基本信息
源码名称:源码:城市交通流状况实时更新与显示
源码大小:0.29M
文件格式:.rar
开发语言:C#
更新时间:2017-08-30
友情提示:(无需注册或充值,赞助后即可获取资源下载链接)
嘿,亲!知识可是无价之宝呢,但咱这精心整理的资料也耗费了不少心血呀。小小地破费一下,绝对物超所值哦!如有下载和支付问题,请联系我们QQ(微信同号):78630559
本次赞助数额为: 5 元×
微信扫码支付:5 元
×
请留下您的邮箱,我们将在2小时内将文件发到您的邮箱
源码介绍
城市交通流状况实时更新与显示
城市交通流状况实时更新与显示
/// <summary>
/// 定义车辆将行驶的路线,这种思路的前提是假设每一辆车都有明确目的地,那它在出发之前就能确定走什么线路到达目的地。
/// 分主干路的"井"字结构下总共有24个路口,一旦确定了开始路口最多的结束路口将有11种选择(或者更多),
/// 全部列举的数据量和计算量很大,基于设计、机器性能和开发成本的考虑,只生成其中的几条线路作为本次模拟。
/// </summary>
/// <returns></returns>
private List<RoadRoute> defalutRoadList()
{
#region 定义单向车道,根据布局来分割定义,不建议修改
RectangleF main1L1 = new RectangleF(bs.MainRoad1.X, bs.MainRoad1.Y, bs.MainRoad1.Width, bs.MainRoad1.Height / 4);
RectangleF main1L2 = new RectangleF(bs.MainRoad1.X, bs.MainRoad1.Y bs.MainRoad1.Height / 4, bs.MainRoad1.Width, bs.MainRoad1.Height / 4);
RectangleF main1R1 = new RectangleF(bs.MainRoad1.X, bs.MainRoad1.Y bs.MainRoad1.Height / 2, bs.MainRoad1.Width, bs.MainRoad1.Height / 4);
RectangleF main1R2 = new RectangleF(bs.MainRoad1.X, bs.MainRoad1.Bottom - bs.MainRoad1.Height / 4, bs.MainRoad1.Width, bs.MainRoad1.Height / 4);
RectangleF main2L1 = new RectangleF(bs.MainRoad2.X, bs.MainRoad2.Y, bs.MainRoad2.Width, bs.MainRoad2.Height / 4);
RectangleF main2L2 = new RectangleF(bs.MainRoad2.X, bs.MainRoad2.Y bs.MainRoad2.Height / 4, bs.MainRoad2.Width, bs.MainRoad2.Height / 4);
RectangleF main2R1 = new RectangleF(bs.MainRoad2.X, bs.MainRoad2.Y bs.MainRoad2.Height / 2, bs.MainRoad2.Width, bs.MainRoad2.Height / 4);
RectangleF main2R2 = new RectangleF(bs.MainRoad2.X, bs.MainRoad2.Bottom - bs.MainRoad2.Height / 4, bs.MainRoad2.Width, bs.MainRoad2.Height / 4);
RectangleF brch1L = new RectangleF(bs.branchRoad1.X, bs.branchRoad1.Y, bs.branchRoad1.Width / 2, bs.branchRoad1.Height);
RectangleF brch1R = new RectangleF(bs.branchRoad1.X bs.branchRoad1.Width / 2, bs.branchRoad1.Y, bs.branchRoad1.Width / 2, bs.branchRoad1.Height);
RectangleF brch2L = new RectangleF(bs.branchRoad2.X, bs.branchRoad2.Y, bs.branchRoad2.Width / 2, bs.branchRoad2.Height);
RectangleF brch2R = new RectangleF(bs.branchRoad2.X bs.branchRoad2.Width / 2, bs.branchRoad2.Y, bs.branchRoad2.Width / 2, bs.branchRoad2.Height);
#endregion
#region 定义线路及包含其中的单向车道信息,每条线路由多条单向车道合理组成,要注意合理
RoadRoute r1 = new RoadRoute(); // 线路1
RoadRoute r2 = new RoadRoute(); // 线路2
RoadRoute r3 = new RoadRoute(); // 线路3
RoadRoute r4 = new RoadRoute(); // 线路4
RoadRoute r5 = new RoadRoute(); // 线路5
RoadRoute r6 = new RoadRoute(); // 线路5
RoadInfo r11 = new RoadInfo(main1L1, RoadSide.LeftSide);
