基本信息
源码名称:wpf实现的个人通讯录
源码大小:1.90M
文件格式:.rar
开发语言:C#
更新时间:2015-09-16
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源码介绍
wpf实现
wpf实现
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Windows;
using System.Windows.Controls;
using System.Windows.Data;
using System.Windows.Documents;
using System.Windows.Input;
using System.Windows.Media;
using System.Windows.Media.Imaging;
using System.Windows.Shapes;
using System.Windows.Media.Animation;
using System.Windows.Markup;
using System.IO;
using System.Xml;
namespace MyFriends
{
public enum DisplayStyle { GrowShrink = 1, ThreeDimension };
/// <summary>
/// Interaction logic for MainInterfaceWindow.xaml
/// </summary>
public partial class MainInterfaceWindow : Window
{
private enum CurrentDisplayOption { AddIsShown = 1, AddIsHidden, ViewIsShown, ViewIsHidden };
private CurrentDisplayOption currentDisplayOption;
private DisplayStyle currentDisplayStyle;
private ItemsControl items3d;
private Storyboard Grow_Hide_AddUserControlStoryBoard;
private Storyboard Grow_Show_ViewUsersControlStoryBoard;
private Storyboard Shrink_Show_AddUserControlStoryBoard;
private Storyboard Shrink_Hide_ViewUsersControlStoryBoard;
private AddNewFriendControl addfriendsControl3D = null;
private Point topleft;
public MainInterfaceWindow()
{
InitializeComponent();
CreateAlphaGrowArea(true);//创建缩放显示区域
btnViewAllFriends.IsEnabled = true;//启用查看联系人按钮
btnAddFriend.IsEnabled = false;//关闭添加联系人按钮
}
private void CreateAlphaGrowArea(bool initialCall)
{
//初始化添加联系人控件
addFriendsControl.ReInitialise();
//设置当前的显示风格
currentDisplayStyle = DisplayStyle.GrowShrink;
mainGrid.Children.Clear();//首先清除Grid中的控件
//如果GridOuter中存在gridHolder,先从GridOuter移除
if (GridOuter.Children.Contains(gridHolder))
GridOuter.Children.Remove(gridHolder);
//在mainGrid控件集合中添加gridHolder控件
if (!mainGrid.Children.Contains(gridHolder))
mainGrid.Children.Add(gridHolder);
//让gridHolder控件得以显示
gridHolder.Visibility = Visibility.Visible;
//获取故事板并为故事板关联Completed事件
Grow_Hide_AddUserControlStoryBoard =
this.TryFindResource("GrowAndHideAddUserControl") as Storyboard;
Grow_Hide_AddUserControlStoryBoard.Completed =
new EventHandler(Grow_Hide_AddUserControl_Completed);
Grow_Show_ViewUsersControlStoryBoard =
this.TryFindResource("GrowAndShowViewUsersControl") as Storyboard;
Shrink_Show_AddUserControlStoryBoard =
this.TryFindResource("ShrinkAndShowAddUserControl") as Storyboard;
Shrink_Show_AddUserControlStoryBoard.Completed =
new EventHandler(Shrink_Show_AddUserControl_Completed);
Shrink_Hide_ViewUsersControlStoryBoard =
this.TryFindResource("ShrinkAndHideViewUsersControl") as Storyboard;
if (initialCall)//如果己经初始化,则将当前显示选项设置为己显示
currentDisplayOption = CurrentDisplayOption.AddIsShown;
}
//创建三维动画区域
private void Create3Area()
{
currentDisplayStyle = DisplayStyle.ThreeDimension;//设置当前显示风格
//将控件移动到Grid中。
if (mainGrid.Children.Contains(gridHolder))
mainGrid.Children.Remove(gridHolder);
if (!GridOuter.Children.Contains(gridHolder))
GridOuter.Children.Add(gridHolder);
gridHolder.Visibility = Visibility.Collapsed;//折叠控件
//取消关联委拖,在3D模式时将不使用动画
if (Grow_Hide_AddUserControlStoryBoard != null)
Grow_Hide_AddUserControlStoryBoard.Completed -=
//移除故事板Completed事件
new EventHandler(Grow_Hide_AddUserControl_Completed);
if (Shrink_Show_AddUserControlStoryBoard != null)
Shrink_Show_AddUserControlStoryBoard.Completed -=
//移除故事板Completed事件
new EventHandler(Shrink_Show_AddUserControl_Completed);
//现在创建3D动画区域
items3d = new ItemsControl();//实例化一个ItemsControl控件
//设置控件的对齐依赖属性
items3d.SetValue(Grid.HorizontalAlignmentProperty, HorizontalAlignment.Center);
items3d.SetValue(Grid.VerticalAlignmentProperty, VerticalAlignment.Center);
//设置控件的ItemTemplate模板为资源flipItemTemplate模板
items3d.ItemTemplate = this.TryFindResource("flipItemTemplate") as DataTemplate;
//随便添加一项
items3d.Items.Add("dont care");
mainGrid.Children.Clear();//清除容器Grid
mainGrid.Children.Add(items3d);//将ItemsControl控件添加进去
}
void AddNewFriendControl_SizeChanged(object sender, SizeChangedEventArgs e)
{
addfriendsControl3D = sender as AddNewFriendControl;//获取对象引用
addfriendsControl3D.ReInitialise();//重新初始化最后一次的联系人内容
//获取ViewAllUsersControl有些技巧,
//需要在DataTemplate中查找,意味着需要遍历视觉树
DependencyObject item = null;
//因为DataItem中只有一个Item,作为一个技巧方法来应用自定义的3D模板
foreach (object dataitem in items3d.Items)
{
//获取ItemsControl中的UIElement
item = items3d.ItemContainerGenerator.
