基本信息
源码名称:html5 websoket实现多设备之间实时通讯
源码大小:3.59M
文件格式:.zip
开发语言:C#
更新时间:2016-01-27
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源码介绍
客户端源码:
(function (global, factory) { if (typeof define === 'function' && define.amd) { define([], factory); } else if (typeof module !== 'undefined' && module.exports){ module.exports = factory(); } else { global.PsWebSocket = factory(); } })(this, function () { if (!('WebSocket' in window)) { return; } function PsWebSocket(url, options) { // 默认设置 var settings = { /** 是否记录调试信息. */ debug: false, /** 是否在创建时自动连接 */ automaticOpen: true, /** 自动重连等待时间. */ reconnectInterval: 1000, /** 自动重连最长等待时间. */ maxReconnectInterval: 30000, /** 自动重连增加的速度 */ reconnectDecay: 1.5, /** 等待连接的最长等待时间. */ timeoutInterval: 2000, /** 重新连接的最大次数,为空则不限制 */ maxReconnectAttempts: null } if (!options) { options = {}; } for (var key in settings) { if (typeof options[key] !== 'undefined') { this[key] = options[key]; } else { this[key] = settings[key]; } } /** websocket地址,绝对地址,只读 */ this.url = url; /** 重新连接次数,或最后一次成功 只读 */ this.reconnectAttempts = 0; /** * 连接状态 * 可能的值: WebSocket.CONNECTING, WebSocket.OPEN, WebSocket.CLOSING, WebSocket.CLOSED * 只读 */ this.readyState = WebSocket.CONNECTING; var self = this; var ws; var forcedClose = false; var timedOut = false; var eventTarget = document.createElement('div'); eventTarget.addEventListener('open', function(event) { self.onopen(event); }); eventTarget.addEventListener('close', function(event) { self.onclose(event); }); eventTarget.addEventListener('connecting', function(event) { self.onconnecting(event); }); eventTarget.addEventListener('message', function(event) { self.onmessage(event); }); eventTarget.addEventListener('error', function(event) { self.onerror(event); }); this.addEventListener = eventTarget.addEventListener.bind(eventTarget); this.removeEventListener = eventTarget.removeEventListener.bind(eventTarget); this.dispatchEvent = eventTarget.dispatchEvent.bind(eventTarget); /** * 兼容IE9-IE11 */ function generateEvent(s, args) { var evt = document.createEvent("CustomEvent"); evt.initCustomEvent(s, false, false, args); return evt; }; /** * 打开连接 */ this.open = function (reconnectAttempt) { ws = new WebSocket(self.url); if (reconnectAttempt) { if (this.maxReconnectAttempts && this.reconnectAttempts > this.maxReconnectAttempts) { return; } } else { eventTarget.dispatchEvent(generateEvent('connecting')); this.reconnectAttempts = 0; } if (self.debug || PsWebSocket.debugAll) { console.debug('PsWebSocket', 'attempt-connect', self.url); } var localWs = ws; var timeout = setTimeout(function() { if (self.debug || PsWebSocket.debugAll) { console.debug('PsWebSocket', 'connection-timeout', self.url); } timedOut = true; localWs.close(); timedOut = false; }, self.timeoutInterval); ws.onopen = function(event) { clearTimeout(timeout); if (self.debug || PsWebSocket.debugAll) { console.debug('PsWebSocket', 'onopen', self.url); } self.protocol = ws.protocol; self.readyState = WebSocket.OPEN; self.reconnectAttempts = 0; var e = generateEvent('open'); e.isReconnect = reconnectAttempt; reconnectAttempt = false; eventTarget.dispatchEvent(e); }; ws.onclose = function(event) { clearTimeout(timeout); ws = null; if (forcedClose) { self.readyState = WebSocket.CLOSED; eventTarget.dispatchEvent(generateEvent('close')); } else { self.readyState = WebSocket.CONNECTING; var e = generateEvent('connecting'); e.code = event.code; e.reason = event.reason; e.wasClean = event.wasClean; eventTarget.dispatchEvent(e); if (!reconnectAttempt && !timedOut) { if (self.debug || PsWebSocket.debugAll) { console.debug('PsWebSocket', 'onclose', self.url); } eventTarget.dispatchEvent(generateEvent('close')); } var timeout = self.reconnectInterval * Math.pow(self.reconnectDecay, self.reconnectAttempts); setTimeout(function() { self.reconnectAttempts ; self.open(true); }, timeout > self.maxReconnectInterval ? self.maxReconnectInterval : timeout); } }; ws.onmessage = function(event) { if (self.debug || PsWebSocket.debugAll) { console.debug('PsWebSocket', 'onmessage', self.url, event.data); } var e = generateEvent('message'); var eobj = eval('(' event.data ')'); e.ResultCode=eobj.ResultCode; e.DeviceID=eobj.DeviceID; e.ErrorMsg=eobj.ErrorMsg; e.Command=eobj.Command; e.data = eobj.ResultData; eventTarget.dispatchEvent(e); }; ws.onerror = function(event) { if (self.debug || PsWebSocket.debugAll) { console.debug('PsWebSocket', 'onerror', self.url, event); } eventTarget.dispatchEvent(generateEvent('error')); }; } if (this.automaticOpen == true) { this.open(false); } /** * 发送消息. */ this.send = function(data) { if (ws) { if (self.debug || PsWebSocket.debugAll) { console.debug('PsWebSocket', 