r11.AddRoadLights(getRoadLights(main1L1));
r1.PartRoads = new List<RoadInfo>() { r11 };
r1.StartDirection = StartAt.Right;
RoadInfo r21 = new RoadInfo(main2R1, RoadSide.RightSide);
r21.AddRoadLights(getRoadLights(main2R1));
RoadInfo r22 = new RoadInfo(brch1R, RoadSide.RightSide);
r22.AddRoadLights(getRoadLights(brch1R));
r2.PartRoads = new List<RoadInfo>() { r21, r22 };
r2.StartDirection = StartAt.Left;
RoadInfo r31 = new RoadInfo(main1R2, RoadSide.RightSide);
r31.AddRoadLights(getRoadLights(main1R2));
RoadInfo r32 = new RoadInfo(brch1L, RoadSide.LeftSide);
r32.AddRoadLights(getRoadLights(brch1L));
RoadInfo r33 = new RoadInfo(main2R2, RoadSide.RightSide);
r33.AddRoadLights(getRoadLights(main2R2));
r3.PartRoads = new List<RoadInfo>() { r31, r32, r33 };
r3.StartDirection = StartAt.Left;
RoadInfo r41 = new RoadInfo(brch2L, RoadSide.LeftSide);
r41.AddRoadLights(getRoadLights(brch2L));
RoadInfo r42 = new RoadInfo(main2L1, RoadSide.LeftSide);
r42.AddRoadLights(getRoadLights(main2L1));
r4.PartRoads = new List<RoadInfo>() { r41, r42 };
r4.StartDirection = StartAt.Top;
RoadInfo r51 = new RoadInfo(main1L2, RoadSide.LeftSide);
r51.AddRoadLights(getRoadLights(main1L2));
r5.PartRoads = new List<RoadInfo>() { r51 };
r5.StartDirection = StartAt.Right;
RoadInfo r61 = new RoadInfo(main2L2, RoadSide.LeftSide);
r61.AddRoadLights(getRoadLights(main2L2));
RoadInfo r62 = new RoadInfo(brch1L, RoadSide.LeftSide);
r62.AddRoadLights(getRoadLights(brch1L));
r6.PartRoads = new List<RoadInfo>() { r61, r62 };
r6.StartDirection = StartAt.Right;
#endregion
#region 红绿灯实时变换的事件订阅,为了车辆行驶时的数据同步比较用
bs.SetSynDlgtHandle(r11.SynLightData);
bs.SetSynDlgtHandle(r21.SynLightData);
bs.SetSynDlgtHandle(r22.SynLightData);
bs.SetSynDlgtHandle(r31.SynLightData);
bs.SetSynDlgtHandle(r32.SynLightData);
bs.SetSynDlgtHandle(r33.SynLightData);
bs.SetSynDlgtHandle(r41.SynLightData);
bs.SetSynDlgtHandle(r42.SynLightData);
bs.SetSynDlgtHandle(r51.SynLightData);
bs.SetSynDlgtHandle(r61.SynLightData);
bs.SetSynDlgtHandle(r62.SynLightData);
#endregion
List<RoadRoute> list = new List<RoadRoute>() { r1, r2, r3, r4, r5, r6 };
return list;
}
/// <summary>
/// 获取单向车道内的交通灯
/// </summary>
private List<TrafficLightEntity> getRoadLights(RectangleF roadRectf)
{
List<TrafficLightEntity> rtnList = new List<TrafficLightEntity>();
if (bs.TrafficLights != null && bs.TrafficLights.Count > 0)
{
rtnList = bs.TrafficLights.FindAll(tl => roadRectf.Contains(new RectangleF(tl.Position, CommonSet.TrfcLightSize)));
}
return rtnList;
}