基本信息
源码名称:串口调试工具(读取温度值)
源码大小:0.08M
文件格式:.rar
开发语言:C#
更新时间:2017-03-12
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   源码介绍
服务端 客户端一体化

using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Drawing;
using System.Linq;
using System.Net;
using System.Net.Sockets;
using System.Text;
using System.Threading;
using System.Threading.Tasks;
using System.Windows.Forms;

namespace NetWork
{
    public partial class Form1 : Form
    {
        public Form1()
        {
            InitializeComponent();
        }
        int a = 0;
        int b = 0;
        int c = 0;
        IPAddress ip;
        IPEndPoint point = new IPEndPoint(IPAddress.Any,0);
        string protocol;
        Socket aimSocket;
        Socket mySocket;
        //IPEndPoint remote;
        private void Form1_Load(object sender, EventArgs e)//初始化为UDP Server模式
        {
            cobProtocol.SelectedIndex = 0;
            txtIP.Text = GetAddressIP();
            Control.CheckForIllegalCrossThreadCalls = false;
        }
        string GetAddressIP()
        {
            string AddressIP = "";
            foreach (IPAddress _IPAddress in Dns.GetHostEntry(Dns.GetHostName()).AddressList)
            {
                if (_IPAddress.AddressFamily.ToString() == "InterNetwork")
                {
                    AddressIP = _IPAddress.ToString();
                    ip = _IPAddress;//设定全局的IP
                }
            }
            return AddressIP;
        }

        private void btnStart_Click(object sender, EventArgs e)//设置目标IP(Client),本地IP(Server)
        {
            
            try
            {
                 if (protocol == "TCP Server")
                {
                    mySocket = new Socket(AddressFamily.InterNetwork, SocketType.Stream, ProtocolType.Tcp);
                    point = new IPEndPoint(ip, Convert.ToInt32(txtPort.Text));//绑定端口号
                    mySocket.Bind(point);//绑定监听端口
                    MessageBox.Show("TCP Server绑定成功");
                    mySocket.Listen(10);//等待连接是一个阻塞过程,创建线程来监听
                    Thread thReceive = new Thread(TSReceive);
                    thReceive.IsBackground = true;
                    thReceive.Start();
                }
                else if (protocol == "TCP Client")
                {
                    ip = IPAddress.Parse(txtIP.Text);//目标IP
                    point = new IPEndPoint(ip, Convert.ToInt32(txtPort.Text));//目标端口
                    aimSocket = new Socket(AddressFamily.InterNetwork, SocketType.Stream, ProtocolType.Tcp);
                    aimSocket.Connect(point);//连接服务器
                    MessageBox.Show("连接成功");
                    Thread thReceive = new Thread(TCReceive);
                    thReceive.IsBackground = true;
                    thReceive.Start();
                }

            }
            catch
            {}
        }

        private void cobProtocol_SelectedIndexChanged(object sender, EventArgs e)
        {
            // [2] TCP Server  [3] TCP Client
            //此处设置标准位??? 然后为btnConnect做准备?
            protocol = cobProtocol.SelectedItem.ToString();
           if (protocol == "TCP Server")
            {
                lblIP.Text = "本地IP地址:";
                lblPort.Text = "本地端口号:";
            }
            else if (protocol == "TCP Client")
            {
                lblIP.Text = "服务器IP地址:";
                lblPort.Text = "服务器端口号:";
            }
        }

        private void btnSend_Click(object sender, EventArgs e)
        {
            try
            {
                byte[] buffer = Encoding.Default.GetBytes(txtSend.Text);
                aimSocket.SendTo(buffer, point);
            }
            catch
            { }
        }
        //TCP Server接收线程
        void TSReceive()
        {
            aimSocket = mySocket.Accept();//服务端监听到的Socket为服务端发送数据的目标socket
            byte[] buffer = new byte[1024];
            while (true)
            {
                try
                {
                    int r = aimSocket.Receive(buffer);//接收到监听的Socket的数据
                    if (r == 0)
                    {
                        MessageBox.Show("连接断开");
                        break;
                    }
                    string strRec = Encoding.Default.GetString(buffer, 0, r);              
                    txtRec.AppendText(aimSocket.RemoteEndPoint.ToString()   ":"   strRec   "\r\n");


                    //温度解析
                    int p = -1;
                    int w = -1;
                    p=strRec.IndexOf("wendu:");
                    w=strRec.IndexOf("//wendu");
                    if ((p != -1)&&(w!=-1))
                    {
                        int length = w - p;
                        wendu.Text = strRec.Substring(p 6, length-6);
                    }

