基本信息
源码名称:C# Mp3播放器 实例源码
源码大小:0.30M
文件格式:.zip
开发语言:C#
更新时间:2015-12-15
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源码介绍
using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Drawing;
using System.Linq;
using System.Text;
using System.Windows.Forms;
using System.IO;
namespace 播放器
{
public partial class Form1 : Form
{
public List<string> playList = new List<string>();
List<string> lrcList = new List<string>();
public int selectTemp
{
get;
set;
}
public Form1()
{
InitializeComponent();
}
private void btnOpen_Click(object sender, EventArgs e)//打开按钮功能,添加歌曲文件到播放列表
{
lbList.Items.Clear();
playList.Clear();
OpenFileDialog ofd = new OpenFileDialog();
ofd.Filter = "MP3文件(*.mp3)|*.mp3";
ofd.Title = "打开音乐文件";
ofd.InitialDirectory = System.Environment.GetFolderPath(Environment.SpecialFolder.Desktop);
ofd.Multiselect = true;
if (ofd.ShowDialog() == System.Windows.Forms.DialogResult.OK)
{
myPlayer.URL = ofd.FileNames[0];
for (int i = 0; i < ofd.FileNames.Length; i )
{
string str = ofd.FileNames[i].Substring(ofd.FileNames[i].LastIndexOf("\\") 1);
lbList.Items.Add(str);
}
playList.AddRange(ofd.FileNames);
lbList.SelectedIndex = 0;
}
btnPlayPause.Enabled = true;
btnStop.Enabled = true;
btnNext.Enabled = true;
btnBack.Enabled = true;
}
private void btnPlayPause_Click(object sender, EventArgs e)//播放和暂停按钮
{
if (btnPlayPause.Tag.ToString() == "pause")
{
lrcList = createLrc();
myPlayer.Ctlcontrols.play();
btnPlayPause.Tag = "play";
}
else if (btnPlayPause.Tag.ToString() == "play")
{
myPlayer.Ctlcontrols.pause();
btnPlayPause.Tag = "pause";
}
}
private void Form1_Load(object sender, EventArgs e)//窗体载入,取消自动播放
{
myPlayer.settings.autoStart = false;
tbVolume.Value = myPlayer.settings.volume;
}
private void btnStop_Click(object sender, EventArgs e)//停止播放按钮
{
myPlayer.Ctlcontrols.stop();
btnPlayPause.Tag = "pause";
}
private void lbList_MouseDoubleClick(object sender, MouseEventArgs e)//双击列表播放音乐
{
myPlayer.URL = playList[lbList.SelectedIndex];
lrcList = createLrc();
myPlayer.Ctlcontrols.play();
btnPlayPause.Tag = "play";
txtLrc.Text = myPlayer.currentMedia.name;
}
private void btnBack_Click(object sender, EventArgs e)//上一曲按钮
{
nextBack(btnBack.Text);
lrcList = createLrc();
timer1.Enabled = true;
myPlayer.Ctlcontrols.play();
txtLrc.Text = myPlayer.currentMedia.name;
}
private void nextBack(string select)//下一曲和上一曲的功能函数
{
txtMessage.Text = "";
int t = getIndex();
if (select == "上一曲")
{
if (t == 0)
{
t = lbList.Items.Count - 1;
myPlayer.URL = playList[t];
}
else
{
myPlayer.URL = playList[--t];
}
}
else if (select == "下一曲")
{
if (t == lbList.Items.Count - 1)
{
t = 0;
myPlayer.URL = playList[t];
}
else
{
myPlayer.URL = playList[ t];
}
}
lbList.SelectedIndex = t;
}
private void btnNext_Click(object sender, EventArgs e)//下一曲按钮
{
nextBack(btnNext.Text);
lrcList = createLrc();
timer1.Enabled = true;
myPlayer.Ctlcontrols.play();
txtLrc.Text = myPlayer.currentMedia.name;
}
private void myPlayer_PlayStateChange(object sender, AxWMPLib._WMPOCXEvents_PlayStateChangeEvent e)//自动下一曲
{
if (myPlayer.playState == WMPLib.WMPPlayState.wmppsMediaEnded)
{
int t = getIndex();
if (playList.Count == 1 || playList.Count == t 1)
{
return;
}
myPlayer.URL = playList[ t];
lbList.SelectedIndex = t;
myPlayer.Tag = 1;
txtMessage.Text = "";
txtLrc.Text = "";
}
try
{
if (myPlayer.playState == WMPLib.WMPPlayState.wmppsReady && myPlayer.Tag.ToString() == "1")
{
lrcList = createLrc();
myPlayer.Ctlcontrols.play();
timer1.Start();
}
}
catch (Exception)
{
}
}
private int getIndex()//获得当前播放音乐的索引
{
int t = -1;
for (int i = 0; i < lbList.Items.Count; i )
{
if (lbList.Items[i].ToString() == myPlayer.URL.Substring(myPlayer.URL.LastIndexOf("\\") 1))
{
t = i;
break;
}
}
return t;
}
private void timer1_Tick(object sender, EventArgs e)//计时器
{
if (myPlayer.currentMedia != null)
{
