Selected != null)
            {
                RowItem row = e.Selected;
                CellItem cell = row.Cells[row.Cells.Count - 1];

                var select = e.Selected.Tag as TableHeadItem;

                TableHeadModel find = HeadModels.Find(h => h.TableHead == select);
                treeMdel.ClearSelectedHead();
                treeMdel.SetCurrentHeadItem(find, cell.ItemCenter);
            }
        }

        private void nextButton_Click(object sender, EventArgs e)
        {
            CurrentDataIndex  ;
            if (CurrentDataIndex > InputData.Count - 1)
            {
                CurrentDataIndex = InputData.Count - 1;
            }
            OnBuild();
        }

        private void prevButton_Click(object sender, EventArgs e)
        {
            CurrentDataIndex--;
            if (CurrentDataIndex < 0)
            {
                CurrentDataIndex = 0;
            }
            OnBuild();
        }

        public event EventHandler Build;

        public void OnBuild()
        {
            if (Build != null)
            {
                Build(this, EventArgs.Empty);
            }

            dataTable.SelectedIndex = CurrentDataIndex;
        }

        public void SetTreeModelData(List<List<string>> inputData)
        {
            if (inputData == null)
            {
                InputData = Initialize();
            }
            else
            {
                InputData = inputData;
            }

            dataTable.ClearRows();

            for (int i = 0; i < InputData.Count; i  )
            {
                List<string> data = InputData[i];
                var item = new RowItem();
                item.Tag = data;
                item.AddCellItem(new CellItem("T"   i));
                string ditem = "";
                for (int index = 0; index < data.Count; index  )
                {
                    string d = data[index];
                    ditem  = d;
                    if (index < data.Count - 1)
                    {
                        ditem  = ",";
                    }
                }
                item.AddCellItem(new CellItem(ditem,StringAlignment.Near));

                dataTable.AddRow(item);
            }
        }

        public void CreateTreeModel()
        {


            BuildHeads();

            BuildFPTree();

            table.ClearRows();

            foreach (TableHeadItem headItem in HeadTables)
            {
                var item = new RowItem();
                item.Tag = headItem;
                item.AddCellItem(new CellItem(headItem.Name));
                item.AddCellItem(new CellItem(headItem.Count.ToString(CultureInfo.InvariantCulture)));
                item.AddCellItem(new CellItem(headItem.first == null ? "null" : headItem.first.Node.ToString()));
                table.AddRow(item);
            }

         

            Model = LevelStats.GetTreeModel(Tree);
            Model.Title = "null";

            HeadModels = LevelStats.GetTableHeadModel(HeadTables, Model);

            treeMdel.SetModel(Model);
            treeMdel.SetMinSupportCount(MinSupportCount);
        }

        private void BuildButtonOnBuild(object sender, EventArgs eventArgs)
        {
            CurrentDataIndex = int.MaxValue;
            stepButton.IsEnabled = true;
            OnBuild();
        }

        private void SetButtonState()
        {
            if (currentDataIndex != int.MaxValue)
            {
                if (currentDataIndex > 0)
                {
                    prevButton.IsEnabled = true;
                }
                else
                {
                    prevButton.IsEnabled = false;
                }
                if (InputData != null && currentDataIndex < InputData.Count - 1)
                {
                    nextButton.IsEnabled = true;
                }
                else
                {
                    nextButton.IsEnabled = false;
                }
            }
        }

        private void BuildFPTree()
        {
            Tree = new TreeNode();

            for (int i = 0; i < InputData.Count; i  )
            {
                if (i > CurrentDataIndex)
                {
                    return;
                }
                List<string> items = InputData[i];
                List<string> sortitems = SortItems(items, HeadTables);

                AddNodes(sortitems);
            }
        }

        private List<string> SortItems(List<string> items, List<TableHeadItem> headTables)
        {
            var list = new List<string>();

            foreach (TableHeadItem item in headTables)
            {
                string find = items.Find(s => s == item.Name);
                if (find != null)
                {
                    list.Add(find);
                }
            }
            return list;
        }

        private void AddNodes(List<string> items)
        {
            int lenght = items.Count;

            TreeNode parent = Tree;

            for (int i = 0; i < lenght; i  )
            {
                TreeNode node = parent.Nodes.Find(item => item.Name == items[i]);

                if (node != null)
                {
                    node.Count  ;
                }
                else
                {
                    node = new TreeNode(items[i]) { Parent = parent };
                    parent.Nodes.Add(node);
                    TableHeadItem headItem = HeadTables.Find(item => item.Name == items[i]);

                    headItem.AddHead(new HeadTreeItem(node));
                }

                parent = node;
            }
        }

        private List<List<string>> Initialize()
        {
            var inputData = new List<List<string>>();
            //inputData.Add(new List<string> { "A", });
            //inputData.Add(new List<string> { "B", });
            //inputData.Add(new List<string> { "A", "C" });
            //inputData.Add(new List<string> { "A", "D", "L", "H", "O", "G", "P" });
            //inputData.Add(new List<string> { "B", "C" });
            //inputData.Add(new List<string> { "B", "D" });

            inputData.Add(new List<string> { "A", "C", "D", "F", "G", "L", "M", "P" });
            inputData.Add(new List<string> { "A", "B", "C", "F", "L", "M", "O", "P" });
            inputData.Add(new List<string> { "B", "F", "L", "H", "O" });
            inputData.Add(new List<string> { "B", "C", "K", "S", "N" });
            inputData.Add(new List<string> { "A", "F", "C", "E", "L", "P", "M", "N" });
            inputData.Add(new List<string> { "A", "B", "C", "F", "M", "P" });
            inputData.Add(new List<string> { "O", "N" });

            return inputData;
        }

        private void BuildHeads()
        {
            List<TableHeadItem> items = new List<TableHeadItem>();

            foreach (var ts in InputData)
            {
                foreach (string t in ts)
                {
                    TableHeadItem item = items.Find(o => o.Name == t);

                    if (item == null)
                    {
                        items.Add(new TableHeadItem { Name = t, Count = 1 });
                    }
                    else
                    {
                        item.Count  ;
                    }
                }
            }
            items.RemoveAll(item => item.Count < MinSupportCount);
            items.Sort(
                (item1, item2) =>
                (item2.Count.CompareTo(item1.Count) == 0
                     ? String.Compare(item1.Name, item2.Name, StringComparison.Ordinal)
                     : item2.Count.CompareTo(item1.Count)));

            HeadTables = items;
        }
    }
}