基本信息
源码名称:C# TCP&UDP 入门级socket编程示例
源码大小:0.19M
文件格式:.rar
开发语言:C#
更新时间:2017-07-30
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源码介绍
TCP
// *************************************
// * C# UDP通讯例程
// * 济南有人物联网技术有限公司提供
//**************************************
using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Drawing;
using System.Text;
using System.Windows.Forms;
using System.Net;
using System.Net.Sockets;
using System.Threading;
namespace UDP_Server
{
public partial class Form1 : Form
{
#region -字段-
private static Socket my_socket;
private static int LocalPort=8081;
private static int RemotePort=8081;
private static IPAddress m_GroupAddress_S;
private static IPEndPoint m_RemoteEP; //对方地址
//rivate Thread th;
private static byte[] receivebuffer;
private static SocketAsyncEventArgs ReceiveSocketArgs;
private static SocketAsyncEventArgs SendSocketArgs;
#endregion
#region -委托-
delegate void SetTextCallback(string text);
#endregion
public Form1()
{
InitializeComponent();
SendButton.Enabled = false;
}
/// <summary>
/// 初始化UPDClient
/// </summary>
public void Initialize()
{
//
// 实例化 socket
//
IPEndPoint m_localEP = new IPEndPoint(IPAddress.Any, LocalPort);
my_socket = new Socket(AddressFamily.InterNetwork, SocketType.Dgram, ProtocolType.Udp);
my_socket.Bind(m_localEP);
//
// 创建对方主机的终结点
//
m_GroupAddress_S = IPAddress.Parse(textBox_ip.Text); //要发送到的计算机IP
m_RemoteEP = new IPEndPoint(m_GroupAddress_S, RemotePort);
receivebuffer = new byte[1024];
ReceiveSocketArgs = new SocketAsyncEventArgs();
ReceiveSocketArgs.RemoteEndPoint = m_localEP;
ReceiveSocketArgs.SetBuffer(receivebuffer, 0, receivebuffer.Length);
ReceiveSocketArgs.Completed =new EventHandler<SocketAsyncEventArgs>(ReceiveSocketArgs_Completed);
SendSocketArgs = new SocketAsyncEventArgs();
SendSocketArgs.Completed = new EventHandler<SocketAsyncEventArgs>(SendSocketArgs_Completed);
}
#region -异步发送函数
void SendSocketArgs_Completed(object sender, SocketAsyncEventArgs e)
{
switch (e.LastOperation)
{
case SocketAsyncOperation.SendTo:
this.ProcessSent(e);
break;
default:
throw new ArgumentException("The last operation completed on the socket was not a send");
}
}
/// <summary>
/// 发送后的处理
/// </summary>
/// <param name="e"></param>
private void ProcessSent(SocketAsyncEventArgs e)
{
if (e.BytesTransferred > 0 && e.SocketError == SocketError.Success)
{
String strData = "send message";
if (this.listBox1.InvokeRequired)
{
SetTextCallback d = new SetTextCallback(SetText);
this.Invoke(d, new object[] { strData });
}
else
{
listBox1.Items.Add(strData);
}
}
}
#endregion
#region -异步接收函数-
/// <summary>
/// 开始接收数据
/// </summary>
public void StartReceive()
{
String strData = "receive ";
if (this.listBox1.InvokeRequired)
{
SetTextCallback d = new SetTextCallback(SetText);
this.Invoke(d, new object[] { strData });
}
else
{
listBox1.Items.Add(strData);
}
try
{
if (!my_socket.ReceiveFromAsync(ReceiveSocketArgs))
{
processReceived(ReceiveSocketArgs);
}
}
catch
{
}
}
void ReceiveSocketArgs_Completed(object sender, SocketAsyncEventArgs e)
{
String strData = "receive Completed";
if (this.listBox1.InvokeRequired)
{
SetTextCallback d = new SetTextCallback(SetText);
this.Invoke(d, new object[] { strData });
}
else
{
listBox1.Items.Add(strData);
}
switch (e.LastOperation)
{
case SocketAsyncOperation.ReceiveFrom:
this.processReceived(e);
break;
default:
throw new ArgumentException("The last operation completed on the socket was not a receive");
}
}
void processReceived(SocketAsyncEventArgs e)
{
if (e.BytesTransferred > 0 && e.SocketError == SocketError.Success)
{
Int32 byteTransferred = e.BytesTransferred;
String strData = Encoding.ASCII.GetString(e.Buffer,0,byteTransferred);
if (this.listBox1.InvokeRequired)
{
SetTextCallback d = new SetTextCallback(SetText);
this.Invoke(d, new object[] { strData});
}
else
{
listBox1.Items.Add(strData);
}
}
StartReceive();
}
#endregion
/// <summary>
/// 监听函数,用来接收消息
/// </summary>
public void Listener()
{
/*
//同步处理
while (true)
{
int recv;
IPEndPoint endpoint = new IPEndPoint(IPAddress.Any,0);
EndPoint Remote = (EndPoint)(endpoint);
Byte[] data = new Byte[1024];
recv = my_socket.ReceiveFrom(data, ref Remote);//接收数据
String strData = Encoding.ASCII.GetString(data);
if (this.listBox1.InvokeRequired)
{
SetTextCallback d = new SetTextCallback(SetText);
this.Invoke(d, new object[] { strData });
}
else
{
listBox1.Items.Add(strData);
}
}
*/
//异步处理
StartReceive();
}
private void SetText(string text)
{
listBox1.Items.Add(text);
}
#region -事件响应函数-
private void ListenButton_Click(object sender, EventArgs e)
{
Initialize();
//同步线程法
//th = new Thread(new ThreadStart(Listener));
//th.Start();
Listener();
this.ListenButton.Enabled = false;
SendButton.Enabled = true;
}
private void SendButton_Click(object sender, EventArgs e)
{
Byte[] buffer = null;
Encoding ASCII = Encoding.ASCII;
string s = textEdit.Text;
buffer = new Byte[s.Length 1];
//
// 将数据发送给远程对方主机
//
int len = ASCII.GetBytes(s.ToCharArray(), 0, s.Length, buffer, 0);
//EndPoint Remote = (EndPoint)(m_RemoteEP);
//同步发送
// my_socket.SendTo(buffer, len, SocketFlags.None, Remote);
//异步发送
SendSocketArgs.SetBuffer(buffer, 0, len);
SendSocketArgs.RemoteEndPoint = m_RemoteEP;
my_socket.SendToAsync(SendSocketArgs);
}
private void Form1_FormClosed(object sender, FormClosedEventArgs e)
{
try
{
/*
try
{
if (th != null)
{
if (th.IsAlive)
{
th.Abort();
}
th = null;
}
}
catch
{
try
{
System.Threading.Thread.ResetAbort();
}
catch
{ }
}
*/
my_socket.Close();
}
catch
{
}
}
private void StopButton_Click(object sender, EventArgs e)
{
try
{
/*
try
{
if (th != null)
{
if (th.IsAlive)
{
th.Abort();
}
th = null;
}
}
catch
{
try
{
System.Threading.Thread.ResetAbort();
}
catch
{ }
}
*/
my_socket.Close();
ListenButton.Enabled = true;
SendButton.Enabled = false;
}
catch
{
}
}
#endregion
private void label2_Click(object sender, EventArgs e)
{
}
}
}