基本信息
源码名称:C# 飞跃星空屏保程序源码
源码大小:0.16M
文件格式:.rar
开发语言:C#
更新时间:2015-09-14
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源码介绍
using System; using System.Collections.Generic; using System.ComponentModel; using System.Data; using System.Drawing; using System.Linq; using System.Text; using System.Windows.Forms; using System.Threading; using Skl.Utility; using Skl.MathUtility; namespace Test { public partial class FrmMain : Form { BufferedGraphics m_BuffGraphics; Thread m_Thread; Random m_Rnd; Font m_Font = new Font("微软雅黑", 10, FontStyle.Bold); Bitmap m_bm; // 3D引擎常量 int m_ViewDistance = 50 ; int m_NearZ = 10; int m_FarZ = 2000; // 物体 List<Vector3> m_Stars = new List<Vector3>(); public FrmMain() { InitializeComponent(); int nSeed = DateTime.Now.Year DateTime.Now.Month DateTime.Now.Day DateTime.Now.Hour DateTime.Now.Minute DateTime.Now.Second; m_Rnd = new Random(nSeed); m_bm = new Bitmap( "yh2.jpg") ; var g = Graphics.FromHwnd(this.Handle); m_BuffGraphics = BufferedGraphicsManager.Current.Allocate(g, new Rectangle(0, 0, Screen.PrimaryScreen.Bounds.Width, Screen.PrimaryScreen.Bounds.Height)); //g.Dispose(); m_Thread = new Thread(tpRun) { IsBackground = true }; m_Thread.Start(); } void Init() { for (int i = 0; i < 600; i) { Vector3 v = new Vector3( 0 , 0 , 0 ); v.x = -Width / 2 m_Rnd.Next() % Width; v.y = -Height / 2 m_Rnd.Next() % Height; v.z = -m_NearZ m_Rnd.Next() % (m_FarZ - m_NearZ); m_Stars.Add(v); } } void tpRun() { Chronograph c = new Chronograph(); Init(); while (true) { c.Begin(); Render(); Logic(); while (c.Elapsed < 1000 / 60) { Thread.Sleep(1); } } } void Logic() { for (int i = 0; i < m_Stars.Count; i) { var pt = m_Stars[ i ] ; pt.z = -3 ; if( pt.z < m_NearZ || pt.z > m_FarZ ) { InitStar( pt ) ; } } } void InitStar(Vector3 v) { v.x = -Width / 2 m_Rnd.Next() % Width; //v.y = -Height / 10 m_Rnd.Next() % ( Height / 5 ) ; v.y = -Height / 2 m_Rnd.Next() % Height; v.z = -m_NearZ m_Rnd.Next() % (m_FarZ - m_NearZ); } void Render() { m_BuffGraphics.Graphics.Clear(Color.Black); Pen pen = new Pen(Color.White); float Radius = 0.8f; float Xbm ; float Ybm ; //Xbm = Width / 2 - m_bm.Width / 2; //Ybm = Height / 2 - m_bm.Height / 2; Xbm = Width / 2 - 650 ; Ybm = Height / 2 - 360; m_BuffGraphics.Graphics.DrawImage(m_bm, Xbm, Ybm); // 坐标变换 for (int i = 0; i < m_Stars.Count; i) { var pt = m_Stars[ i ] ; // 透视变换 float x_per = m_ViewDistance * pt.x / pt.z; float y_per = m_ViewDistance * pt.y / pt.z; // 屏幕变换 float x_scr = Width / 2 x_per; float y_scr = Height / 2 y_per; // 渲染 m_BuffGraphics.Graphics.DrawEllipse(pen, x_scr - Radius, y_scr - Radius, Radius * 2, Radius * 2 ); } #region 文字信息 m_BuffGraphics.Graphics.DrawString( "作者:Steven Kyle Lee\r\nQQ:349714731", m_Font, Brushes.LightBlue, 10, Height - 200); #endregion m_BuffGraphics.Render(); } } }