基本信息
源码名称:程序动态绘制各种图形
源码大小:0.02M
文件格式:.zip
开发语言:C#
更新时间:2015-10-10
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源码介绍
using System; using System.Drawing; using System.Collections; using System.ComponentModel; using System.Windows.Forms; using System.Data; using System.Drawing.Drawing2D; namespace Image { /// <summary> /// Form1 的摘要说明。 /// </summary> public class Form1 : System.Windows.Forms.Form { /// <summary> /// 必需的设计器变量。 /// </summary> private System.ComponentModel.Container components = null; public Form1() { // // Windows 窗体设计器支持所必需的 // InitializeComponent(); // // TODO: 在 InitializeComponent 调用后添加任何构造函数代码 // } /// <summary> /// 清理所有正在使用的资源。 /// </summary> protected override void Dispose( bool disposing ) { if( disposing ) { if (components != null) { components.Dispose(); } } base.Dispose( disposing ); } #region Windows 窗体设计器生成的代码 /// <summary> /// 设计器支持所需的方法 - 不要使用代码编辑器修改 /// 此方法的内容。 /// </summary> private void InitializeComponent() { // // Form1 // this.AutoScaleBaseSize = new System.Drawing.Size(6, 14); this.BackColor = System.Drawing.SystemColors.Window; this.ClientSize = new System.Drawing.Size(352, 278); this.FormBorderStyle = System.Windows.Forms.FormBorderStyle.Fixed3D; this.MaximizeBox = false; this.Name = "Form1"; this.StartPosition = System.Windows.Forms.FormStartPosition.CenterScreen; this.Text = "演示路径渐变画刷"; this.Paint = new System.Windows.Forms.PaintEventHandler(this.Form1_Paint); } #endregion /// <summary> /// 应用程序的主入口点。 /// </summary> [STAThread] static void Main() { Application.Run(new Form1()); } private void Form1_Paint(object sender, System.Windows.Forms.PaintEventArgs e) {//绘制路径渐变图形 Graphics gp=e.Graphics; //绘制第一个图形 //设置第一个图形的点坐标数组 Point []myPtsA={new Point(10,10),new Point(90,10),new Point(170,10),new Point(170,50), new Point(170,90),new Point(90,90), new Point(10,90),new Point(10,50)}; //设置第一个图形的颜色数组 Color []myColsA = { Color.White, Color.Black,Color.White, Color.Black, Color.White,Color.Black,Color.White,Color.Black}; PathGradientBrush myPGBrushA=new PathGradientBrush(myPtsA); myPGBrushA.SurroundColors=myColsA; gp.FillRectangle(myPGBrushA,10,10,160,80); //绘制第二个图形 //设置第二个图形的点坐标数组 Point []myPtsB={new Point(180,10),new Point(260,10),new Point(340,10),new Point(340,50), new Point(340,90),new Point(260,90),new Point(180,90),new Point(180,50)}; //设置第二个图形的颜色数组 Color []myColsB = {Color.Green,Color.Blue, Color.Green, Color.Blue, Color.Green, Color.Blue, Color.Green,Color.Blue,}; PathGradientBrush myPGBrushB=new PathGradientBrush(myPtsB); myPGBrushB.SurroundColors=myColsB; myPGBrushB.CenterColor=Color.Yellow; gp.FillRectangle(myPGBrushB,180,10,340,80); //绘制第三个图形 //设置第三个图形的点坐标数组 Point []myPtsC ={new Point(90, 100),new Point(115,165),new Point(170,170), new Point(125,210),new Point(140,270),new Point(90,235),new Point(40,270), new Point(55,210), new Point(10,170), new Point(65,165)}; GraphicsPath myPathC=new GraphicsPath(); myPathC.AddLines(myPtsC); PathGradientBrush myPGBrushC=new PathGradientBrush(myPathC); myPGBrushC.CenterColor=Color.Yellow; //设置第三个图形的颜色数组 Color []myColorsC = {Color.Red,Color.Yellow,Color.Red,Color.Yellow, Color.Red, Color.Yellow,Color.Red, Color.Yellow,Color.Red,Color.Yellow}; myPGBrushC.SurroundColors=myColorsC; gp.FillPath(myPGBrushC, myPathC); //绘制第四个图形 //设置第四个图形的点坐标数组 Point []myPtsD ={new Point(180, 170),new Point(240,100),new Point(340,100), new Point(340,200),new Point(280,270),new Point(180,270), }; GraphicsPath myPathD=new GraphicsPath(); myPathD.AddLines(myPtsD); PathGradientBrush myPGBrushD=new PathGradientBrush(myPathD); myPGBrushD.CenterPoint=new Point(280,170); myPGBrushD.CenterColor=Color.White; //设置第四个图形的颜色数组 Color []myColorsD = {Color.Cyan,Color.Blue,Color.Cyan, Color.Green,Color.Cyan,Color.LightGreen }; myPGBrushD.SurroundColors=myColorsD; gp.FillPath(myPGBrushD, myPathD); } } }