                    //湿度解析
                    int i = -1;
                    int u = -1;
                    i = strRec.IndexOf("shidu:");
                    u = strRec.IndexOf("//shidu");
                    if ((i != -1) && (u != -1))
                    {
                        int length = u - i;
                        shidu.Text = strRec.Substring(i   6, length - 6);
                    }

                }
                catch
                { }
            }
        }
        //TCP Client接收线程
        void TCReceive()
        {           
            byte[] buffer = new byte[1024];
            while (true)
            {
                try
                { 
                    int r = aimSocket.Receive(buffer);
                    if (r == 0)
                    {
                        MessageBox.Show("连接断开");
                        break;
                    }
                    string strRec = Encoding.Default.GetString(buffer, 0, r);
                    txtRec.AppendText(aimSocket.RemoteEndPoint.ToString()   ":"   strRec   "\r\n");


                    //温度解析
                    int p = -1;
                    int w = -1;
                    p = strRec.IndexOf("wendu:");
                    w = strRec.IndexOf("//wendu");
                    if ((p != -1) && (w != -1))
                    {
                        int length = w - p;
                        wendu.Text = strRec.Substring(p   6, length - 6);
                    }

                    //湿度解析
                    int i = -1;
                    int u = -1;
                    i = strRec.IndexOf("shidu:");
                    u = strRec.IndexOf("//shidu");
                    if ((i != -1) && (u != -1))
                    {
                        int length = u - i;
                        shidu.Text = strRec.Substring(i   6, length - 6);
                    }


                }
                catch
                { }
            }
        }
       
        

        private void button1_Click(object sender, EventArgs e)
        {

            try
            {
                


                if (a % 2 == 0)
                {
                    byte[] buffer = Encoding.Default.GetBytes("111");
                    
                    aimSocket.SendTo(buffer, point);
                    button1.BackColor = Color.Blue;
                    txtSend.Text  = "111";
                }
                if (a % 2 == 1)
                {
                    byte[] buffer = Encoding.Default.GetBytes("100");
                    
                    aimSocket.SendTo(buffer, point);
                    button1.BackColor = Color.DarkGray;
                    txtSend.Text  = "100";
                }
                a  ;
            }
            catch
            { }


            


        }

        private void button2_Click(object sender, EventArgs e)
        {


            try
            {
               


                if (b % 2 == 0)
                {
                    byte[] buffer = Encoding.Default.GetBytes("222");
                    
                    aimSocket.SendTo(buffer, point);
                    button2.BackColor = Color.Blue;
                    txtSend.Text  = "222";
                }
                if (b % 2 == 1)
                {
                    byte[] buffer = Encoding.Default.GetBytes("200");
                   
                    aimSocket.SendTo(buffer, point);
                    button2.BackColor = Color.DarkGray;
                    txtSend.Text  = "200";
                }
                b  ;
            }
            catch
            { }


          
        }

        private void button3_Click(object sender, EventArgs e)
        {



            try
            {
               

                if (c % 2 == 0)
                {
                    byte[] buffer = Encoding.Default.GetBytes("333");
                    
                    aimSocket.SendTo(buffer, point);
                    button3.BackColor = Color.Blue;
                    txtSend.Text  = "333";
                }
                if (c % 2 == 1)
                {
                    byte[] buffer = Encoding.Default.GetBytes("300");
                    
                    aimSocket.SendTo(buffer, point);
                    button3.BackColor = Color.DarkGray;
                    txtSend.Text  = "300";
                }
                c  ;
            }
            catch
            { }


          
        }

        private void button4_Click(object sender, EventArgs e)
        {



            try
            {
                byte[] buffer = Encoding.Default.GetBytes("444");

                aimSocket.SendTo(buffer, point);
                txtSend.Text  = "444";
            }
            catch
            { }


           
        }

        private void button5_Click(object sender, EventArgs e)
        {

            try
            {
                byte[] buffer = Encoding.Default.GetBytes("555");

                aimSocket.SendTo(buffer, point);
                txtSend.Text  = "555";
            }
            catch
            { }


           
        }

        private void button6_Click(object sender, EventArgs e)
        {


            try
            {
                byte[] buffer = Encoding.Default.GetBytes("666");

                aimSocket.SendTo(buffer, point);
                txtSend.Text  = "666";
            }
            catch
            { }
         
        }

        private void button7_Click(object sender, EventArgs e)
        {
            txtRec.Text = null;
        }

        private void button8_Click(object sender, EventArgs e)
        {
            txtSend.Text = null;
        }
    }
}