//txtMessage.Text = string.Format("{0}\r\n{1}\r\n{2}\r\n{3}\r\n{4}\r\n{5}\r\n{6}",
// myPlayer.currentMedia.name,
// //myPlayer.currentMedia.sourceURL,
// myPlayer.currentMedia.duration,
// myPlayer.currentMedia.durationString,
// myPlayer.settings.mute,
// myPlayer.settings.volume,
// myPlayer.Ctlcontrols.currentPosition,
// myPlayer.Ctlcontrols.currentPositionString
// );
txtMessage.Text = string.Format("歌名:{0}\r\n总长:{1}\r\n进度:{2}",
myPlayer.currentMedia.name,
myPlayer.currentMedia.durationString,
myPlayer.Ctlcontrols.currentPositionString
);
}
showLrc();
}
private List<string> createLrc()//生成歌词到一个集合中方法,并返回一个集合
{
string path = myPlayer.currentMedia.sourceURL;
string lrcPath = path.Substring(0, path.LastIndexOf('.')) ".lrc";
List<string> tempList = new List<string>();
if (File.Exists(lrcPath))
{
lrcList.AddRange(File.ReadAllLines(lrcPath, Encoding.Default));
for (int i = 0; i < lrcList.Count; i )
{
string[] str = lrcList[i].Split(new char[] { '[', ']' }, StringSplitOptions.RemoveEmptyEntries);
if (str.Length > 1)
{
for (int j = 0; j < str.Length - 1; j )
{
tempList.Add(str[j] '|' str[str.Length - 1]);
}
}
}
for (int i = 0; i < tempList.Count; i )
{
for (int j = 0; j < tempList.Count - i - 1; j )
{
if (string.Compare(tempList[j].Split('|')[0], tempList[j 1].Split('|')[0]) > 0)
{
string t;
t = tempList[j];
tempList[j] = tempList[j 1];
tempList[j 1] = t;
}
}
}
}
return tempList;
}
private void showLrc()//显示歌词方法
{
if (lrcList.Count > 0 && myPlayer.currentMedia != null)
{
string nowTime = myPlayer.Ctlcontrols.currentPositionString;
for (int i = 0; i < lrcList.Count - 1; i )
{
if (string.Compare(lrcList[i], nowTime) < 0 && string.Compare(nowTime, lrcList[i 1]) < 0)
{
txtLrc.Text = lrcList[i].Split('|')[1];
}
}
}
else
{
txtLrc.Text = "未找到歌词";
}
}
private void btnDel_Click(object sender, EventArgs e)//调用删除对话框
{
selectTemp = lbList.SelectedIndex;
confirmDel f2 = new confirmDel();
f2.Owner = this; //设置附属,好搭关系~
f2.ShowDialog();
}
private void btnFind_Click(object sender, EventArgs e)//显示搜索框
{
txtSongName.Visible = true;
lbHide.Visible = true;
txtSongName.Focus();
}
private void lbHide_MouseClick(object sender, MouseEventArgs e)//关闭搜索框
{
txtSongName.Visible = false;
lbHide.Visible = false;
txtSongName.Text = "";
}
private void tbSongName_TextChanged(object sender, EventArgs e)//模糊查找音乐事件
{
var tlist = lbList.Items;
for (int i = 0; i < tlist.Count; i )
{
if (tlist[i].ToString().ToUpper().Contains(txtSongName.Text.ToUpper()))
{
lbList.SelectedIndex = i;
return;
}
}
}
private void tbVolume_Scroll(object sender, EventArgs e)//控制音量
{
myPlayer.settings.volume = tbVolume.Value;
}
private void btnQuiet_Click(object sender, EventArgs e)//设置静音
{
myPlayer.settings.mute = myPlayer.settings.mute == false ? true : false;
}
private void btnAdd_Click(object sender, EventArgs e)//添加音乐
{
OpenFileDialog ofd = new OpenFileDialog();
ofd.Filter = "MP3文件(*.mp3)|*.mp3";
ofd.Title = "打开音乐文件";
ofd.InitialDirectory = System.Environment.GetFolderPath(Environment.SpecialFolder.Desktop);
ofd.Multiselect = true;
if (ofd.ShowDialog() == System.Windows.Forms.DialogResult.OK)
{
for (int i = 0; i < ofd.FileNames.Length; i )
{
string str = ofd.FileNames[i].Substring(ofd.FileNames[i].LastIndexOf("\\") 1);
if (lbList.Items.Contains(str))
{
break;
}
lbList.Items.Add(str);
playList.Add(ofd.FileNames[i]);
}
}
}
private void 退出ToolStripMenuItem_Click(object sender, EventArgs e)
{
Application.Exit();
}
private void Form1_SizeChanged(object sender, EventArgs e)
{
if (this.WindowState==FormWindowState.Minimized)
{
this.Hide();
this.notifyIcon1.Visible = true;
}
}
private void notifyIcon1_Click(object sender, EventArgs e)
{
if (this.WindowState==FormWindowState.Minimized)
{
this.Visible = true;
//this.notifyIcon1.Visible = false;
this.WindowState = FormWindowState.Normal;
}
}
}
}