'send', self.url, data); } return ws.send(data); } else { throw '状态错误:websocket未连接'; } }; /** * 关闭连接 */ this.close = function(code, reason) { // Default CLOSE_NORMAL code if (typeof code == 'undefined') { code = 1000; } forcedClose = true; if (ws) { ws.close(code, reason); } }; /** * 刷新 */ this.refresh = function() { if (ws) { ws.close(); } }; } //连接websocket后触发 PsWebSocket.prototype.onopen = function(event) {}; //关闭websocket后触发 PsWebSocket.prototype.onclose = function(event) {}; //尝试连接时触发 PsWebSocket.prototype.onconnecting = function(event) {}; //收到消息后触发 PsWebSocket.prototype.onmessage = function(event) {}; //产生错误后触发 PsWebSocket.prototype.onerror = function(event) {}; PsWebSocket.debugAll = false; PsWebSocket.CONNECTING = WebSocket.CONNECTING; PsWebSocket.OPEN = WebSocket.OPEN; PsWebSocket.CLOSING = WebSocket.CLOSING; PsWebSocket.CLOSED = WebSocket.CLOSED; return PsWebSocket; });
服务端源码:
using System; using System.Collections.Generic; using System.ServiceProcess; using Castle.MicroKernel; using Castle.Windsor; using PengeSoft.Common; using PengeSoft.Device; using SuperSocket.SocketBase; using SuperSocket.SocketBase.Config; using SuperSocket.SocketBase.Logging; using SuperWebSocket; namespace PsDevService { public partial class Service1 : ServiceBase { #region 私有字段 protected static readonly PengeSoft.Logging.ILog _logger = PengeSoft.Logging.LogManager.GetLogger("WebSocket Service"); private WebSocketServer m_WebSocketServer; private List<IDeviceService> devicelist;//设备列表 private IWindsorContainer _container; #endregion #region 构造函数 public Service1() { InitializeComponent(); } #endregion #region 重写ServiceBase protected override void OnStart(string[] args) { string value = System.Configuration.ConfigurationManager.AppSettings["Port"]; int port = SysUtils.ToInt(value); if (port <= 0) port = 2012; m_WebSocketServer = new WebSocketServer(); var rootConfig = new RootConfig { DisablePerformanceDataCollector = true }; m_WebSocketServer.NewDataReceived = m_WebSocketServer_NewDataReceived; m_WebSocketServer.NewMessageReceived = m_WebSocketServer_NewMessageReceived; m_WebSocketServer.NewSessionConnected = m_WebSocketServer_NewSessionConnected; m_WebSocketServer.SessionClosed = m_WebSocketServer_SessionClosed; var config = new ServerConfig(); config.Port = port; config.Ip = "Any"; config.MaxConnectionNumber = 100; config.MaxRequestLength = 100000; config.Name = "WebSocket Proxy Server"; var ret = m_WebSocketServer.Setup(rootConfig, config, null, null, new ConsoleLogFactory(), null, null); m_WebSocketServer.Start(); _container = ComponentManager.GetInstance(); IHandler[] handlers = _container.Kernel.GetHandlers(typeof(IDeviceService)); devicelist = new List<IDeviceService>(); IDeviceService deviceservice; foreach (IHandler handler in handlers) { deviceservice = (IDeviceService)_container[handler.ComponentModel.Name]; deviceservice.webSocketServer = m_WebSocketServer; devicelist.Add(deviceservice); } _logger.Info(string.Format("启动成功,port={0}", port)); } protected override void OnStop() { m_WebSocketServer.Stop(); _logger.Info("服务停止"); } #endregion #region WebSocketServer 事件 void m_WebSocketServer_SessionClosed(WebSocketSession session, CloseReason value) { } void m_WebSocketServer_NewSessionConnected(WebSocketSession session) { } void m_WebSocketServer_NewDataReceived(WebSocketSession session, byte[] value) { } /// <summary> /// 收到消息触发事件 /// </summary> /// <param name="session"></param> /// <param name="value"></param> void m_WebSocketServer_NewMessageReceived(WebSocketSession session, string value) { try { _logger.Debug(string.Format("收到消息,消息内容={0}", value)); string pars = value; string cmd = GetCommand(ref pars); foreach (IDeviceService item in devicelist) { if (cmd.StartsWith(item.ID "_", StringComparison.OrdinalIgnoreCase)) { cmd = cmd.Substring(item.ID.Length 1, cmd.Length - item.ID.Length - 1); WebSocketResult result = item.TransCmd(session, cmd, pars); session.Send(result.JsonText); _logger.Debug(string.Format("对消息处理完成,消息内容={0}", value)); break; } } } catch (Exception e) { WebSocketResult result = new WebSocketResult(); result.ResultCode = -1; result.DeviceID = ""; result.ResultData = ""; result.Command = value; result.ErrorMsg = e.Message; session.Send(result.JsonText); _logger.Error(string.Format("消息处理时产生异常,异常信息={0}", e.Message)); } } #endregion #region 私有函数 /// <summary> /// 取出参数 /// </summary> /// <param name="pars"></param> /// <returns></returns> private string GetCommand(ref string pars) { int n = pars.IndexOf(' '); string cmd; if (n >= 0) { cmd = pars.Substring(0, n).Trim().ToUpper(); pars = pars.Substring(n 1); } else { cmd = pars; pars = string.Empty; } return cmd.ToUpper(); } #endregion } }