基本信息
源码名称:程序动态绘制各种图形
源码大小:0.02M
文件格式:.zip
开发语言:C#
更新时间:2015-10-10
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源码介绍
using System;
using System.Drawing;
using System.Collections;
using System.ComponentModel;
using System.Windows.Forms;
using System.Data;
using System.Drawing.Drawing2D;
namespace Image
{
/// <summary>
/// Form1 的摘要说明。
/// </summary>
public class Form1 : System.Windows.Forms.Form
{
/// <summary>
/// 必需的设计器变量。
/// </summary>
private System.ComponentModel.Container components = null;
public Form1()
{
//
// Windows 窗体设计器支持所必需的
//
InitializeComponent();
//
// TODO: 在 InitializeComponent 调用后添加任何构造函数代码
//
}
/// <summary>
/// 清理所有正在使用的资源。
/// </summary>
protected override void Dispose( bool disposing )
{
if( disposing )
{
if (components != null)
{
components.Dispose();
}
}
base.Dispose( disposing );
}
#region Windows 窗体设计器生成的代码
/// <summary>
/// 设计器支持所需的方法 - 不要使用代码编辑器修改
/// 此方法的内容。
/// </summary>
private void InitializeComponent()
{
//
// Form1
//
this.AutoScaleBaseSize = new System.Drawing.Size(6, 14);
this.BackColor = System.Drawing.SystemColors.Window;
this.ClientSize = new System.Drawing.Size(352, 278);
this.FormBorderStyle = System.Windows.Forms.FormBorderStyle.Fixed3D;
this.MaximizeBox = false;
this.Name = "Form1";
this.StartPosition = System.Windows.Forms.FormStartPosition.CenterScreen;
this.Text = "演示路径渐变画刷";
this.Paint = new System.Windows.Forms.PaintEventHandler(this.Form1_Paint);
}
#endregion
/// <summary>
/// 应用程序的主入口点。
/// </summary>
[STAThread]
static void Main()
{
Application.Run(new Form1());
}
private void Form1_Paint(object sender, System.Windows.Forms.PaintEventArgs e)
{//绘制路径渐变图形
Graphics gp=e.Graphics;
//绘制第一个图形
//设置第一个图形的点坐标数组
Point []myPtsA={new Point(10,10),new Point(90,10),new Point(170,10),new Point(170,50),
new Point(170,90),new Point(90,90), new Point(10,90),new Point(10,50)};
//设置第一个图形的颜色数组
Color []myColsA = { Color.White, Color.Black,Color.White, Color.Black,
Color.White,Color.Black,Color.White,Color.Black};
PathGradientBrush myPGBrushA=new PathGradientBrush(myPtsA);
myPGBrushA.SurroundColors=myColsA;
gp.FillRectangle(myPGBrushA,10,10,160,80);
//绘制第二个图形
//设置第二个图形的点坐标数组
Point []myPtsB={new Point(180,10),new Point(260,10),new Point(340,10),new Point(340,50),
new Point(340,90),new Point(260,90),new Point(180,90),new Point(180,50)};
//设置第二个图形的颜色数组
Color []myColsB = {Color.Green,Color.Blue, Color.Green, Color.Blue,
Color.Green, Color.Blue, Color.Green,Color.Blue,};
PathGradientBrush myPGBrushB=new PathGradientBrush(myPtsB);
myPGBrushB.SurroundColors=myColsB;
myPGBrushB.CenterColor=Color.Yellow;
gp.FillRectangle(myPGBrushB,180,10,340,80);
//绘制第三个图形
//设置第三个图形的点坐标数组
Point []myPtsC ={new Point(90, 100),new Point(115,165),new Point(170,170),
new Point(125,210),new Point(140,270),new Point(90,235),new Point(40,270),
new Point(55,210), new Point(10,170), new Point(65,165)};
GraphicsPath myPathC=new GraphicsPath();
myPathC.AddLines(myPtsC);
PathGradientBrush myPGBrushC=new PathGradientBrush(myPathC);
myPGBrushC.CenterColor=Color.Yellow;
//设置第三个图形的颜色数组
Color []myColorsC = {Color.Red,Color.Yellow,Color.Red,Color.Yellow,
Color.Red, Color.Yellow,Color.Red, Color.Yellow,Color.Red,Color.Yellow};
myPGBrushC.SurroundColors=myColorsC;
gp.FillPath(myPGBrushC, myPathC);
//绘制第四个图形
//设置第四个图形的点坐标数组
Point []myPtsD ={new Point(180, 170),new Point(240,100),new Point(340,100),
new Point(340,200),new Point(280,270),new Point(180,270), };
GraphicsPath myPathD=new GraphicsPath();
myPathD.AddLines(myPtsD);
PathGradientBrush myPGBrushD=new PathGradientBrush(myPathD);
myPGBrushD.CenterPoint=new Point(280,170);
myPGBrushD.CenterColor=Color.White;
//设置第四个图形的颜色数组
Color []myColorsD = {Color.Cyan,Color.Blue,Color.Cyan,
Color.Green,Color.Cyan,Color.LightGreen };
myPGBrushD.SurroundColors=myColorsD;
gp.FillPath(myPGBrushD, myPathD);
}
}
}