基本信息
源码名称:C# 飞跃星空屏保程序源码
源码大小:0.16M
文件格式:.rar
开发语言:C#
更新时间:2015-09-14
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源码介绍
using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Drawing;
using System.Linq;
using System.Text;
using System.Windows.Forms;
using System.Threading;
using Skl.Utility;
using Skl.MathUtility;
namespace Test
{
public partial class FrmMain : Form
{
BufferedGraphics m_BuffGraphics;
Thread m_Thread;
Random m_Rnd;
Font m_Font = new Font("微软雅黑", 10, FontStyle.Bold);
Bitmap m_bm;
// 3D引擎常量
int m_ViewDistance = 50 ;
int m_NearZ = 10;
int m_FarZ = 2000;
// 物体
List<Vector3> m_Stars = new List<Vector3>();
public FrmMain()
{
InitializeComponent();
int nSeed = DateTime.Now.Year DateTime.Now.Month DateTime.Now.Day DateTime.Now.Hour DateTime.Now.Minute DateTime.Now.Second;
m_Rnd = new Random(nSeed);
m_bm = new Bitmap( "yh2.jpg") ;
var g = Graphics.FromHwnd(this.Handle);
m_BuffGraphics = BufferedGraphicsManager.Current.Allocate(g,
new Rectangle(0, 0, Screen.PrimaryScreen.Bounds.Width, Screen.PrimaryScreen.Bounds.Height));
//g.Dispose();
m_Thread = new Thread(tpRun) { IsBackground = true };
m_Thread.Start();
}
void Init()
{
for (int i = 0; i < 600; i)
{
Vector3 v = new Vector3( 0 , 0 , 0 );
v.x = -Width / 2 m_Rnd.Next() % Width;
v.y = -Height / 2 m_Rnd.Next() % Height;
v.z = -m_NearZ m_Rnd.Next() % (m_FarZ - m_NearZ);
m_Stars.Add(v);
}
}
void tpRun()
{
Chronograph c = new Chronograph();
Init();
while (true)
{
c.Begin();
Render();
Logic();
while (c.Elapsed < 1000 / 60)
{
Thread.Sleep(1);
}
}
}
void Logic()
{
for (int i = 0; i < m_Stars.Count; i)
{
var pt = m_Stars[ i ] ;
pt.z = -3 ;
if( pt.z < m_NearZ || pt.z > m_FarZ )
{
InitStar( pt ) ;
}
}
}
void InitStar(Vector3 v)
{
v.x = -Width / 2 m_Rnd.Next() % Width;
//v.y = -Height / 10 m_Rnd.Next() % ( Height / 5 ) ;
v.y = -Height / 2 m_Rnd.Next() % Height;
v.z = -m_NearZ m_Rnd.Next() % (m_FarZ - m_NearZ);
}
void Render()
{
m_BuffGraphics.Graphics.Clear(Color.Black);
Pen pen = new Pen(Color.White);
float Radius = 0.8f;
float Xbm ;
float Ybm ;
//Xbm = Width / 2 - m_bm.Width / 2;
//Ybm = Height / 2 - m_bm.Height / 2;
Xbm = Width / 2 - 650 ;
Ybm = Height / 2 - 360;
m_BuffGraphics.Graphics.DrawImage(m_bm, Xbm, Ybm);
// 坐标变换
for (int i = 0; i < m_Stars.Count; i)
{
var pt = m_Stars[ i ] ;
// 透视变换
float x_per = m_ViewDistance * pt.x / pt.z;
float y_per = m_ViewDistance * pt.y / pt.z;
// 屏幕变换
float x_scr = Width / 2 x_per;
float y_scr = Height / 2 y_per;
// 渲染
m_BuffGraphics.Graphics.DrawEllipse(pen,
x_scr - Radius, y_scr - Radius, Radius * 2, Radius * 2 );
}
#region 文字信息
m_BuffGraphics.Graphics.DrawString(
"作者:Steven Kyle Lee\r\nQQ:349714731",
m_Font, Brushes.LightBlue, 10, Height - 200);
#endregion
m_BuffGraphics.Render();
}
}
}