ContainerFromItem(dataitem);
int count = VisualTreeHelper.GetChildrenCount(item);
for (int i = 0; i < count; i )
{
DependencyObject itemFetched =
VisualTreeHelper.GetChild(item, i);
//查找Grid,找出哪一个允许找查相关的宿主
//ViewAllUsersControl的ContentPresenter
if (itemFetched is Grid)
{
//查找backContent中的ViewAllUsersControl,
//设置其高度并重新绑定数据
ContentPresenter cp = (itemFetched as Grid).
FindName("backContent") as ContentPresenter;
DataTemplate myDataTemplate = cp.ContentTemplate;
ViewAllUsersControl viewUsers = (ViewAllUsersControl)
myDataTemplate.FindName("viewFriendsControl3d", cp);
viewUsers.Height = (sender as AddNewFriendControl).Height;
viewUsers.DataBind();
return;
}
}
}
}
//查看联系人按钮单击事件处理代码
void btnViewAllFriends_Click(object sender, RoutedEventArgs e)
{
viewAllUsersControl.Visibility = Visibility.Visible;//显示查看控件
Grow_Hide_AddUserControlStoryBoard.Begin(this);//开始动画
Grow_Show_ViewUsersControlStoryBoard.Begin(this);//开始动画
btnAddFriend.IsEnabled = true;//启用添加按钮
btnViewAllFriends.IsEnabled = false;//启用查看按扭
viewAllUsersControl.DataBind();//绑定联系人数据
}
//添加联系人按钮单击事件处理代码
void btnAddFriend_Click(object sender, RoutedEventArgs e)
{
addFriendsControl.Visibility = Visibility.Visible;//显示添加控件
viewAllUsersControl.Visibility = Visibility.Visible;//显示查看控件
Shrink_Show_AddUserControlStoryBoard.Begin(this);//开始动画
Shrink_Hide_ViewUsersControlStoryBoard.Begin(this);//开始动画
btnAddFriend.IsEnabled = false;//禁用添加按钮
btnViewAllFriends.IsEnabled = true;//启用查看按钮
}
void Shrink_Show_AddUserControl_Completed(object sender, EventArgs e)
{
addFriendsControl.Visibility = Visibility.Visible;//显示添加联系人
viewAllUsersControl.Visibility = Visibility.Hidden;//隐藏查看联系人
currentDisplayOption = CurrentDisplayOption.AddIsShown;//设置显示状态
}
void Grow_Hide_AddUserControl_Completed(object sender, EventArgs e)
{
addFriendsControl.Visibility = Visibility.Hidden;//隐藏添加联系人
viewAllUsersControl.Visibility = Visibility.Visible;//显示查看联系人
currentDisplayOption = CurrentDisplayOption.ViewIsShown;//设置显示状态
}
private void btnOptions_Click(object sender, RoutedEventArgs e)
{
switch (currentDisplayOption)
{
case CurrentDisplayOption.AddIsShown:
topleft = //根据当前的显示状态设置控件的初始位置
addFriendsControl.PointToScreen(new Point(0, 0));
break;
case CurrentDisplayOption.ViewIsShown:
topleft = //如果当前查看联系人为显状态,则将其定位到左上角
viewAllUsersControl.PointToScreen(new Point(0, 0));
break;
}
OptionsWindow optionsWin = new OptionsWindow();//选项窗口
optionsWin.Owner = this;
optionsWin.CurrentDisplayStyle = currentDisplayStyle;//设置选项的当前显示风格
optionsWin.WindowStartupLocation =
WindowStartupLocation.CenterScreen;//窗口位置
optionsWin.ShowDialog();//显示选项按钮
//获取定义在应用程序属性中的显示风格
DisplayStyle newDisplayStle = (DisplayStyle)Application.
Current.Properties["SelectedDisplayStyle"];
bool showingAddControl = false;//控件显示布尔值
if (newDisplayStle != currentDisplayStyle)
{//判断新的风格与当前风格是否一致
if (newDisplayStle.Equals(DisplayStyle.ThreeDimension))
{//如果新的风格为三维风格
Create3Area();//用于创建三维动画区域
btnViewAllFriends.IsEnabled = false;//禁用查看按钮
btnAddFriend.IsEnabled = false;//禁用添加按扭
}
else
{//如果是动画风格
CreateAlphaGrowArea(false);//初始化动画方法
switch (currentDisplayOption)
{//根据当前的显示状态设置控件的可见性与按钮的可用性
case CurrentDisplayOption.AddIsShown:
viewAllUsersControl.Visibility = Visibility.Visible;
showingAddControl = true;
break;
case CurrentDisplayOption.ViewIsShown:
showingAddControl = false;
viewAllUsersControl.Visibility = Visibility.Visible;
break;
}
//根据是否显示设置按钮的启用或禁用
btnViewAllFriends.IsEnabled = showingAddControl;
btnAddFriend.IsEnabled = !showingAddControl;
}
}
}
private void addFriendsControl_Loaded(object sender, RoutedEventArgs e)
{
}
private void viewAllUsersControl_Loaded(object sender, RoutedEventArgs e)
{
}
}
}